Poll: Hacking in Online Multiplayer Games

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Talshere

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Jan 27, 2010
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Generally I define glitching to be something that cannot be achieved by everyone, requires very specific control setup, say the ability to force your character to do 50 360 spins in less than a second. Doable if you max out the game sensitivity and you have a very expensive mouse with sensitivity software as well, somehting 95% of the gaming population dont have and is clearly an unintended throwback from some quirk of the mapping in that exact spot. Something that can only be achieved if you have X skin and Y weapon attached.

An example off hand is in wow for a while feral druids who used shadow-meld (makes them invisible) while in cat form then started casting revive on a team member, this auto changed them out of cat form and while taking any action in shadowmeld is supposed to break it, making you visible, because of a quirk in the coding to do with the way game shifted you out you could remain stealth while casting it (10 second cast out of combat only). Which made it relatively easy to cast. This was clearly not intended. You were obviously not supposed to be able to do it and for the short time it was viable before a fix was applied it broke feral + healer teams because you HAD to kill the feral first if they abused it.

Things like the hunter bouncing is doable by any player, most good players in fact. Being able to land a 25 pounce is hard. But its clearly supposed to be doable. As is the ship jumping. I haven't watch any other vids cos my net is dying and its taking forever to buffer them.
 

Tarrou

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Oct 18, 2009
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Allow me to break it down.

Glitching/'sploits - I'm generally against using them, but there's a fine line between just really hard shit and unintended BS. For instance, I never used 1887s before they were patched. That said I understand those who do, they're just taking advantage of badly done code. Not a dealbreaker.

Hacking - altering game code, or third party mods which break the game (aimbots etc.) This is unacceptable. Anyone who has ever even contemplated downloading a wallhack/aimbot/speedhack should have their comp/box banned for all time. Also, execute them. I volunteer to hold the rope.
 

Jazzyluv2

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Nov 20, 2009
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daemon37 said:
Jazzyluv2 said:
Also another thing/ there is an objective in most games/ did you forget about that objective

quake= get most frags

starcraft= destroy all the opponents buildings

team fortress 2= capture all the points

shouldn't you be playing to get to the winning objective?
The primary objective of all games is to have fun. As for the criteria for winning, each game is different. For example, you can win most shooters by killing the enemy more than he kills you. Yet, regardless of whether you are winning or losing, never forget the primary objective or you might end up like this kid: http://www.youtube.com/watch?v=tmARzyrWSag&feature=related (WARNING: LOST OF EXPLICIT LANGUAGE IN THIS VIDEO)
The primary objective of all games is whatever the player wants it to be.

IE: i play games to win, cause i find winning fun

IE: I play games to watch peoples heads explodes cause that makes me sad

IE: I play games for whatever damn reason i want

if all games were developed around being simply fun you would not have complex games like chess for example. Sometimes chess is not fun, sometimes it is stressful, but it rewarding.

Not all things in a game have to be fun, hell, id say some of the best experiences in gaming i had at the time were not "fun" but challenging, hard as hell, and a great example of why video games can be more than just mindless fun.

Also

perhaps you don't see the glitches, so let me explain what bunny jumping is, and why it is a glitch

before this was discovered

the forward momentum and the side momentum could be combined if you were able to move your mouse at a particular angle while strafing to one side at a certain speed.

this angle tightens as you get faster, so the faster you go, the less hard of a turn you can go

This has not been a feature in newer games due to the patching of side angles

so its like this

320 momentum from forward jump let go of forward

strafe left key + smooth mouse movement to the left at a wide angle

strafe right key +smooth mouse movement to the right at a wide angle

it tights as you go faster

again, a total glitch, but hard, deep, and the games entire basis totally evolved from that
 

Eggsnham

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Apr 29, 2009
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I was once in a match in MW2 where the entire enemy team was care package glitching, so to even the odds our entire team started doing it as well. It was pretty hilarious (one of the other teams guys had the balls to call us all cheaters, even though we had only returned the favor). So I chose that it's only okay when the other team's doing it.
 

UnusualStranger

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Jan 23, 2010
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First, a distinction.....

There is a huge difference between cheating and glitching. Though both I find mostly deplorable, I understand there is a difference from altering the game, to doing things the game developers did not anticipate. Onward now....

I find a thing most Glitchers don't seem to understand is that most people didn't see you do your "wall glitch", or your "Climbing glitch". Unless the people online are so dedicated to it that they take the time to hunt down how exactly to do it, the glitch you are doing is just unfair, because most players will never know about how to do said glitch, leaving you with an advantage that most players cannot take advantage of. (Which is as close to hacking as you can get=getting an advantage that you normally wouldn't have)

Also, some glitches remove the point from some games. Example: DoWII: The Last Stand. The goal is to survive the waves, and kill your opponents. However, someone uses a glitch to move out of the normal arena area, on an upper level. If you are armed with a gun, you can gun down most waves without worrying about taking much damage, if any. This renders the goal of the mode pointless. It is no longer difficult to survive, your victory is nearly certain, and you barely have to pay attention. What is the point any more? Why are you even playing if you feel the need to glitch to put in so little effort?

People seem to forget at times that the game you are playing to win/have fun/destroy stuff is shared by a lot of people, and that you being a stuck up ass and not respecting other people's styles means you deserve the treatment you get from a lot of people.
 

Who Dares Wins

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Dec 26, 2009
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I only cheat in single player games, after I have played the game a few times, I rarely play online or multiplayer games, but when I do I do it legit, I didn't mind getting my ass kicked by skilled gamers in Counter Strike, and about those exploits, it isn't fair to use them, but it shouldn't have existed in the first place.
 

Loves2spooge

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Apr 13, 2009
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People who cheat online are giant, gaping, shit-spewing assholes. Everyone else is playing fair, and with skill, someone coming along with a hack or aimbot or whatever, just spoils everything.

God knows how many times I've played TF2, and some douche-nozzle with a speedhack comes on and fucks everything up, it causes everyone to leave out of principle.
 

UPRC

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Mar 5, 2010
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I have always been opposed to hacking in online games. Not only is it dishonest, but it creates an uneven playing field that cannot be made fair unless the hackers in question are banned - which is often out of the control of the fellow players.
 

Flauros

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Mar 2, 2010
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Dexter111 said:
daemon37 said:
That's the exact same rationale that a lot of these glitchers would try to give me. Here's the problem your logic, doing these things makes other players angry and ruins the fun for them unless they play by your rules. And your rules are not explained in any instruction manual, strategy guide or tutorial.
The only "rules" a game is played by is defined by the way it can be played. I couldn't care less if "other players get angry" or "it ruins their fun", they can do it as much as everyone else.

The problem with your logic is that there's always someone unable or just uninterested in doing something well... Rocketjumps? Strafing? Camping? Performing tricks or wall-gliding, sniping from a certain spot or using nades effectively etc.? Nah, can't do it, too hard/don't like it so it's "glitching"... because I can't noone should be able to.

As long as something is possible in a game its fair game, if something is deemed damaging or obstructing/spoiling gameplay there's something called "Patches" and its the developers job to fix it not some player(s) that think they're the moral police.
You guys are so sad, lol. I mean, you have to work at cheating at poker i suppose, hiding the cards, stealing the other persons money, etc, So i suppose its kinda of game to you. But does it ever occur to you people play poker or whatever because they want to play poker or whatever? Lol, i would fight you guys on servers, you would glitch and shoot through walls, do glitches were i would literally die for no reason, and then lie and try to blame it on someone else. But you cant actually play, anyone can beat you. You actually compare shooting someone through walls with a glitch to win the match to being really good with grenades, because its "too hard"?
Ever occur to you that your cheating because actually beating someone is "too hard"? Thats pretty sad. Thats some peoples favorite game, but you cant win, you can only ruin it for others. You guys are really sad, lol
 

Firetaffer

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May 9, 2010
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Never for purely 'winning' reasons. I did do a bit of it with a friend in Unreal Tournament just for the heck of it, hey he did too it was all good fun seeing who's was better :D.
 

Delusibeta

Reachin' out...
Mar 7, 2010
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There is a difference between glitching/exploiting and hacking. To take an example from Quake 3, strafe-jumping is now a developer-approved skill to learn as of Quake Live. Not to mention the classic bunnyhop, which is a staple skill in most old FPSs and can be taken to extremes (see: Warsow). Of course, most glitches aren't developer approved (e.g. wave-dashing from Melee was removed in Brawl), and some glitches can be bloody annoying (e.g. underground sentries, spies getting into 2fort's spawn room), but it's up to the developer to decide if they should be fixed.

Hacking, on the other hand, is an unfair advantage since you are pretty much changing the game's code to make sure you win, and really does nothing except give yourself a fake sense of an elongated e-peen when in reality it's rapidly shriveling up. See also Trolling.