Poll: Half-Life 2

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imaloony

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Nov 19, 2009
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Yeah, so I just borrowed The Orange Box from a friend, and decided to play Half-Life 2.

I'm about 8 hours in, and it's easily one of the most frustrating games I've ever played in my life.

Firstly, lots of the enemies are just plain annoying. From the pimples hanging from the ceiling that snag you and pull you up to the head crabs that seem like the Infection form Flood from Halo on a permanent sugar high, to the Head Crab thing that THROWS crabs at you that reduce your health to 1 hit point, and the guy who throws them can take an unnatural amount of damage, often ranging from an exploded barrel and a grenade to 10 shotgun blasts. It almost seems like Valve tried their hardest to make the most annoying enemies of all time. Plus, those giant crawler things take a ton of damage to. For something that seems like a grape held up by three toothpicks, it can take an upwards of 8 rockets. I bet I could cut through that thing's leg with a butter knife, and it takes 8 rockets? Get out of here!

The plot is also nonsensical. Maybe it's because I never played Half-Life 1, but all I can gather is that Gorden Freeman is a very famous Scientist that is better trained in combat then any soldier on the planet. Other than that, I know there's a rebellion going on, and very little else. Often, I just walk along, praying that I'll hit a safe zone for long enough to collect a little ammo before being kicked out on my own.

The level design is what kills it for me. To its credit, there are some pretty cool puzzles, but so often I can never find where I need to go! I end up walking around for up to 20 minutes before I find an inconspicuous vent, or a little staircase tucked away in the corner. This is not good game design. If the places you are supposed to go are not easy to find, you put WAYPOINTS in the game, or objectives, or something to help me figure out what the hell I'm supposed to be doing.

Oh, and why is it that whenever you have a plot-important ally around, they can die? That makes me groan whenever Alex or someone else rears their ugly head, because suddenly things turn into an escort mission!

So, I suppose the point of this rant of mine is, am I missing something? People rave about Half-Life 2 as one of the best Single Player FPS games ever, and while it can be fun at times, I've certainly played better FPS games before. If the design was less sloppy so I wouldn't get lost all the time, I might amend that statement, but really, am I missing something here?

-Hours later-

Firstly, I do not thing the game is "Hard". I think it is "Frustrating", and that the level design is "Decisive" and "Confusing" and "Secretive" and "Uncooperative".

Secondly, I finished Half-Life 2. The ending was much stronger, with the Ultra Gravity Gun spicing things up a bit. I don't think it redeemed the game, but the end was probably one of the highlights of the game.

Lastly, while I was at it, I finished Episode One. I thought it was a lot better than Half-Life 2, but god damn was it short. It was almost as short as Portal!
 

SextusMaximus

Nightingale Assassin
May 20, 2009
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I dilike it to be honest, it's just too old for me to enjoy, I get no satisfaction from playing it, and yes. I AM wearing my flameproof suit.
 

TriggerHappyAngel

Self-Important Angler Fish
Feb 17, 2010
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it certainly is a good game, i really enjoyed playing it/them, but the title "best FPS evar" is for TimeSplitters: FP ;)
 

Ekit

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Oct 19, 2009
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What's with all the "I dislike Half-Life 2" threads lately?

OT: I like it.
 

Jack and Calumon

Digimon are cool.
Dec 29, 2008
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Meh. I tried playing it, got attached to the characters but has failed to Wow me. Best FPS goes to Farcry 1. Damn I think I've played through that like 8 times now and I still want more.

Calumon: Jack let me play Portal once. That's an Eff-Pee-Ess right?
 

lewism247

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Aug 1, 2009
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TriggerHappyAngel said:
it certainly is a good game, i really enjoyed playing it/them, but the title "best FPS evar" is for TimeSplitters: FP ;)
Agreed, how can you not love something in which you can play as a cyborg monkey?

OP: I'm playing it for the first time too and I agree that some of the enemies are irritating as fuck, overall it's good though.
 

WrongSprite

Resident Morrowind Fanboy
Aug 10, 2008
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It's not very good for a game that has praise leaking from every orifice.
 

Woodsey

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Aug 9, 2009
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I wouldn't necessarily call it the best FPS ever (although if it's not it's damn close), but I picked that anyway.


Ekit said:
What's with all the "I dislike Half-Life 2" threads lately?

OT: I like it.
Not a clue, it's most peculiar though.
 

Dexiro

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Dec 23, 2009
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I'd never give anything 10/10 so i'll take the 2nd option ;D
It is becoming a little dated but i still think it's bloody amazing.

Oh and level design is what HL2 does best!
HL is designed so that you don't need waypoints, i think it does a brilliant job of guiding you around a level without making you feel like you're being guided. For me that made the game feel less linear than it is.
I don't know what caused OP to get lost but noone i know had the same problem.
 

Flamezdudes

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Aug 27, 2009
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DJmagma said:
i think it's great, i've had quite a bit of fun with it.

but borderlands is the best FPS ever.
Pff, you're kidding right? The game is good but its definatly not the best, it's story is crap and even though the developers say there is a lot of gun variety a lot of them look the same etc.
 

Katana314

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Oct 4, 2007
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You're complaining about being hit by the enemies that broadcast their attacks and are easily dodged? I haven't heard very many people complain about the game being too hard, and in fact the specific instances you mentioned are fairly straightforward enemies. I don't see why the engineering of the striders has anything to do with his health limit; would you be less frustrated if it was just shaped differently? It's the time of the game where you get into boss fights, so a challenge is sort of expected.

The plot doesn't ever need to be "explained" because what you need to know is very apparent. Aliens have taken over from another world and turned the place into a 1984-esque dystopia. People have high expectations of you being able to help, and your antagonist is Dr. Breen. You can read a bit more into EXACTLY what's happening if you like by paying a bit more attention during "plot sequences" like Kleiner's lab, but no BS story about experiments and portals is stuffed down your throat because they realize, not everyone really cares. Instead there's more a focus on the individual characters, and what's important right now. (ie, finding Eli, helping the rebels, etc)

I would also like to note to you that headcrabs were in fact invented BEFORE the Flood. Thus, you can only call the Flood "headcrabs on prozac"

I really don't see how a waypoint system would help. I in fact absolutely hate it when a game grants me a very obvious pattern of "Go Here Then Here"; it's much more interesting when they guide you into where to go using subtle hints, so you more or less "figure it out" on your own. Otherwise you're just going through the motions as it instructs you. I worry that you're perhaps just a bit too used to games that focus on the linear sequences of enemies rather than the exploration/problemsolving systems.

Obviously, I can't affect your opinion as you play; if it's not your kind of game, that's fine. Games have certainly changed more than we realize since 2004, so that could be part of it.
 

Dango

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Feb 11, 2010
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I really liked it when I did my first play through, but you can never play it a second time, it has absolutely no replay value, and that's why I think it's not deserving of the ridiculous amounts of praise it gets.
 

Dr_Steve_Brule

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Mar 28, 2010
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Dude, I played that game when I was 10 years old and I knew what to do.
Sure, there was one time when I didn't know where to go but that was me being retarded.

Also, i'm sick and tired of people that can't get the plot unless it's spoon fed to them.
God dammit, just listen to what people say for 5 fucking seconds!
 

gjendemsjo

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May 11, 2010
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It's good, but not anywhere near as good as Bioshock, System shock 2, Portal, Call of duty 4 or Goldeneye in my opinion.
 

random980

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Apr 5, 2010
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I really liked it because it had a great physics engine, it was a long awaited sequel, the only characters that died on me were only the useless civilians, the puzzles were good, i found it easy to navigate around the maps and i found the enemys rather easy to kill... apart from those dam giant antlion guardians.
 

Dr_Steve_Brule

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Mar 28, 2010
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sennius said:
I really liked it when I did my first play through, but you can never play it a second time, it has absolutely no replay value, and that's why I think it's not deserving of the ridiculous amounts of praise it gets.
A game doesn't have to change itself every time you play it in order for you to want to play it again. Sure, it helps, but it doesn't set the replay value.
Movies never change after you see them, yet there are many movies I will have no problem and even be glad to watch again.
 

Counterwise

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May 1, 2010
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Boring, played half life 2, never considered buying episodes 1 or 2. You start off with no explanation, you meet some guys you're supposed to know from the last game, something happens, you run around, kill a bunch of guys with crappy shooting mechanics, and before you know it, it ends. I was like, wtf? And this is supposed to be one of the greatest games of the decade? Didn't get attached to anyone, gameplay was boring. I got more attached to jar-jar than anyone in that game. Storytelling was awful and there wasn't even any significant story to be told.
I said bonk this Shakespeare and never looked back.
Oh, and the gravity gun didn't live up to the hype or it's potential.
 

LeonLethality

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Mar 10, 2009
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It's horribly generic to me and seems really overrated, especially on these forums. Long and short I dislike it, a lot.