Control scheme doesn't refer to only the dual analog controls and he wasn't referring to dual analog aiming. Halo's TOTAL control scheme, button layout and everything, became the standard for FPS's moving forward on the console.Vivi22 said:Actually, other games did dual analog controls in an FPS first. Red Faction for instance. And if you really want to look for one of the originators of analog stick aiming in a console FPS, you need to go back to Turok Dinosaur Hunter. Then Turok 2 improved on it dramatically. And the funniest part is, while controlling aiming with an analog stick used by the left hand feels weird now, at the time it was new and you just went with it, and anyone who actually played Turok 2 extensively will probably tell you that it's aiming was faster and more accurate than any FPS game on a console since. Of course, a lot of that had to do with the N64 analog stick. No console has had an analog stick like that since (in part because they weren't very durable, but they were damn accurate).Dense_Electric said:Halo was the game that made FPSs truly viable on consoles - every console FPS since has been based on Halo's control scheme.
You're aware that the FPS genre was always big on PC, that Half-Life sold 9.3 million units as of 2008 (the most recent year I could find), that Halo only sold 2/3rds that amount, and Half-Life and it's mod community did more to popularize the FPS genre at the time than Halo ever did?Without Halo popularizing the genre for a more mainstream audience, there probably wouldn't be a Half-Life 2.
And Halo didn't popularize the genre on consoles. It was the first popular FPS of that generation, but there's a little game called Goldeneye you may have heard about that was a massive hit years earlier (even outselling Halo by about 1.5 million units).
As for popularizing; Yes FPS's were popular on PC but how many people gamed on PC compared to console even back then? That question was rhetorical; Halo 3 turned game releases into an event. Times Square literally dedicated itself to Halo 3's release, no other game can claim that. Plus Halo was so big company's began dedicating themselves to creating games that were literally being dubbed "Halo Killers" and "Halo Clones"? spoiler warning: none succeeded.