Okay, so two days ago I bought Halo Wars for the Xbox 360. I'd have bought it sooner but as a massive Halo fan I was holding out for the Limited Edition to be cheaper (since it has more story through a short graphic novel and extra maps for Halo 3). I recall Yahtzee as having disliked the controls, and Susan also made comment on the control system as being a letdown during her original review.
Now, I'm no stranger to the RTS game. I've played Age of Empires, Dawn of War and Total Annihilation, all for the PC, and I'm a keen Turn Based Strategy player too. But I personally liked the controls on Halo Wars and found it to be very much in line with my style of play. I can easily select multiple units of the same type by double tapping one of them, which is standard on PC RTS's as well. Otherwise, the controls are easy to learn and the troop management is well thought out for a console RTS. But many have said that the entire RTS genre simply doesn't work on consoles. I disagree. I feel that Halo Wars is an example of a console RTS done right.
So does anyone agree with me, or is it simply impossible to do a decent RTS for console gaming? As far as I know very few games, perhaps none, of this type have been a console success before. Can Halo Wars really break that trend, or not?
Now, I'm no stranger to the RTS game. I've played Age of Empires, Dawn of War and Total Annihilation, all for the PC, and I'm a keen Turn Based Strategy player too. But I personally liked the controls on Halo Wars and found it to be very much in line with my style of play. I can easily select multiple units of the same type by double tapping one of them, which is standard on PC RTS's as well. Otherwise, the controls are easy to learn and the troop management is well thought out for a console RTS. But many have said that the entire RTS genre simply doesn't work on consoles. I disagree. I feel that Halo Wars is an example of a console RTS done right.
So does anyone agree with me, or is it simply impossible to do a decent RTS for console gaming? As far as I know very few games, perhaps none, of this type have been a console success before. Can Halo Wars really break that trend, or not?