Poll: Have gamers lost touch with "playing for fun?"

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-Samurai-

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Oct 8, 2009
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I think that people often mistake "fun" for "winning" when it comes to multiplayer games.

That's why most multiplayer games boil down to cheap tactics and OP weapon/character spam. There seems to be this mentality of "if I aint winnin, it aint fun". Sure, winning can be fun, but so can losing, sometimes more-so than winning.

I bet the moment games drop leaderboards and stat tracking, we see in increase in underused characters and weapons, and a decrease in glitches, cheap tactics, and trash talking. Well, maybe not trash talking. Kids gotta be kids.
 

Robert2812

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Jul 28, 2010
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The problem is the audience.

The mainstream is full of awful remakes and no improvements on them with occasional veins of good games.
 

chuckman1

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Jan 15, 2009
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Yes and I think that keeping track of stats has a lot to do for it.
People can't play for fun they're to busy worrying about kd ration, wl ratio, leveling, etc.
 

WorldCritic

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Apr 13, 2009
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To me, it seems like I have the most fun with a game when I replay it. A lot of my friends on the other hand play only for achievements.
 

Netrigan

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Sep 29, 2010
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razelas said:
Netrigan said:
razelas said:
"I play the game (, and then I learn it)."

This is what my room mate said as he played Mortal Kombat. I'm watching him and some friends play Mortal Kombat's campaign mode, and I suggested (after getting their asses handed to them quite a few times) that maybe they should go into training mode, get a second controller, and learn some new moves/combos instead of button mashing and spamming. But apparently, getting frustrated and using the same approach is their idea of "fun." They say they like to "learn in the heat of battle" but all they're really doing is learning a few attacks/combos and then using those few moves over and over and over...

This kind of narrow-minded thinking upsets me a little. It seems that they aren't playing the game... they're just winning (or losing, mostly); in other words, it's a competition and winning is all that matters. While I've come to expect that from anonymous people playing competitively online, it's kind of hard to deal with now that it's in my face. What's even scarier is that there's no ranking/scoreboard to spur these guys on.

What about you, Escapists? Do you feel that gamers in general, or even some of the gamers around you, have lost touch with "playing for fun" and adopting "playing to win"? What ever happened to playing for fun?
Wait, let me get this straight... they're jumping in the game, having a blast, and you're annoyed that they're not doing their homework, working hard, and learning how to play the game properly.
razelas said:
What I suggested was a compromise between the pressure to win and the opportunity to learn. Please tell me how rejecting that without consideration is not closed-minded.
It's not so much close-mindedness as you're attempting to dictate your goals and desires onto a player who approaches games in a different manner. He has fun, you have fun... why is his fun not as good as your fun?

Might he have more fun if he attempts your way? Yeah, but based on your description, he's having tons of fun losing more often than he's winning. So, basically, your criticism of him is pretty much opposite of what he's doing. He doesn't care about winning (or else he'd be pissed he's losing all the time), he cares about having fun.
 

TiefBlau

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Apr 16, 2009
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Some people have.

I don't really call those people gamers.

I don't really call them at all.
 

repeating integers

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Mar 17, 2010
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Fun is the most subjective thing in the entire world, which is why this thread makes me sad.

Ever consider that the people playing to win are doing so because they see winning as fun? In other words, by playing to achieve victory, they are playing to achieve fun.
 

MrGalactus

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Sep 18, 2010
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razelas said:
"I play the game (, and then I learn it)."

This is what my room mate said as he played Mortal Kombat. I'm watching him and some friends play Mortal Kombat's campaign mode, and I suggested (after getting their asses handed to them quite a few times) that maybe they should go into training mode, get a second controller, and learn some new moves/combos instead of button mashing and spamming. But apparently, getting frustrated and using the same approach is their idea of "fun." They say they like to "learn in the heat of battle" but all they're really doing is learning a few attacks/combos and then using those few moves over and over and over...

This kind of narrow-minded thinking upsets me a little. It seems that they aren't playing the game... they're just winning (or losing, mostly); in other words, it's a competition and winning is all that matters. While I've come to expect that from anonymous people playing competitively online, it's kind of hard to deal with now that it's in my face. What's even scarier is that there's no ranking/scoreboard to spur these guys on.?
How is this not playing for fun? They don't care about the winning, they just want to mash buttons and have a laugh, not be the greatest Mortal Kombat players ever.
 

TheEndlessSleep

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Sep 1, 2010
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razelas said:
But apparently, getting frustrated and using the same approach is their idea of "fun."
razelas said:
This kind of narrow-minded thinking upsets me a little. It seems that they aren't playing the game... they're just winning (or losing, mostly); in other words, it's a competition and winning is all that matters.
razelas said:
What I suggested was a compromise between the pressure to win and the opportunity to learn. Please tell me how rejecting that without consideration is not closed-minded.
Ahhhh beautiful beautiful hypocrisy :)

You're telling them that their way of having fun (playing to win, whether they do or not) is wrong, and THEY are the ones being narrow minded?
 

bootz

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Feb 28, 2011
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When I play a fighting game or dance central, I dont like to know the combos and controls. The fun of it is figuring out the combos. The holy crap what did I just do. That discovery is very fun and your learning the game.

The tutorials ruin the game. They just tell you hit < < B and win. Thats super boring for me. Oh wow I did what I was told gold star for me.
 

MAUSZX

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May 7, 2009
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I have a confession to make, I really really suck at fighting games. I play tutorial manage to do some powers but at the end of the day I'm always losing. Maybe they are as bad as I am. So maybe yo should try to understand that not everyone is good at some genres

Maybe they just wanted to pissed you off
 

Deskimus Prime

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Jan 26, 2011
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Why do we consider something no longer "fun" if we put in time and effort? Does memorizing combos or techniques or patterns somehow take away the fun from a game?

Not a perfect analogy, but do people who practice sports not have fun? You practice so you can get better so you can win more, but that doesn't stop you from having fun. Why should the same be true for games?

Sure you have people who are anal about mastering games, but that's a personality quirk. They'd probably be anal about mastering anything else, from sports to cooking to putting on their pants in the morning. As for the "winning=fun" people, you can't seriously deny that it isn't enjoyable to win. There's always times where it's infinitely funnier and more enjoyable to take a fall and goof around, but for the other 95% of the time, it's just nice to win. Good for the ol' self esteem and such.

People will always turn things into competitions, because that's human nature. It's the reason we aren't saber-toothed catfood.