Poll: Have you ever felt bad about a choice you've made in a video game?

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scorptatious

The Resident Team ICO Fanboy
May 14, 2009
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Well that would probably be in Fallout 3.

Disclaimer: It's been a long time since I played the game, so forgive me for forgetting everyone's name.

At the very beginning of the game, I killed the leader of our vault, as he and some other guys were torturing my best friend. Since the guy was also my friend's father, she didn't take to kindly to it. I felt kinda bad for doing that, but at the time, I felt it was for the best. As to me he clearly seemed crazy.

MANY MANY MANY hours into the game later, I received a signal from Vault 101 and decided to return to it. Apparently, the vault's new leader has sort of made a mess of things, and it was up to me to try to fix things, preferably without bloodshed. Unfortunately, when I met him, I found out that he didn't take too kindly to me killing the old leader, or the fact that my dad opened the vault. So he attacked me. I defended myself and shot him down.

Needless to say, nobody in the vault was happy with what I've done. As I walked down to see my best friend, all the people who I lived with in the vault since my childhood just stared at me, saying "what have you done?" over and over. My best friend was given leadership and told me that it would be for the best if I never returned.

Needless to say, I felt like shit after all that. :/
 

Mojo

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Jun 2, 2011
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ResonanceSD said:
Yup, most of my way through Spec Ops: The Line. After a while, i embraced my role as "KILL EVERYTHING THAT MOVES-GUY".
Finished that game yesterday and HOLY SHIT did it make me feel like an asshole.
Really great game in my opinion though, starts off as a "you are a hero, kill the bad guy" shooter, but damn was I wrong.

I did not manage to kill myself at the end of the game though, did you? I mean, I felt bad and I knew I deserved death a lot more then my two mates, but I just couldn't do it. Guess I'm just not the kind of guy to kill myself even if I fucked up bad and know I deserve it.

OT:
Several times in the Mass Effect series as well, I do tend to load my game if I feel bad or Ill really need to convince myself that it was the right decision.
 

Ignatz_Zwakh

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Sep 3, 2010
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For me, top honors for "Feel bad-game" go to Valkyrie Profile: Covenant of the Plume. I've never had so much trouble making harsh decisions in any other game. Why? Well, I think anyone asking that should simply hunt down a copy and experience it for themselves. It's pretty special.
 

MisterShine

Him Diamond
Mar 9, 2010
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Joseph Harrison said:
I'm going to add another example from Mass Effect 3 with MAJOR SPOILERS

When I had to shoot Mordin in the back so he couldn't cure the genophage I had to stop playing the game for an entire day because I felt so awful afterwords. It only made it worse when I had to kill Wrex later on as well.
That was a fantastic moment though...

I MADE A MISTAKE!

I actually had a moment like this myself, also from ME3..

Because I messed something up from ME2, I could not get the Quarians and Geth to stop fighting. As Legion is uploading his code to give the Geth the edge, I realized I had to choose one or the other. Legion was my favorite character in ME2, and his people deserved their freedom, and the Quarians had proven over and over that if anyone needed to be wiped out, it was them.

Unfortunately, Tali was my romance character and I adored her, so I... chose the Quarians :-/

Committed genocide and murdered a friend just to save my girl. What puts a cap on it is when you sit down with Tali afterwards to watch the Quarians land, she says how after all this, and stabbing a friend in the back, it can never be her home now. :'(

I don't care how crappy the ending was, Mass Effect 3 is fucking brilliant.
 

Fr]anc[is

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May 13, 2010
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The first time I killed Dog in DA:O. My first guy was a human rogue, so I was stuck with him from the beginning. With my next guy I decided to kill him, for teh evulz. It hit me harder than I expected. Then I remembered his only use is to bark loudly burring every single camp conversation, so that went away pretty fast.
 
Jan 18, 2012
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My first playthrough as a bounty hunter in SWTOR, I chose the dark side option on the second Hutta bounty. This involved killing my target (a meek old cyborg accountant who helped a rival crime lord) cutting off his head, and showing it to his wife. I ended up scrapping that hunter and going all light side on my next character.
 

PoweD

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Mar 26, 2009
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TopazFusion said:
PoweD said:
Tenpenny Tower quest in Fallout 3
Oh god, fuck you Bethesda.
The three choices are:
-Whole Tenpenny tower murdered and you get a ghoul mask

-Tenpenny tower murdered after 3 days, you get nothing and temporary satisfaction

-3 ghouls get murdered and get Three Dog bitching at you because you saved 30+ people
That's why I always go with option three.

When you first arrive at Tenpenny Tower, Roy Phillips is standing outside.
I sneak behind him and put a grenade in his pants every time =P
Last time i played it, i talked to all chars, went to a nearby rock and started thinking (Shooting random scorpions that happen to pass by), and finnaly just went with "Fuck you Ray" option and blew their heads open with a combat shotgun.
I can't say i'm really sorry for Roy, but i am for his 2 followers, they seemed like hopeless people not wanting to be ridiculed at.
Kinda like The Family but for Ghouls.
 

Padwolf

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Sep 2, 2010
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Only once and that was on Fallout 3. I let the ghouls into Tenpenny Tower, I heard on the radio later what they did there and I regretted it. Those damn ghouls. But then if you do it the other way round you get called a bad guy for it. Bah!
 

Littaly

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Jun 26, 2008
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I've felt bad about a couple of choices, though I remember very few specifically. Sometimes, mostly if I feel that the game was in some way unclear about what I was supposed to do or what was at stake, I go back and change it, other times I just let the bad choice become a part of the story.

The only one that has stuck with me (although to be fair, I played the game fairly recently) is one from Mass Effect 3.
The end choice of the Quarian/Geth storyline. Having to let Tali die stung really, really bad. I re-loaded my save but ended up making the same decision the second time around as well. Apparently there's a way to make it end happily, if you make a number of obscure choices a certain way, but I only found out after I completed the game :-/
 

Chester Rabbit

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Dec 7, 2011
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Mass Effect 1 & 2 had me make a bunch of decisions I wasn't comfortable with or had me feeling pretty crappy afterwards, it's one of the reasons I love those games. They were the first to actually have me sit back for a minute and think about my actions and to even effect me after I had made them (I still wish there was a better alternative for Morinth *sigh*)

And for me, there are no redoes, just like in life. I make a decision, that's that. No turning the clocks back with a Load Last Save, sorry Jacob, you took that rocket to the face like a champ though!
 

Ljs1121

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Mar 17, 2011
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When I first played Fallout 3, I took the time to do pretty much everything I could in Megaton. I repaired the pipes, helped Leo Stahl with his drug problem, and I even assisted Moira Brown make the Wasteland Survival Guide. I came upon this small town of wastelanders who had grown up thinking that everyone outside their gates was evil and I changed their minds. I became a shining beacon of hope to their poor lost souls.

And then the place went kaboom-boom. Why? Mister Burke offered to pay me more to blow the place up than Lucas Simms would have paid me to defuse the bomb. I then realized that I was an awful person that cared more about money than human life. I then set out on a self-righteous revenge spree on everybody in Tenpenny Tower, ending it by blowing Tenpenny himself's head off with a hunting rifle and casting his body off the tower. I set the head on his chair as a monument of that occasion to any and all passers-by.
 

RipRoaringWaterfowl

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Jun 20, 2011
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The end of Mass Effect 2. I let two good men die that I want back. Don't give a damn about Miranda, though. And I stuck with it, anyways.

Jacob, thou shalt be missed.
 

The Last Nomad

Lost in Ethiopia
Oct 28, 2009
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In inFamous 2, I went with the evil ending.
I played as a messiah of goddamn hope in the first game, saving everyone who needed assistance, but in the second game, I played a bit more evil, but still did some major good deeds. But then came the end. I just couldn't have cole give up his life. I just wanted to able able to chill with zeke instead of dealing with all the shit...

But no... everything had to go tits up. Things went very badly for cole after that.

Every time I play it now I just feel regret at what I caused.

EDIT: I didn't read your whole post OP as I havn't played ME3 yet, but I think I understood the poll well enough.
 

Khazoth

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Sep 4, 2008
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I let Shaundi die in Saints Row 3. I hated that complete mishandling of that character so I couldn't fly away fast enough. I still felt bad though.
 

The Last Nomad

Lost in Ethiopia
Oct 28, 2009
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Khazoth said:
I let Shaundi die in Saints Row 3. I hated that complete mishandling of that character so I couldn't fly away fast enough. I still felt bad though.
Yeah, I didn't like the change of character between 2 and 3, one of the many reasons I didn't get number 3.
Dunno if I could let her die though, (don't tell me the details, I may eventually get the game) I'd certainly regret it if I did.
 

gravian

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Sep 8, 2011
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TopazFusion said:
PoweD said:
Tenpenny Tower quest in Fallout 3
Oh god, fuck you Bethesda.
The three choices are:
-Whole Tenpenny tower murdered and you get a ghoul mask

-Tenpenny tower murdered after 3 days, you get nothing and temporary satisfaction

-3 ghouls get murdered and get Three Dog bitching at you because you saved 30+ people
That's why I always go with option three.

When you first arrive at Tenpenny Tower, Roy Phillips is standing outside.
I sneak behind him and put a grenade in his pants every time =P
Is it bad that the first time I played the game and got to this point I just shot Phillips in the back as he walked away just to get his stuff?
 

zombiecake

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Jun 6, 2012
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Been lurking here for ages, but this is my first post. :D

ME2.
Legion's loyalty quest. When you have to either rewrite or kill the heretic geth. I really didn't want to do either but I killed them. Still don't know if that was the right choice but I didn't like either of them.

Also Bioshock 1. I wanted to see the bad ending. I should have just looked it up on YT, I hated every second of harvesting the Little Sisters. Couldn't even look at the TV while I was doing it. :/
 

bluerocker

Queen of Cockblocking and Misery
Sep 22, 2011
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That's why I save multiple files! But, on occasion, it is interesting to see the different outcomes of a decision.
 

Jynthor

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Mar 30, 2012
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The Witcher 2.

I took the Iorveth path(Also supported Scoia'Tael in the original game) and thought Saskia's plan was great, I really wanted to see a country in which all races could live together in peace. But then I had to choose between that and Triss. Since my Geralt loved Triss(Romanced her in the original game as well) I rescued her and all of Saskia's hopes were crushed.

And then I killed Saskia because she was obviously dying. Only to have it turn out such a wound is nothing for a dragon. They could have explained that better.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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http://media.desura.com/images/games/1/19/18324/Geneforge-Saga-Box-Art.jpg

Where... to... start...

Lessee, in game one, there's three factions, the pro-authority, the anti-authority, and the di-authority. I played di-authority until I had a better feel for everything's place in the game's world... and then I immediately switched to tactful pro-authority. That's not to say that pro-authority is the "good" or even "correct" side, if anything, that would be di-authority, it's just that I would support the pro-authority side if this situation happened in real life. I was utterly kicking myself for all the decisions I had made up to that point.

In game two, I did one play-through as anti-authority route, just to see what would happen. That was a bad, baaaaaaaaaaad idea. The second game has the same factions plus the "I WANT TO BE GOD" faction, and I ended up regretting most of my actions in the game that didn't involve the "GIMME GOD" faction. Seriously, screw them.

Game three is where absolutely EVERYTHING begins to go belly up all over the place, and I end up regretting my stat build, my actions, my inactions, my traveling partners, my traveling partners leaving me, my actions in previous games, EVERYTHING. It's positively brilliant. You guys should play this series!

I haven't played games four and five, so I'll get on them.