Poll: Have you ever given up on a game because you weren't good/too good at it?

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PainInTheAssInternet

The Ship Magnificent
Dec 30, 2011
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The explanation that I most often hear for people giving up on games is that the game wasn't any good. I don't have the slightest doubt that this is usually the case; there are going to be games that just don't grab your attention long enough to engage you.

However, I'd like to hear the other side of the argument; the player's skill being the determining factor. Have you given up on a game because it was too difficult, or conversely, too easy for you?

I gave up on Battlefield 3. I did enjoy playing the game and I do try to pick up the controller now and again. However, I am just so utterly useless that I can't enjoy myself and I feel like a burden for the team. I have likely lost around 80% of the games I've played.

On the other hand, Spiderman 2 for the PSP was so easy, even on the hardest mode, that I lost interest fairly quickly.

EDIT

Maybe So is a serious option. If you have stopped playing a game as frequently or are thinking about playing it, then select this.
 

tippy2k2

Beloved Tyrant
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Mar 15, 2008
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Nope.

I have given up on games because they were a cheap difficulty (oh hey there Witcher 2, how's it goin?) but I've never given up on a game exclusively because it was difficult.

On the flip side, I have never given up on a game because it was too easy. If it's too easy, I will either kick the difficulty up or I end up playing for the story.
 

SmallHatLogan

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Jan 23, 2014
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I've given up on the entire strategy genre because I clearly don't have the brain power. And I'm just talking single player campaigns, I've never even bothered with multiplayer. Then there are some older games where I just give up due to lack of patience (Contra and Battletoads come to mind). I've given up hope of ever getting 100% on Super Meat Boy. I still enjoy playing it though.

As for games being too easy, not really. I recently played Lego Pirates of the Caribbean which was ridiculously easy and fairly repetitive and yet it was charming enough for me to want to power through it (although I would kind of switch my brain off and go into auto pilot). It's quite short though. If it went too much longer I probably would have lost interest. I also probably wouldn't have played it if I couldn't do something else at the same time (watch TV or listen to a podcast or something).
 

Sniper Team 4

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Apr 28, 2010
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I gave up on Dark Souls (and for some dumb reason I'm still excited about Dark Souls II. I clearly have no learned my lesson) and I gave up on Street Fighter IV (Hate you Seth. Hat. YOU!) and finally, Bayonetta (because when I got to that part where you're in space and how to kill the flying train things with ranged attacks and I could not hit the thing to save my life, it stopped being fun).
 

MysticSlayer

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Apr 14, 2013
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In CoD4 I eventually got to the point where the game was no longer fun. It took an insane number of kills to impress me, and anything fewer than 40 kills and/or more than 10 deaths on the servers I played on felt like a bad game. I knew all the routes and how to approach them, and I simply knew how to handle the game better than practically everyone I met, and it was rare to find a new server where people had a comparable or greater skill level. It's not that I hated the game or didn't want to play. I just lost interest. Generally what I did was leave the game for a few months and come back, but even then it often only took a few rounds to get back to where I used to be, but it was still fun to go back to for a few days.

On the other hand, not being good at Ultimate Marvel vs. Capcom 3 might have been the reason I put it down for good. I understand that I'm just supposed to have fun, but I fail to see how never being able to do anything is fun. This might have just been due to a massive skill divide between me and those I was playing with, but it still was enough to make me never want to play it again. Besides, why play that when we always had BlazBlue and Injustice available? At least we were all evenly matched in those games.
 

dyre

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Mar 30, 2011
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Yeah, I routinely start Point and Click adventures, get stuck for hours with no solution, and then take a few days/weeks off without that game, eventually forgetting it entirely.
 
Sep 14, 2009
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MysticSlayer said:
In CoD4 I eventually got to the point where the game was no longer fun. It took an insane number of kills to impress me, and anything fewer than 40 kills and/or more than 10 deaths on the servers I played on felt like a bad game. I knew all the routes and how to approach them, and I simply knew how to handle the game better than practically everyone I met, and it was rare to find a new server where people had a comparable or greater skill level. It's not that I hated the game or didn't want to play. I just lost interest. Generally what I did was leave the game for a few months and come back, but even then it often only took a few rounds to get back to where I used to be, but it was still fun to go back to for a few days.
This Town Ain't Big Enough for Both of Us....


but really, the same thing happened to me in that game, I started sighing in games after getting so many flippin headshots in a row, hell the whole team would basically line up for me since they were all obviously going for me, made it easy pickins.

Not quite sure why COD4 was my game at the time, but for a brief window in time I had a streak where that game consumed my free time.

OT: most of the time I don't care for difficulty, so I hardly ever have to worry about a game being too easy/difficult as I can find a nice balance...unless the game was designed to be annoying (hello phone/touch screen based games, looking right at you)
 

ShinyCharizard

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Oct 24, 2012
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I got to the point of being too good in Battlefield Bad Company 2. I know every map perfectly, I know all the best places to attack, snipe, defend, camp etc. A usual game nets me around 50+ kills and no more than 10 deaths at most (usually under 5). It got to the point where I just wasn't having much fun with it anymore. It was no longer challenging at all.

It was still awesome fun while it lasted though.
 

SilverBullets000

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Apr 11, 2012
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Not so much for easy games. If a game is easy, then chances are that I'm going to end up either just playing it for the story or focus on getting ridiculously good for the harder difficulties. Then again, I don't play as much as I used to, so I guess I just end up finishing it just to finish it.

Hard games are a different story. If it's something like Dark Souls, where I feel like I can get better with more practice and better timing, then I'll end up persevering to the point where I'm able to take out bosses in the easiest manner. If it's just bullshit hard like Ninja Gaiden, where most enemies are ranged bastards and the only way to do get anywhere is to constantly dodge, then I end up quitting with a massive migraine.

The only other thing that can make me quit a game is either petty bullshit or brokenness. The triforce collecting in Wind Waker, the (brutal) extra levels in SM3DW, and the wonky multi-homing attack in Sonic Lost World that's required to win a boss fight are all things that drove me away from the games (though, to be fair, I technically beat SM3DW to get the extra levels, so I guess that doesn't count).
 

jelock

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Nov 29, 2009
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Cant say I've ever given up because a game was too easy but certainly when I gotten frustrated because I have gotten stuck at some point and just found no way to continue (by this I mean not actually stuck, but repeatedly killed in boss fights etc.) and just become overly frustrated with the game.

The weird thing is when I then pick the game up again after several months I usually then just waltz on through the sevtion I was stuck on.
 

Verkula

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Oct 3, 2010
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Yep, I played the hell out of Devil May Cry 4, finished all missions on every difficulty, got S rankings where I had to for anchievements, and in the end all that was left is to finish Bloody Palace on S rank to max everything out...

...and that's pretty much where I said "no". I already had trouble finishing it with Super characters(you have to play with normal characters to get S), so without any anger, or frustration I just said goodbye to the game, after all the things I went through I was pretty sure I CAN'T do that one, soooo as far as I'm concerned I'm done with the game, forever.


Also, CS 1.6. Bought it together with Half-Life a few years ago so I can play with some friends(and to finally play and finish HL), We had fun, but after that I was done, I had no interest in getting better against other people who can headshot me in a milisecond after calculating how close I'am based on the sound of my steps on the other side of the room.
 

Ratty

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Jan 21, 2014
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This has happened to me with some of the more difficult old school games that have limited continues and no save/password system a few times. Because I get so bored of replaying the same stages I've already mastered over and over again just to get back to the part of the game I need practice on.
 

AetherWolf

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Jan 1, 2011
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The Last of Us. I was definitely enjoying most aspects, but I was horrible at the combat and found it to be endlessly frustrating -- for some ungodly reason I never got the hang of either 3rd person/over the shoulder shooters OR stealth games. After getting about 1/3 of the way through the story I ended up just watching a playthrough online for the rest of it. TLoU is better experienced as a movie for me.
 

katsabas

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Apr 23, 2008
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I loved MW 2 and MW 3. I traded the first for the 2nd, certain that I would get just as many hours from it. It was all going fine and dandy and I was having fun, even with all the asses telling me where to go and what to do. It was pretty awesome being a scout and picking off the enemies at the rims of the map.

And then, I actually got a M.O.A.B. I was pretty bored after that cause that was the apex of the game, skill wise. So I dropped it.
 

krazykidd

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Mar 22, 2008
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Resonance of fate and Record of Argrest war:Zero. Are the only two games in my library that i failed to complete because it was too difficulty. I just can't understand the combat system in both games. Lord knows i tried, several times.
 

Shaun Chang-Time

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Aug 7, 2011
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gave up on demons souls....just found it waaayyy too frustrating starting whole levels over...was a good game though ill admit. and witcher 2 was pretty brutal with the combat since i sucked at it
 

CannibalCorpses

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Aug 21, 2011
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No, not really...i tend to finish everything i play just to prove a point...or i did until recently when i realised that i had no real competition left amongst my friends. I spend a lot of time slagging games off for being too easy, slagging people off for cheating or just berate people for not learning from experience enough to beat easy games. I keep being the one to finish a friends final boss because after 3 attempts they have given up *sigh*

There are a few games i haven't bothered finishing...but maybe 95% of everything i play i finish and nearly all of them on the hardest setting 1st attempt.
 

ShinyCharizard

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Oct 24, 2012
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krazykidd said:
Resonance of fate and Record of Argrest war:Zero. Are the only two games in my library that i failed to complete because it was too difficulty. I just can't understand the combat system in both games. Lord knows i tried, several times.
I dropped Resonance of Fate cos of the difficulty as well. I understood the battle system but around chapter 13-14 the enemies get a ridiculous health and damage boost and I couldn't be fucked anymore.
 

Scarim Coral

Jumped the ship
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Oct 29, 2010
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Yup, Super Robot Taizen and this other game (can't remember the name but it was on the GBA and a sequel to this past console game). The tutorials in those two games were poor and I did bought them cheaply so it didn't feel like a total lost for given up on it.
 

Yoshi4102

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Mar 10, 2012
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Every fighting game ever. I just can't do it, something about them doesn't click in my head.