Poll: Have you used Valve's Source Filmmaker Yet?

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Nasrin

Leviathan
May 30, 2011
369
0
0
I'm brainstorming a little bit and wanted to get a gauge of The Escapist's feelings about this:

Hopefully by now you guys have heard of Valve's released to the public.

The Source Filmmaker Beta is a powerful tool that works with the Source engine to create a flexible, modifiable 3D recording that can be exported as a movie or as a still image. The 3D recording you create in the SFM can contain recorded gameplay, objects, cameras, lights, particles, animations, effects, and sounds?and the motion information for how each element changes over time.
With the SFM, you can essentially film "on location" in your favorite TF2 map?whether it's one that Valve released or one that you modded yourself. You can use the SFM's large library of maps, models, animations, objects, sounds, and effects, or you can import your own. Because you're working with a virtual world, and your recording stores all the 3D motion data about every element, you can modify any aspect of the recording at any time, which makes it easy to make the kinds of last-minute changes that would be extremely expensive in a live-action studio.
The SFM is the movie-making tool built and used by Valve to make movies inside the Source game engine. It's how we've been making all of our animated short movies. By using the hardware rendering of a modern PC gaming machine, the SFM allows storytellers to work in a "what you see is what you get" environment so that they can iterate in the context of what it will feel like for the final audience.

Here's a cool short film that was recently made by a fan:

If you've heard of it, what do you think? Have you used it? Do ya plan to? Why or why not?
 

bobmus

Full Frontal Nerdity
May 25, 2010
2,285
0
41
Not used yet, but sounds like something I might fiddle with at some point.

Reason for not having used yet - Steam Summer Sale and all its rewards.
 

Aerosteam

Get out while you still can
Sep 22, 2011
4,267
0
0
Does the software need a lot of CPU to run? I'm not sure if I'll able to use it on my pile of shit with a screen I call my laptop.

I might use it someday, maybe the same day I get a new computer and become a PC gamer.

Also...
 

TimeLord

For the Emperor!
Legacy
Aug 15, 2008
7,508
3
43
Source Filmmaker has been made public? I did not know this! Although I'm not sure how my laptop will cooperate with it :(

I'll definitely be giving it a try though!

Edit: Installed it last night only to find out that it errors when I open it because my graphics card doesn't support it :(
 

mgirl

New member
Mar 29, 2011
177
0
0
I have. I'm not an animator though, so I can't say much about it. After I watched some of their tutorials they've put on youtube, I found it was relatively easy to get started, but anything complex is beyond my skill. It seems ok though, and if you're willing to put the time in to learn, or have done this sort of thing before, it's good at what it does.

When I get free time, I plan on learning how to use it properly and see what I can do with it. It's a decent tool anyway.
 

Fappy

\[T]/
Jan 4, 2010
12,010
0
41
Country
United States
I didn't vote because I don't know if I will ever try it. Looks cool, but I'm not entirely sure I'll get any mileage out of it. If you end up making anything be sure to post it though!
 

Mr.Mattress

Level 2 Lumberjack
Jul 17, 2009
3,645
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I started a topic like this, but no one responded to it, and it died in 12 hours 3:

However, I have used it twice so far, and I'm using it on a 3rd Cartoon right now.

Here are my two:


 

Nulmas

New member
Jul 16, 2010
189
0
0
Nasrin said:
That movie was made by an animator that works at Bioware, by the way :)

As for the Filmmaker, it looks pretty good. I've been learning how to use it and it seems to be very intuitive. This coming from a guy that has zero experience with animation, by the way.
 

DeadFOAM

New member
Aug 7, 2010
201
0
0
I've used it,but I'm not particularly good at it.
Once you get a hang of it, its actually really easy to use. The learning curve is kind of difficult though. It's not like other animation software. Things can go wrong really easily.

Tried a trick my friend told me about to make movement look a bit more natural. This is what came out of it.


I'm still enjoying using it though. Have a video in the works right now that I'm actually kind of proud of for a first real effort.
 
Apr 28, 2008
14,634
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Nope.avi

When I tried to install it it gave me some account error or something, so I never installed it.

Just as well. The thing is 11 freaking gigabytes. That'd take weeks to download for me. Still a neat-looking tool. I do enjoy the videos people make though.

 

SonofaJohannes

New member
Apr 18, 2011
740
0
0
I've played around with it, but it's a bit too advanced for me to do stuff with right now. When I'm done with IB I'll learn how to make a real movie in it.