In games like Halo or GoW with their cartoonish levels of violence it works fine. However in supposedly "gritty" war games like CoD or MoH then some sort of health system should be introduced.
That's assuming that the total amounts of health with each system are comparable. Besides, if you're playing against a human opponent in a game like Halo 3, he has the same regenerating ability you have.Manbro said:Health bars are my personal favourite cause it makes the game more challenging when you have to search for a medpac to heal yourself when shot. Instead of just sucking your thumb behind a rock for a few seconds before being back to full health.
Have you even played the two games, atleast not with amnesia in-between playing them? And what is Call of Duty 2007?Dele said:Who buys all those crappy shooters and says theyre good and fresh games? Casual/simple players do. The downside being that in shooters one can actually die and the simple guy just wants to be a hero who rushes through shooting baddies. How do we fix the problem? We make it impossible to die due regenerating health. Less stopping to think, more momentum and more money. Face it mr "I-am-soo-extreme", Call of Duty 2007 was made for the stupid masses full of dough who want nothing more than slightly updated sequel of a ghost train instead of a new and innovative gameplay.
Your post does not make a lot of sense so I dont except my answer to make a lot of sense either.Fraught said:Have you even played the two games, atleast not with amnesia in-between playing them? And what is Call of Duty 2007?Dele said:Who buys all those crappy shooters and says theyre good and fresh games? Casual/simple players do. The downside being that in shooters one can actually die and the simple guy just wants to be a hero who rushes through shooting baddies. How do we fix the problem? We make it impossible to die due regenerating health. Less stopping to think, more momentum and more money. Face it mr "I-am-soo-extreme", Call of Duty 2007 was made for the stupid masses full of dough who want nothing more than slightly updated sequel of a ghost train instead of a new and innovative gameplay.
And try to crank it up to Veteran. I bet that you, Mr. "I-am-soo-extreme", can't complete it so easily, or what?
Call of Duty 2007 was made for the stupid masses full of dough who want nothing more than slightly updated sequel of a ghost train instead of a new and innovative gameplay.Dele said:Your post does not make a lot of sense so I dont except my answer to make a lot of sense either.Fraught said:Have you even played the two games, atleast not with amnesia in-between playing them? And what is Call of Duty 2007?Dele said:Who buys all those crappy shooters and says theyre good and fresh games? Casual/simple players do. The downside being that in shooters one can actually die and the simple guy just wants to be a hero who rushes through shooting baddies. How do we fix the problem? We make it impossible to die due regenerating health. Less stopping to think, more momentum and more money. Face it mr "I-am-soo-extreme", Call of Duty 2007 was made for the stupid masses full of dough who want nothing more than slightly updated sequel of a ghost train instead of a new and innovative gameplay.
And try to crank it up to Veteran. I bet that you, Mr. "I-am-soo-extreme", can't complete it so easily, or what?
You said the two games.. Which two games were you referring again? If you meant games in general, yes I have played quite a lot of them. When I said Call of Duty 2007 I was referring to the series (and many similiar to it) becoming just like Fifa or NHL series with yearly (graphics) updates just to make more dough out of masses (gee I even explained that in my initial post).
Yes I do think that CoD 4 had only minor changes and somehow you dont even try to convince me. Little change of scenery is a good definition of a graphical update. If we changed grass into red sand and changed the name of the game to "Call of Duty: Mars at War" would the game be dramatically different? Only if you wanted to feel that way.Fraught said:Call of Duty 2007 was made for the stupid masses full of dough who want nothing more than slightly updated sequel of a ghost train instead of a new and innovative gameplay.Dele said:Your post does not make a lot of sense so I dont except my answer to make a lot of sense either.Fraught said:Have you even played the two games, atleast not with amnesia in-between playing them? And what is Call of Duty 2007?Dele said:Who buys all those crappy shooters and says theyre good and fresh games? Casual/simple players do. The downside being that in shooters one can actually die and the simple guy just wants to be a hero who rushes through shooting baddies. How do we fix the problem? We make it impossible to die due regenerating health. Less stopping to think, more momentum and more money. Face it mr "I-am-soo-extreme", Call of Duty 2007 was made for the stupid masses full of dough who want nothing more than slightly updated sequel of a ghost train instead of a new and innovative gameplay.
And try to crank it up to Veteran. I bet that you, Mr. "I-am-soo-extreme", can't complete it so easily, or what?
You said the two games.. Which two games were you referring again? If you meant games in general, yes I have played quite a lot of them. When I said Call of Duty 2007 I was referring to the series (and many similiar to it) becoming just like Fifa or NHL series with yearly (graphics) updates just to make more dough out of masses (gee I even explained that in my initial post).
That pretty much says you think that Call of Duty 4 wasn't an improvement in gameplay over the previous installments in the series. Geddit?
And was Call of Duty: World at War only a graphical update from CoD4?
No, it was drastically changed.
First and foremost, the WW2 scenery, and the likes of, let's say, Zombie Nazi mode.
It wasn't a graphical update, if you know what I mean.
And "Ghillies in the Mist" was, atleast for me, the best, most exciting, most enthralling, engrossing and tense mission in any FPS ever, maybe even in any game. Period.
Now, if we talk about the topic of the thread, then yes, they both have the same *breathing, breathing* I'm dying! kinda way when you're on the verge of death, only to plunge into battle a few second later, but what is to argue here?
In games, it's a good thing.