Heheh...this just happened to me last night. Wandering around Quincy feeling like a fucken cowboy boss (Gunslinger n crits maxed out) when all of a sudden, hear the high-pitched firework whistle and *dead*. Like, wtf man.FalloutJack said:I'm gonna go with...no. The problems I have in a video game were due to the unexpected, not from a lack of skill on my part. My skills grow, my muscle menory increases, my knowledge and understanding expands. The reason I got a rocket to the face in Fallout 4 was because I simply didn't expect to be rocketed in the face. These things happen. They're irritating, but they're not the player's fault. Hell, enemies will point-blank a Fatman...
OT: Okay, this has happened to me mostly in driving games, and fighting games. Although I think in fighting games, it's also more to where the games have evolved past me. I used to be able to rip 4-5 hit combos with my eyes closed with Ken, since SFIV though, I can barely string 2 hits together. It's all timing now rather than just sequence and distance, which screws me to the point where I stopped playing out of frustration.
In driving games, when it comes down to straight racing, every different games' physics engine is so nuanced, it just takes a while to get back into it. When to brake, how much gas to give, how vigorous to be with the wheel, what happens when downshifting too early, where the limits are, how much awareness is required for the weight shifts. Sometimes it comes back really quick, whereas in other games it can be a headbanging few hours just to be near the level I was at before. And so much is going through my mind at those times. Damn rewarding once I get it down though.