Your 4 options are really only two, and they kinda make anyone who care' about history seem like prick, it's not that black and white. As a History BA I love to see accuracy, but it isn't everything, gameplay is. Sometimes historical inspiration is enough, not every game is Total War, or has to be.
chadachada123 said:
I've got another Ass Creed 3 example, at least from what I can tell. During the 1700s, there would have been no difference in dialect between the British colonists and the British soldiers or British citizens. It was only after the Revolutionary War that the aristocratic tone became the norm for British citizens while the now-Americans continued to speak what is now called American-English (specifically, most likely Midwestern American English), which at the time was just the "normal" speaking voice.
Basically, giving British accents to any colonial-era people, be they Colonists or Loyalist, is inaccurate, and gameplay footage I've seen of AC3 seems to do this. This bothers me a good deal.
May be the vodka but I'm not quite following you here, you seem to indicate that everyone should sound "British" in that first paragraph, and then that no-one should.
The studies I've done of the Revolution focused more on how much Daniel Morgan's Rangers kicked ass than on dialog, but following either of your arguments; class and birth would be a far more significant factor in how a person sounded during the Revolution.