This 'phase' in gaming has been going on since Doom...Its spanned most of gaming life and I don't see it going anywhere any time soon.Jove said:FPS games is a phase in the gaming industry, just like a bunch of 2d side scrolling games were a phase. It will pass soon and something else will come around.
Damn. Could not have been said better.Mr. Omega said:I don't mind the CoD series. What I DO mind is every single company with maybe one or two exceptions trying to be the ones to make the next CoD by out CoD-ing CoD.
But the REAL big thing I dislike is that the Hype Machine decides what games are successful and which aren't. Back in the day, you had to make you game stand out from all the others. You had to do something different. You had to be your own damn game to be successful. Nowadays, you can be the blandest, unoriginal, samey, generic, uninspired piece of cookie-cutter copy-pasted FPS and still sell better than many of the more original titles out there so long as you have a shit-ton of money behind your game's marketing. There are exceptions, of course, and dozens of factors behind why things are the way they are.
Still, there is a nice variety. Yes, there are dozens, if not hundreds of bland, boring, samey brown and "realistic" FPS games on the market, and dozens of RPGs claiming to be original when all they do is change maybe one or two details of the established Tolkien norm or just set it in space. But you still get your adventure games like Zelda, your action games like God of War, your stealth-action games like Assassin's Creed, your quirky games like Portal and so on.
No reason to apologize. You are completely entitled to having your own opinion especially if you use sound reasoning. You're completely right in the sense that someone shouldn't dabble into a video game because it is too mainstream. However, mainstream success does affect a video game and whether that success is positive or negative is completely up to the discretion of the consumer.Rem45 said:Its like when people say a song is "Too mainstream for me". It just pisses me off, the popularity or the funding or what ever else shouldn't effect if something is likable. I love Battlefield, Shogun 2, Team Fortress etc and I also love Mount and Blade, Frozen Synapse and Magicka.
I like the game because of how good it is, anyone that doesn't like something just because of its origin (I'm sorry) is mentally retarded in some horrible way.
Sounds about right. Some of the things that have been happening with "mainstream" games (periodic stagnation, trend following, blatant cash grabs, and generally treating customers/fans poorly) bug me, but there also have been and continue to be plenty of great big budget, popular games targeted at large audiences. There are plenty of awesome indie games that are obscure that hardly anyone's heard of, too. There are also a whole lot in both categories that are terrible. It really comes down a lot more to each individual game and personal taste more than anything else.Rem45 said:Its like when people say a song is "Too mainstream for me". It just pisses me off, the popularity or the funding or what ever else shouldn't effect if something is likable. I love Battlefield, Shogun 2, Team Fortress etc and I also love Mount and Blade, Frozen Synapse and Magicka.
I like the game because of how good it is, anyone that doesn't like something just because of its origin (I'm sorry) is mentally retarded in some horrible way.
*Cough* Kotick *Cough* Completely agree with you there, I can understand why him and others are turning these games over for a profit. The thing that kills me with Kotick in particular is he indirectly through his actions shows that he doesn't care about the future of the industry as long as he milks out a profit, and that's only the indirect things he has shown through actions.Nalgas D. Lemur said:Sounds about right. Some of the things that have been happening with "mainstream" games (periodic stagnation, trend following, blatant cash grabs, and generally treating customers/fans poorly) bug me, but there also have been and continue to be plenty of great big budget, popular games targeted at large audiences. There are plenty of awesome indie games that are obscure that hardly anyone's heard of, too. There are also a whole lot in both categories that are terrible. It really comes down a lot more to each individual game and personal taste more than anything else.
That said, with the games themselves out of the picture, I'm perfectly comfortable saying rude things about the majority of major publishers who release those mainstream games, after the shenanigans they've been pulling in the past few years. While many of their games may be excellent, some of their business practices sure are shady, and they could hardly do a better job making their customers resent them if they tried, at least without pissing them off so much that they'd go out of business.
I get what you're saying. Seems to be how everyone here feels about the subject in a logical sense.loc978 said:Plenty of 'em that I love, and plenty that I dislike. Mainstream, indie, casual, whatever. There's plenty of creativity still out there and being utilized by all of the above... but there is a huge amount of shovelware being tossed around in all three as well.
So I voted I don't care, because being mainstream doesn't make a game good, bad, ugly or indifferent. There are a lot of factors involved, but that's only one of them in a very indirect sense.
*appluase* very well saidb3nn3tt said:I have no strong feelings about mainstream games, to me games are games. I don't think that games now are any better or any worse than they ever were, but nostalgia has a way of blinding us to the bad in the past. Really, you can always find a game that appeals to you, there's something for everyone on the market. In fact, because the market is becoming broader, more and more people can easily find the games that they want to play with little difficulty.