Poll: How do you judge your games?

Recommended Videos

Tdc2182

New member
May 21, 2009
3,623
0
0
If I had to choose an order for it, it would be gameplay, story, then graphics. For some, Controls play a heavy part.

Bad Company 2's mutliplayer would have been decent if it wasn't such a poorly done port.
 

TiefBlau

New member
Apr 16, 2009
904
0
0
Q: Did I enjoy my experience playing this game (check one)?

□ Yes
□ No
□ Third Option
 

Conza

New member
Nov 7, 2010
951
0
0
wow a few more people thought story over gameplay. I think gameplay is entirely essential, heaps of games get over looked because its failed somewhere in the gameplay mechanics, and when you think of two hypothetical games, one with great story and bad gamepay vs. great gameplay and bad story, the second one should always win, because its fun, and you won't care what the end is, because you've enjoyed just playing, the crappy gameplay one you'll be like 'can't wait to get to the end to see what happens' but you won't enjoy he journey.
 

Wuggy

New member
Jan 14, 2010
976
0
0
Daystar Clarion said:
Fun.


The most important aspect of all video games.

Not fun? Then I'm not playing it.
This.

I judge the game on the amount of fun I'm having with it, and can then pick apart why it is fun, or on the hand, why it was not. Not all games are the same, I enjoy the Mass Effect series for their storyline and characters. And then again, I loved Torchlight which had a non-existant story, but man was it fun.
 

Burningsok

New member
Jul 23, 2009
1,504
0
0
If I'm putting in several hours a day into the game, and having a hard time taking a break, then it's good by me; as long it's consistent for a couple weeks.

I like my replay value, a lot.
 

Frozengale

New member
Sep 9, 2009
761
0
0
In my eyes a game with crap writing, horrible graphics, and just a bad overall aesthetic can be redeemed if it has good Gameplay. I'm less likely to play the game for long if it has all those things but if there is good Gameplay in there then have at ye!
 

Crazed_Puppeteer

New member
Jan 15, 2011
67
0
0
Depending on the genre, for me it's the combination of the presentation of a good storyline and the execution of a good gameplay mechanic. How the graphics and aesthetics meld together are important, but not vital. I could care less about TEH GUNZ, and value is too tough to gauge when concerning what an audience will find as "valuable", so even though it's helpful to me, it's not very helpful to a game.
 

Plinglebob

Team Stupid-Face
Nov 11, 2008
1,815
0
0
I have 2 things I used to judge games.

1) Is it fun? This is why for me something like Lego Harry Potter will always score higher then Red Dead Redemption despite RDR being better made in all areas.

2) Does it meet the expectations I have for it? This is slightly more difficult to explain, but I'll use Fainal Fantasy XIII and Portal 2 as examples. In FFXIII, I bought it expecting brilliant graphics, a well told story and more grinding then I could ever hope for and this is what I got. With Portal 2, I was expecting a funny and inventive puzzle game, but instead I got less humour, annoying puzzles and even more annoying platforming. This means on my list of favourite games, FFXIII will always be higher.
 

Trolldor

New member
Jan 20, 2011
1,849
0
0
Replayability.


The more times you can replay the game, the greater it is in every category.
 

Frotality

New member
Oct 25, 2010
982
0
0
immersion.

all the listed elements contribute to it, but its how they work together that really counts. as with all artistic mediums i suppose, im looking for something that can draw me into the story/setting/whatever and get me interested about what happens in it; or for video games, what i can do in it.

sandboxes like morrowind/oblivion, RPGs like baldur's gate and planescape torment (which ive only recently discovered to be AWESOME); even a good game of civilization against a competent AI. these are the kinds of games i enjoy the most, because every aspect of the game, from the gameplay to the aesthetic to the narrative to the damn loading screens all fit together and contribute to a unified tone and pace that i cant help but get sucked into.

sure i enjoy other games (super smash bros is maybe my favorite multiplayer game ever, and one of few that i actually enjoy), but im primarily looking for the same thing in games as i do with films or comics or books or music; something that can draw me into whatever fantastical experience it has to offer and make the experience interesting.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
18,863
15
43
Story , length (value for money) , and of coarse is it fun to play? also is it good for single player?

I dont care what anyone says you aint long enough you aint getting my money
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
18,863
15
43
Trolldor said:
Replayability.


The more times you can replay the game, the greater it is in every category.
while this is definetly a good thing, I can never really get into the whole replayability thing

because it seems Im always eager to move onto the next thing to play

and If I try to relay an RPG by being evil...well it get upset because I dont like being evil

however I have replayed the ME series alot...same way every time too :)
 
Sep 17, 2009
2,851
0
0
Aesthetics, story, and gameplay. If those are good then I know I will enjoy the game and if I enjoy it then that means it is good for me. Which is really all that matters.
 

Gaiseric

New member
Sep 21, 2008
1,625
0
0
Enjoyment because, as a lot of other Escapists have mentioned, it's a game and if I'm not having fun something is wrong.
Story(characters, world, plot)
Game-play(no bugs, no crashes, UI, controls, sounds, immersion)
Value for Money(length/replayablity/possible DLC)
Aesthetics

...So I guess a little of everything :D
 

iblis666

New member
Sep 8, 2008
1,106
0
0
game play but even more important game length and replayability since it could be the greatest game ever but if it only lasts 10 minutes and replay value isnt there it just isnt worth it
 

LittleBlondeGoth

New member
Mar 24, 2011
303
0
0
For me, the best judge of a game is simply "would I play this again?".

There are some games that I honestly can't bring myself to complete, others that I've completed and enjoyed. But the true greats are the ones that, even years after release, I have played through again and again and again, and not got bored even though I know what's going to happen. Mass Effect, the first Dragon Age, most of the Final Fantasy series... All these have had repeat playthroughs, regardless of any control issues or outdated graphics.