Poll: How important is getting the 100% completion to you?

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Arina Love

GOT MOE?
Apr 8, 2010
1,061
0
0
i only play for a story and experience of a game, i don't need a challenge or achievements\100%
 

dumbseizure

New member
Mar 15, 2009
447
0
0
Not me, but I do have a friend who got 100% in Just Cause 2.

Now he can't stand the site of that game....
 

Agow95

New member
Jul 29, 2011
445
0
0
I have only achieved this on one game ever, Oblivion, I was overjoyed when I finally completed the mages guild.
 

dobahci

New member
Jan 25, 2012
148
0
0
It's more important to me than it should be. I have an obsessive personality, and seeing that I'm missing 1% or something like that will bug the SHIT out of me. It's like a puzzle that's missing a piece. It's like someone who keeps singing one particular note a quarter-tone flat, and no one else seems to notice.

It's kind of a pain in the ass, too, because going for 100% completion is almost never fun. I wish they'd just leave it out of games, in most cases.

100% completion usually comes down to collecting a bunch of random shit. Sometimes that's fun, like when exploring is a natural part of the game world and there's some reward to going back because you've gained new abilities that let you open areas you couldn't open before (like in Super Metroid). It's usually not fun when you're just collecting random shit scattered around the game world that you've already navigated a million times, like flags/feathers/etc in the Assassin's Creed series. If you're going to let us buy an in game map showing us the location of those things, it's at least tolerable. If you're not, that means I'm going to have to look up a guide of it on the net, and constantly alt-tab between that and the game while I collect said stupid shit. I HATE doing this.

Sometimes it means completing random challenges and minigames. That can be fun if you can complete them in a few tries and they give you a chance to do something you don't normally do in game, or use some existing ability in a new and innovative way. When those challenges and minigames are absurdly, inexplicably difficult, it's not fun anymore.
 

DanielBrown

Dangerzone!
Dec 3, 2010
3,838
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0
Never bother with it, unless there's some easy trophies/achievements involved.
Damn you Dragon Age 2, for cheating me out of my Supplier trophy! Almost had that platinum! ;_;
 

GundamSentinel

The leading man, who else?
Aug 23, 2009
4,448
0
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Important it is not. But it can be a lot of fun, exploring new kinds to play a game by hunting trophies. It has extended my enjoyment of many games.

Am I a trophy whore? Maybe a bit, though I don't intend to get 100% on a game unless I really enjoy doing so. There are very few games I play for the challenge.
 

deserteagleeye

New member
Sep 8, 2010
1,678
0
0
Definitely not if you'd have to restart the game because you missed 1 thing or you have to collect an unreasonable amount of doohickeys.
 

hashtag

New member
Oct 30, 2011
196
0
0
I just don't have the patience to keep trying achievements. I think the only game I've gotten close to 100% is.....actually no game. Closet is about 75%.
 

Keava

New member
Mar 1, 2010
2,010
0
0
Not at all, unless it actually makes sense in the game. I'm actually really annoyed by the model like in AssCreed/Arkham where pretty much 50-60% of game is just pointless achievements and unlocks. I have no intereset in gathering all the feather/flags/whatever else the game decides to put in, i don't care for all the "challenges" or climbing the highest point.

For me it shows lazy design, when the studio simply can't produce actual content for the game They just put that filler junk, add some achievements for it and pretend like it's integral part of the game, worth the full price.

I miss the pre-achievement times in gaming.