With the recent talk about MW2 (I don't have a system that can run it, but I don't really make a big deal out of wanting it either), there was a lot of talk about its length, having only a 5 hour play time to it's campaign, while adding online modes to try and expand beyond that. Is that too short? Is a good online play experience really enough of a reason for a short single player experience??
Now this is just my opinion, but i think that on average, a game should be able 15-30 hours long, usually give a good solid week or more of play, but as I mostly play RPGS, a 50+ hour gameplay time is a must, I enjoy the RPG experience, and I enjoy getting as much of it as I can. I don't want to spend $60+ on a game that won't last a weekend. But I guess that is fine with me because since my favourite and used systems of choice atm are my Wii, PS2, and DS, with most game coming to a total of $40 or lower.
So how exactly does everyone else feel about this?
Now this is just my opinion, but i think that on average, a game should be able 15-30 hours long, usually give a good solid week or more of play, but as I mostly play RPGS, a 50+ hour gameplay time is a must, I enjoy the RPG experience, and I enjoy getting as much of it as I can. I don't want to spend $60+ on a game that won't last a weekend. But I guess that is fine with me because since my favourite and used systems of choice atm are my Wii, PS2, and DS, with most game coming to a total of $40 or lower.
So how exactly does everyone else feel about this?