Poll: How many of you have actually made games?

Recommended Videos

The Black Adder

New member
Sep 14, 2008
283
0
0
Eneljie said:
I've created games, one of which is a crappy sonic fan-game I made so hard nobody has ever beaten besides me (I have a resistance to annoyance, so I can do the same thing over and over for weeks without getting bored of it), and I only beat it recently, despite it having been created years ago. ^_^... the sad part is that its only hard because of its poor quality. ^_^;:
What did you use to make it? Is it a ROM hack?
 

Eneljie

New member
Jun 10, 2009
53
0
0
The Black Adder said:
Eneljie said:
I've created games, one of which is a crappy sonic fan-game I made so hard nobody has ever beaten besides me (I have a resistance to annoyance, so I can do the same thing over and over for weeks without getting bored of it), and I only beat it recently, despite it having been created years ago. ^_^... the sad part is that its only hard because of its poor quality. ^_^;:
What did you use to make it? Is it a ROM hack?
nope, I created it from scratch with game-maker, if it was a ROM hack, my game would be much easier (many of the problems are the "ghosts" in the programming ^_^)
 

The Black Adder

New member
Sep 14, 2008
283
0
0
Eneljie said:
The Black Adder said:
Eneljie said:
I've created games, one of which is a crappy sonic fan-game I made so hard nobody has ever beaten besides me (I have a resistance to annoyance, so I can do the same thing over and over for weeks without getting bored of it), and I only beat it recently, despite it having been created years ago. ^_^... the sad part is that its only hard because of its poor quality. ^_^;:
What did you use to make it? Is it a ROM hack?
nope, I created it from scratch with game-maker, if it was a ROM hack, my game would be much easier (many of the problems are the "ghosts" in the programming ^_^)
Alright, thanks for the hasty response.
 

PxDn Ninja

New member
Jan 30, 2008
839
0
0
I have a few games up on my resume. Probably the most distributed title was NCAA Football 09 on X360 / PS3, but now I work on DS titles with a different company (EA was just contract work).
 

BuckminsterF

New member
Mar 5, 2008
506
0
0
Radeonx said:
I have. I scripted a game where you have to go through a maze. I got an A+ for it by student voting because I put in the Pirates of the Caribbean theme song as the main music.
They played that song at my brother's graduation too...
 

Starnerf

The X makes it sound cool
Jun 26, 2008
986
0
0
I made a Pong clone once. And a math casino game in Java for one of my classes. Other than that I've worked on other games but never finished any of them.
 

InvisibleSeal

The Invisible One
May 3, 2009
528
0
21
IxionIndustries said:
I made a board game up... Does that count?
Same here :D. I played it with my friends a few times, before losing loads of the pieces.
I've never tried making proper video games, since I'm almost certain they would be awful. At the same time, when I was younger I would make up new games in the car when I was bored, but that doesn't really count...
 

Kif

New member
Jun 2, 2009
692
0
0
Yes I have, a turn based strategy, a graphical board game, a graphical card game all three within teams of developers and on my own some old flash games back when flash was Macromedia.
 

lostclause

New member
Mar 31, 2009
1,860
0
0
I made a couple with gamemaker, though they were mostly following the tutorials. I should dug that out again.
 

ParkourMcGhee

New member
Jan 4, 2008
1,219
0
0
Modding. That's all unless you count poor attempts at basic C++ or pisspoor flash (point and click adventure) games.
 

Amarok

New member
Dec 13, 2008
972
0
0
I made the art assets to a game that my friend programmed.

It was gonna be a side-scrolling platformer, but the bastard got bored and stopped programming it.
 

Charlie_Brown

New member
Jan 16, 2009
113
0
0
I've written more games than I'd care to think about to be honest. Most of them were fairly amateurish, the only one I know that's still online you can find at
www.tet-su.co.uk

I run and maintain that when I have the time, but I put it up as a summer project of mine just before I started uni a long time ago now. I would be interested to see what any escapists think, if it runs on your system as sometimes Vista doesn't let it run...

As a hobby now I'm tinkering with a SonicHD program I've written from the ground up. I never cared much for gamemaker personally.
 

kylroy

New member
Jul 23, 2007
7
0
0
I once made some adventure game for the Commodore C116, but lately just some missions for OpFlashpoint, ArmA, Fighters Anthology and modules for NWN.
 

thenumberthirteen

Unlucky for some
Dec 19, 2007
4,794
0
0
I made a Star Trek game when I was 16 in Matchwate Mediator which is like the dreamweaver of programming (only worse). It was a cool game though with SFX and different levels, and cheats etc. It was my first attempt at any sort of programming, and the tool wasn't really built for games. Never the less, it was a useful experience as when I started to learn actual programming I was familiar with the logical flow of programs. I still have it on my laptop. Bless you Star Trek: Warbird Assault for being so helpful. Incidently while I built it myself I can't complete it :)
 

SeniorDingDong

New member
Jan 8, 2008
213
0
0
Back in the days, I had a C64 and teached myself how to write in BASIC. I even tried making some simple games after spending quite some time for learning and reading other (beginner friendly) C64 books.

The best and most original one was a very cute 1 vs 1 sword fighting game where you controlled one stick figure in some kind of 2D arena. You could move foward, backword and hold your sword in four ways including block. The whole graphics were made from the build in Commodore system symbols. I did not know how to handle the controller inputs and build the controlls around keys.

I made a 1 vs CPU game and a seperat 1 vs 1 game.



Sadly, some very, very, bad years in my life followed and I were unable -willing to make the leap to a current language like Java, Flash or C++.

I am going to study, I have to learn Java there and maybe, if the studies leave me enough time, I can pick up making a game again.
 

Monshroud

Evil Overlord
Jul 29, 2009
1,024
0
0
I helped create an interactive game for amusement parks. Helped work on some of the technology that allowed the game to work. So instead of controlling a character trying to get off a space ship doomed to explode, you were the character. You had to push buttons, read screens, launch the ships core, get through a laser security corridor, then get to the escape pod.

While the company didn't sell many of these environments and ultimately went under. They were way cool and I learned a ton.