G-Force said:
Many times in survival horror games the issue of combat is not covered as newer games have removed the notion completely.
What do you think is the best combat system for Survival Horror.
As for examples
A: Amenesia and Slender
B: Resident Evil 1,2,3 and Silent Hill
C: Eternal Darkness
D: Dead Space (on harder difficulties) and Resident Evil 4
Iunno, it depends on the game. Like any other game mechanic, nothing is inherently right or wrong. The only right and wrong that exists is in the context of a specific game. Being helpless wouldn't have worked for Dead Space (since when is Resident Evil "survival horror?") and having a big gun and a space suit wouldn't have worked in Amnesia.
Shadowstar38 said:
Well yeah. You're tasked with learning enemy routes and finding the best way to get to the next part without alerting anyone.
How does something like Amniesa work though?
With Amnesia, you have health and "sanity" level. If you get so hurt you will die, and if you get so scared your vision will be impaired and you might "black out" for a moment. You lose sanity and become scared by staying in pitch darkness and having encounters with monsters. There are potions to heal you and sanity you can replenish by either staying in some light for a while or completing a puzzle.
You stay away from monsters usually by hiding and sometimes by running. Toward the end things get a bit creative, you make distractions to lead monsters to other places and such. Monsters don't see you as well in the dark, but remember that you lose sanity in the dark, so sometimes you just have to grit and bare.
You also have some tools to help you out--a lamp, but it uses oil so you have to keep that stocked. And there are candles around that you can light with match boxes, which you also have a limited supply of (you pick each of these up along as you go, so it's a matter of budgeting your resources). You pick up random objects to put together and solve puzzles, find letters from yourself and others, things like that.
It's sort of hard to understand as a concept, though. The best way to understand Amnesia is to just play it. It's not that expensive and I think you can still get it in a Humble Bundle.