Poll: How Would You Improve COD?

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Deathmageddon

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Nov 1, 2011
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No, "stop making it" is not an answer. I hear a lot of people complaining about chest high walls, brownness, set pieces, and the multiplayer (aside from some lag, no idea why); but never any ideas on how it could be made better.

So, who should make it, what should they keep, what should they get rid of, blah, blah, blah?
Play nice.
 

FilipJPhry

New member
Jul 5, 2011
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I actually have no real complaints about gameplay mechanics. I just wish parents were more responsible and NOT allow their damn kids playing it. If anything, campaign modes suck. Didn't care about the MW storyline. I also prefer Treyarch because although I only played 2 of them, Black Ops is my favorite. MW2 had terrible MP all around and hardly fixed anything. I prefer Treyarch because they do different things, they patch frequently, zombies and have a better perk/unlock system.
 

Cabisco

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May 7, 2009
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While I no longer enjoy Call of Duty games I see no reason why they should stop making them if they continue to sell such a biblically huge amount of games.

The only problem I forsee is oversaturation of the market, a new game a year surely can't last forever (glances over to fifa 12).

They already have changed the locales, time periods, added more modes etc etc etc. Really if all that fails they'd have to change the fundemental mechanics of the game but then it's not COD anymore and thats the reason people buy it.

I'm not sure what I would change, on a personal level I already have the battlefield series which I prefer so I'm happy with COD existing the way it is, away from me, as I no longer enjoy them.
 

Hazy992

Why does this place still exist
Aug 1, 2010
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I've got a few ideas;

-Go back to the 3, 5 and 7 killstreak system and make them equipment only. Killstreaks don't stack.
-Remove perks that encourage camping such as Ghost and Assassin. EDIT: Smash's idea is better.
-Completely overhaul the melee system. Either remove the knife entirely and replace it with hitting with your gun (and it's not a one-hit kill) or failing that make the knife a two hit kill or give players knife protection such as a stab vest perk.
-Remove deathstreaks entirely. Players shouldn't be rewarded for sucking.
-Get rid of quickscoping. It's not how snipers are supposed to be used and they certainly shouldn't be more effective than an SMG or shotgun at close range. Failing that make sniper only and no sniper game modes.
-Dedicated servers. Lag comp in COD is a joke.
-Better hit detection.

TBH I think the campaign is fine. It's just there to give you a feel of the game and the guns anyway.

EDIT: Beta test the game so any bugs etc can be ironed out.
 

Kahunaburger

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May 6, 2011
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No killstreaks, larger maps, better incentives for objectives, weapons that reward skill better, destructible scenery, and vehicle sections. (Basically turn them into a Battlefield game that doesn't need Origin.)
 

Esotera

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May 5, 2011
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Introducing a bit more realism. Having to walk 20 minutes through some shitty marsh in some godforsaken Eastern European country just to get to your objective would build up the suspense, and also get rid of all the hyperactive 12 year olds from the community (which would arguably kill the franchise, but that's a risk I'm willing to take). It's win-win.
 

The Artificially Prolonged

Random Semi-Frequent Poster
Jul 15, 2008
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Hats! Everyone likes hats :p

For me a whole new setting, I'm tired of world war 2 and non-specific modern conflicts in games. I'm sure there are other conflicts that could use that would make a good game.
 

porpoise hork

Fly Fatass!! Fly!!!
Dec 26, 2008
297
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I picked other.

ditch the worn out engine that they used for starters for something much better. absolutely No Russians.

Time period: Iraq War.
World environment: actual city mapping based on real data. It should look and sound just like Iraq.
No linear mission environments: Use Sandbox world with full interaction. You can go anywhere do anything to complete your mission. You will be briefed on intel on the best course to take but you can deviate if the need calls for it. example. you get into a firefight and are cornered in a building with no obvious way out. use C-4 to blow a back wall and escape out the new door. Want to duck down in the sewer? absolutely but suffer health loss.
No Visine for health.. you must rely on combat medics to keep you alive.
A.I. that pays attention.
No constant NPC re-spawning if you don't move forward in a section. Once you eliminate the attackers in the area you are able to take a breather but it may not last.
Have the NPC's be randomly generated so you never know if the group of attackers is two or three with small arms, or a dozen heavily armed attackers with RPG's and such. This way you never know what you will face each time you go through the same area. Also areas you may have damaged are slowly repaired over time. This opens up DLC missions that can be added or taken away at any time so the game's progression is different each time you play it.
Miltiplayer / co-op: Have up to 6 man co-op with auto adjusting difficulty. The more live players the harder the game gets. Team work becomes imperative and you have to act as if you were a real military unit.

have your performance in missions have influence on the missions you are sent on. Fuck up you get sent on more shit missions, but if you are exemplary on them then you are selected for missions of higher importance as you progress the story.

These are a few ideas I have..
 

rob_simple

Elite Member
Aug 8, 2010
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Stop making it is my answer, actually. I'd rather see the devs take what they've learned from Modern Warfare/Black Ops and start making new series' instead of rehashing the old ones.

I enjoyed all the CoD games but I'd like to see the same teams tackle maybe an open-world mission-based game like Borderlands & Rage or, OH, an old school over-the-top FPS with dinosaurs, like Turok when it was still good.
 

Strain42

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Mar 2, 2009
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Stop using real countries and real problems. Even if they want to keep the concept of "realistic shooters" it doesn't mean they can't have some fun with it.

I don't even like most FPS games but I would play a game where the Bikborgian Government sends Soldiers to Futzber to gain access to their reserves of Iceberg Lettuce.
 

daveman247

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Jan 20, 2012
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Longer, less linear campaign that doesnt feel tacked on "just because".

Better servers so theres none of that host quitting crap.

Take out killstreaks or make them less powerful.

"You have done well, you know what we're gonna do? Help you get even more kills with choppers!"

Just get rid of claymores. They are just silly.
 

3asytarg3t

Senior Member
Jun 8, 2010
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I'd stop making it for awhile.

Seriously, the genre, and this particular game, are bone tired.
 

Hazy992

Why does this place still exist
Aug 1, 2010
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Matthew94 said:
SmashLovesTitanQuest said:
Matthew94 said:
Remove kill streaks,
u wot m8
I joined a few matches of COD MW2. I spent about 5 minutes in both being hammered by kill streak after killstreak without actually fighting anyone.

They seem a tad broken.
They're a lot better in Black Ops. They're not as OP and they don't stack
 

Hazy992

Why does this place still exist
Aug 1, 2010
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SmashLovesTitanQuest said:
Bad idea. Ghost and Assassin encourage camping, but their not the problem; the problem is a noob doesn't feel confident in his ability to kill. Stopping Power solves that problem without employing bullshit like deathstreaks.

Ghost and Assassin are a necessary evil when the UAV is a thing, and the UAV is also necessary. Those two perks were also an aggressive players best friend. Removing Ghost and Assassin would result in MORE camping, not less.
So what would you do, keep Ghost and put in Stopping Power in the same tier? If they were in different tiers it would be really OP.
 

Terminate421

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Jul 21, 2010
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Close Quarters oriented maps
Remove Quick-Scoping and focus on LAG problems
Melee must be two hit kill, 50% of damage
Remove lunge from melee
No Juggernaut, Stopping power, or Danger Close
Map oriented kill streaks (Certain maps give UAV, some give Airstrikes etc.)
All guns from previous games AND new ones, duplicates are allowed.
No shotguns on certain maps
Perks that encourage camping such as Assassin must be removed
Although I like Pro perks I feel that they may be a bit OP at times