Poll: I need to settle an arguement

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Cid Silverwing

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Jul 27, 2008
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It's a subjective question. It depends on what game it is. Some games fail in one or the other.
 

Signa

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I think a FAR better question would be if the nearly universal move to 3D was a wise choice.

To that, I say no. There are a lot of games that have benefited from 3D, and would have been otherwise unplayable in a 2D game. The same can't be said so much for 2D games not working as 3D, but MANY games that were 2D pushed the 3D realm and failed.

Examples of games like Super Mario and Castlevania just show how much better games can be in 2D if you aren't pointlessly pushing the graphics. You even have games that are just completely different but are good both ways like Zelda. Then you have racing games that were pretty much unplayable in 2D.

It all comes down to what is best for the game, and I don't think that devs always consider what 2D could bring to the table in making a game better or worse. More games need to be 2D, but that doesn't mean that I think 2D is universally better.
 

Uncompetative

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Jul 2, 2008
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You can't tie a knot in a space with greater or fewer dimensions than 3. (and a forwards-only time dimension to do the "tying" in)

Something to think about.
 

Leorex

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Jun 4, 2008
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Uncompetative said:
You can't tie a knot in a space with greater or fewer dimensions than 3. (and a forwards-only time dimension to do the "tying" in)

Something to think about.
so you can have a fourth dimension, being time,
 

FirmlyUninformative

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Nov 17, 2008
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Zeeky_Santos said:
Doug said:
needausername said:
3D sucks, I mean without 3D there would be no fat people, just either wide, or if they are clever turn to the side and become invisible.
Also known as Doom syndrome ;)
Doom was the second ever FPS, it was even more revolutionary 3d technology than wolfenstein 3d (the first fps). it had the ability to make walls span off of a corner at any angle, wolfenstein 3d could only make 90, 180, 270, 360 degree corners. what are you talking about "doom syndrome"?
Kill an enemy, then try looking at its corpse from different angles, then you'll get it.
 

Sewblon

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Nov 5, 2008
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Depends on the game, I don't think that Grand Theft Auto was any good until it went 3D, but putting Sonic The Hedgehog in 3D is like putting a square peg in a round hole.
 

Tsalmaveth

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Apr 27, 2009
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well it's a question of interface and style really (I am summarizing what people have generally)

3-d interface has the advantages of giving you an entire area to explore, while a 2-d interface is incredibly concise, and let's you do something very specific without cheaply hedging people in (invisible walls, narrow alleys etc)

3-d style has the advantage of giving you an involving feeling, and a feeling of space. 2-d CANNOT accomplish this. Bioshock would suck in 2-d.
on the other hand, 2-d allows you to effectively use sprite based graphics, which allow an artist to go nuts on the style. you can have stained glass windows dancing to the macarina in 2-d without seeming more ridiculous then the concept. my example: Odin Sphere.
 

Lord Krunk

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Dr. Nerfball said:
1D! Because it doesn't technically exist therefore it cannot suck!
Very this.

I'm indifferent though, you should have had that option. Both have their advantages, both have their disadvantages, but onr isn't better than the other.

I voted 2D to balance them out.
 

Ghost

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Feb 13, 2009
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i love both, but 2d games would sell very badly now (excluding sf4)
 

Rascarin

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Feb 8, 2009
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Some 2D games wouldn't work in 3D.

My example is the Oddworld games. The first two (2D) were absolutely amazingly good. The third one (Munch's Oddysey) was in 3D, and the gameplay just didn't work as well. The games suited 2D.

However, 3D is usually better looking...

(Especially in the cinema; went to see Monsters vs Aliens in 3D - it was SO GOOD)
 

painfull2006

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Jul 2, 2008
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If you give a selection of 2d and 3d games to a bunch of people that have never seen or played either before then they would pick the 3d games every time given a choice
 

Doug

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Apr 23, 2008
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Zeeky_Santos said:
Doug said:
needausername said:
3D sucks, I mean without 3D there would be no fat people, just either wide, or if they are clever turn to the side and become invisible.
Also known as Doom syndrome ;)
Doom was the second ever FPS, it was even more revolutionary 3d technology than wolfenstein 3d (the first fps). it had the ability to make walls span off of a corner at any angle, wolfenstein 3d could only make 90, 180, 270, 360 degree corners. what are you talking about "doom syndrome"?
Wooh, calm down mate :)

I was just teasing because Doom was 2.5D as opposited to 3D (ironically, given Duke'm Nuke'm Forever's INSANELY long development time, 3D realms hasn't released a full 3D title yet ;)). I wasn't passing judgement, I really don't remember the FPS scene that well - if anything, Doom is one of the few games I remember - so that says something about it, no? Something good.
 

Uncompetative

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Leorex said:
Uncompetative said:
You can't tie a knot in a space with greater or fewer dimensions than 3. (and a forwards-only time dimension to do the "tying" in)

Something to think about.
so you can have a fourth dimension, being time,
Not quite.

You can move back and forth in the X, Y & Z dimensions of space; but you are prevented from moving backwards in the T dimension at anything larger than a quantum-electrodynamic level (i.e. Feynman diagrams support 'stuff going back in time', but it is so small that we can effectively disregard it - in much the same way that bridge-builders have gotten away with Newton rather than the more accurate Einstein, it is only when you are dealing with things like GPS satellite triangulation from atomic clocks that Einstein has to be taken into account).

So, I could have said:

You can't tie a knot in a space with greater or fewer dimensions than 3.5

However, I thought people wouldn't grasp what half a dimension actually meant...
 
Aug 13, 2008
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Leorex said:
Uncompetative said:
You can't tie a knot in a space with greater or fewer dimensions than 3. (and a forwards-only time dimension to do the "tying" in)

Something to think about.
so you can have a fourth dimension, being time,
no... there can be dimensions other than time - time's not really a dimension
it's hard to explain without writing like a huge thesis, but basically imagine how the world is endless from a 2d view cause bends back on itself, but when in 3d it can quite easily be seen not to be endless and actually just a 3d object

and you can say the same thing about the universe, it can very easily be a 4d object only viewable in 3 dimensions by us, and it's quite possibly/likely that we cant and wont ever be able to view 4d