Something that bugs me about GamerGate is that if say, myself as a neutral/uninterested party discovered something unethical in game journalism,
would I end up in contention with GamerGate? The fact that I don't feel I know the answer to this question signifies the tonal issue with the movement
Even ignoring any sort of accusations of harassment , all I can see GamerGate as is...clumsily aggressive in their base aims. Exposing corruption in games journalism? How do its members reliably go about determining what is corruption (I.E. Can you teach the dedicated to suss out 'corruption' to help the cause)? And more importantly, how is GamerGate attempting to spread their findings to as many
people mindsets and perspectives as possible?
For the real power in something like GamerGate I see is in the multitudes of persons involved, seeing how we're largely not staff or owners of any part of the game industry or the games journalism industry.
I think GamerGate realizes this too, but due to their angry spark and decision to remain decentralized, the aim is aggressive, the dedicated are aggressive... well, so much aggression seemed to largely
attract the angry and/or aggressive. The movement would drink this up as support, but, again ignoring the accusations of harrassment, the most pervasive issue GamerGate has now is exemplified in the
neutral backlash; It's not agreeable to as many minds as it NEEDS to be as a consumer movement.
Well, to make this OT, I hope that your website/user group can both address potential corruption in games journalism, but also, in being, well, a group of consumers and equals, you also be
resonant with your members as well. Besides cool points for doing so, I think this is how a movement actually centered around corruption in games journalism grows and moves forward (and how GamerGate would have prioritized if it had any notion of responsibility), since you don't really have the spark of some anger-inciting issue to really kick you off like GamerGate.
All in all, best of luck.
