Mainly to keep playing with friends. The games themselves aren't too bad in all honesty, this may just be rose tinted glasses from seeing so many shitty games that CoD and BF get extra bumps up the playability ladder when games you'd rather play fizzle out.
New Front mission game, what its going to be an action game.
Mercs 2 lets do this, jk you were made of ass.
FF13, your first attack option is auto, fire who decided this.
RE5 , what a bloody play it safe do nothing cash in on re4.
Medal of Honor, nuff said.
Red Faction guerrilla, face palm.
The bloat in the AAA games market where they can't innovate under risk of losing a whole development team, not realizing making games that don't shoot for "must have"
It is a vicious cycle balanced in the hands the overworked taken to 11, overseen by assholes who just want to own IP's put them in the vault so no one else can have them, while being balanced on a razor thin budget that could kill the whole thing in an instant.
Would you work your job an extra 40+hours a week for free because someone called crunch and then after a while you get a pat on the back and a boot out the door? Nope, yet these people are those who make our games.