As long as it doesn't effect animals or insects its pretty much just a big setbackSilver said:Yes. Very, very, very easily. In fiction zombies are supposed to be presented as a threat, and sure, they could be. Initially. But after say, a year, when all stupid and panicky people have already gotten themselves killed, the rest of the humans could easily make it.
Think of it like this. In the world, at this moment, we have enough food already produced to feed the 6 billion people on the planet. If only one percent of those people exist, food will be plentiful. VERY plentiful.
Zombies are mindless. They don't think, they don't plan. They won't overrun a fortress, correctly built, simply because they don't have the brains for it. A human body is only capable of so much force, no matter what the virus does to it. It is very easy to build a wall that is physically impossible for humans to break through without tools, no matter how many or persistent they are.
Being compeltely mindless zombies are also quite easy to kill, and wipe out. Building a sheltered community could easily be done, and then growing your own food. In piece on your own island, mountain, whatever, you can easily produce what you need and work on a cure, either something to reverse the effects, a new bio-agent that attacks and kills zombies, or simply vaccination. It would also be fully possible to be able to replicate the effects to the agree that zombies would ignore you, in the real world, or to tame the zombies.
Sure, nothing of this works in fiction, but that's because it IS fiction. The real world doesn't work like that. Hell, 99% of humanity would never get infected in the first place, but going with that number just makes it easier. There's too many of us anyway.
If immunity is based off a random mutation, which it will be, since all attributes are based off random mutation, then that mutation will be hereditary. There is (almost)no chance (like, 0.000...0001%) that 60 million people throughout the world will happen to have the same, non-hereditary mutation (that is, the mutation originated with them, and was not present in their parents). Also, if it's a virus, it's a virus, no matter how unlikely, and it has to share some common properties with other viruses. Unless it's an alien virus. Otherwise, it had to be developed in some way from viruses that already exist.Ravenbom said:I agree, there would normally be factors such as exposure to previous pathogens and genes at play. BUT, I really can't say that a virus that makes people in walking corpses has any basis in reality, so therefore I really don't believe that any exposure to past pathogens would build the proper immunity. The closest thing I can think of is leprosy, which is a bacteria, not a virus, and Hanson's disease is treatable by antibiotics. The thread started with a virus, so a bacteria would not give you immunity.Soulreaverm said:Actually, immunity would probably come about through a mixture of genes and other factors such as previous exposure to diseases. These factors are not random, so immunity would be concentrated within certain areas, such as small towns where people share similar genes and have been exposed to the same environmental factors. It is likely that entire families would be immune. Which families are immune is also not random, but is impossible for us to know ahead of time.Ravenbom said:Break said:Why is the 1% immunity random?Ravenbom said:It'd be hard to organize the random 1% that are immune. They'd be all spread out in geographically separate places.
I don't know, that's the numbers we got in the first post of this subject.
As for why I think it would be random, well, out of the whole world, that's just too small a percentage of the population, especially with the rate of globalization that we have now, with people spread across the world, to have that small percentage of immunity to be anything other than random.
If it makes you feel better, its probably not entirely random. It would be restricted to healthy people, most likely 18-35, with no preexisting immuno-deficiencies.
Viruses replicate using your RNA or your DNA, and one other way, I forget, so there's not necessarily family immunity, immunity might not be carried on familial gene sequences. There are not families that are immune to HIV/AIDS, or even the common cold as far as we know. If there's any immunity, it's probably based off of a random mutation.
Mutations happen all the time in the cells in our bodies, but most of our DNA is junk DNA, or non coding DNA, so mutations don't matter most of the time. Also, because most of our DNA is non coding DNA, it is less likely that immunity is carried on inherited DNA.
But we've had no specifics on immunity, because there are many multiple factors that we do not know, it is effectively random.
Well if you can survive long enough to make to the compound/house your in, most likely I'll have a pick up point for survivors safely out of town, far enough from my compound to avoid raiders finding it.ygetoff said:I don't care if Z-Day is tomorrow, where can I sign up for this? I am a hand-to-hand combat expert.Soulreaverm said:I have a feeling you've been planning this for some time. I also have a feeling you don't really have a chance of setting that up, especially since Z-Day is tomorrow.BrynThomas said:snip
Again make it to my radio-broadcasted point and I'll do the rest.RufusMcLaser said:Likewise. If I can't get to a CVBG, I'd like to apply. I have plenty of applicable skills, and I've always wanted to see Australia. A compound full of Ozzies sounds like a fun place to be in the zompocalypse.
someones been playing fallout 3. I would say too much, but there is never too much gaming!SamFisher202 said:Stock up on ammo, and eat the zombies you kill, after cooking them as to destroy any nasty little surprises. Also being on giant island is an advantage, kill all the zombies there, rebuild society, train a powerful army. If you need more zombie jerky, get in the battleship, go to the mainland, and kill more zombies to stock your reserves of meat.