I'm a graphic designer, and I'm also currently doing a degree.
Beyond that, I'm a gamer - So naturally, I think interactivity is vitally important in today's world and thus vital to more or less any kind of design.
I'm currently writing a critical paper centred on the idea that interactivity is now a paramount aspect of design (not just graphic design), more so than any previous generation. To quote Dieter Rams (a man everyone should know of, not just designers):
Now, Rams' design philosophy rubbed off on the chap who designs Apple's products (as well as many other designers), which in turn influences those who attempt to imitate it, and as such led to the current state of design.
Let's focus on this:
Good design is unobtrusive
While I still believe it is a key element, I think it should be rephrased, as it appears that interactivity is now hugely important - Which unobtrusive design would not truly allow for.
Take YouTube, for example. It's a juggernaut of the industry, and despite changes in recent months that have left it slow and visually ugly, it's still a triumph of design. However, look at the design - Below the video, you have 2 hugely important aspects of YT - Like/Dislike, and Comments. It's prompts you to use it. It's a hotbed of dispute, arguments and stupidity, but it's encouraged. On a broader scale, everything is now user-orientated and has commenting systems, or Like/Dislike/Favourite systems. Facebook is another example. The Escapist has commenting, user profile commenting, awards, and so forth.
Now that likely poorly explained intro and examples are out of the way, let me ask you (both as a gaming community and general public) - Is interactivity important to you? Do you ever feel a website or service is diminished without a way to Like/Dislike, Share, or Comment immediately? Is the Like/Dislike function and it's ilk some kind of reflex inbuilt now?
TL,DR: Are interactivity and/or gameification very important aspects of modern designs?
Please vote, and explain your thoughts if possible! It'd be much appreciated.
Beyond that, I'm a gamer - So naturally, I think interactivity is vitally important in today's world and thus vital to more or less any kind of design.
I'm currently writing a critical paper centred on the idea that interactivity is now a paramount aspect of design (not just graphic design), more so than any previous generation. To quote Dieter Rams (a man everyone should know of, not just designers):
Good design is innovative
Good design makes a product useful
Good design is aesthetic
Good design makes a product understandable
Good design is unobtrusive
Good design is honest
Good design is long-lasting
Good design is thorough, down to the last detail
Good design is environmentally-friendly
Good design is as little design as possible
Now, Rams' design philosophy rubbed off on the chap who designs Apple's products (as well as many other designers), which in turn influences those who attempt to imitate it, and as such led to the current state of design.
Let's focus on this:
Good design is unobtrusive
While I still believe it is a key element, I think it should be rephrased, as it appears that interactivity is now hugely important - Which unobtrusive design would not truly allow for.
Take YouTube, for example. It's a juggernaut of the industry, and despite changes in recent months that have left it slow and visually ugly, it's still a triumph of design. However, look at the design - Below the video, you have 2 hugely important aspects of YT - Like/Dislike, and Comments. It's prompts you to use it. It's a hotbed of dispute, arguments and stupidity, but it's encouraged. On a broader scale, everything is now user-orientated and has commenting systems, or Like/Dislike/Favourite systems. Facebook is another example. The Escapist has commenting, user profile commenting, awards, and so forth.
Now that likely poorly explained intro and examples are out of the way, let me ask you (both as a gaming community and general public) - Is interactivity important to you? Do you ever feel a website or service is diminished without a way to Like/Dislike, Share, or Comment immediately? Is the Like/Dislike function and it's ilk some kind of reflex inbuilt now?
TL,DR: Are interactivity and/or gameification very important aspects of modern designs?
Please vote, and explain your thoughts if possible! It'd be much appreciated.