No.
How about the console market catches up with current PC technology and starts adding anti-aliasing. How far behind do we want to be here? When are consoles going to use DirectX10 or 11?
I've been bitching about this for a while now, because PC gamers are stuck with crap ports most of the time. Now, this E3, no companies are announcing a next-gen console. Nope, they're announcing "motion control".. oh, yay.. just what we've always wanted.
Meanwhile, we're going into 2011 and console gamers are still playing games with jagged edges, and washed out textures, and PC gamers are forced to take a bite out of it. Seriously, why would you want to play something in 3D when it's washed out, jagged, and overall crappy? Not to mention, you have to render the image twice for each eye, splitting the screen, so developers will have to make the game look even worse so it's able to run whatsoever.
Sigh.