Poll: Is age of unique online FPSs over?

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dragonnewby

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Mar 31, 2009
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Hi, As i said in my last post I'm new to FPS genre, but from what i've seen there are actually not that many intuitive online FPSs out now. The last unqiue online FPS i saw was TF2.... I mean now I see only two types of online FPS:

1)MMOFPS-Most of these are made with unreal engine and are very not fun and stupid. Aside from shitty HUD and wierd aim system in all of them, they all look very generic. I played the "new game" beta Section 8. Oh look a desert, lasers,class system, zoom in aim system... *voice slowly fades away* I found a new FPS called global agenda and signed up for beta. Hopefully it's the one that stands above the crowd...

2)FPS with blood, violence and grey graphics- Today I was searching a lot today on online FPSs to find the one i like and found graphics to be almost all the same be it GTA 4 or gears of war.... They all have 1) extensive use of blood and violence without any tactical sense and 2) grey graphics that I could barely make out anything in screenshots in gears of war 2 or just plain boring. Wierd thing is I found these games to have the highest scores of them all while those realistic tactic shooters got the (70%)'s... Anyway, I don't know if the graphics and violence try to convey the message that "war is bad" and "that's how bad the war is shown in colour." I don't know maybe it leaves a mark on other people, but for me, those graphics got me bored and uninterested in the game anymore. I learned from TF2, that graphics should be bright in order to understand what's going on and where you have to go...

Anyway now I want your opinion on this... Do YOU think that online shooters are losing art style and uniqueness?
 

NeutralDrow

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Mar 23, 2009
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Uniqueness is overrated, and nearly impossible besides (especially by internet standards).
 

Fightgarr

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Dec 3, 2008
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The FPS is not dead. The "original" FPSes people won't shut up about were the first FPSes. That's why they were original, only because they were the first. It doesn't mean they were good, it just means they did something first. In my opinion there is absolutely nothing wrong with improving on previously established concepts. Now that's not to say there aren't a lot of bland and bad games out there in the genre, its just that you need to improve on concepts that already exist sometimes. Its how you perfect things.

As for losing art style: I call serious motherfucking bullshit. Games that are "gray" are not art-less. There is nothing that says art has to have colour to be arty. That's a load of shit made up by people who know jack shit about art direction. The dull, washed out colours can give an emotional sense to the atmosphere. Just look at the brown and greys of Fallout 3 giving it the bleak and miserable look that a dystopia should have. Greyness is not a lack of art, it is a form of art design. Fuck, why doesn't anyone seem to get that?
 

GamerLuck

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Jul 13, 2009
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to be honnest, i really dont know what you mean by a "unique FPS"... I mean, arent they all basicly the same? theres something to shoot... shoot it. thats all there really is to it. an FPS can have a unique story, and if thats what you mean, then none of them stand out as unique anyomore.. its either space marines, WWII (WHEN THE F*ck WILL THEY STOMP WITH WWII?!?!?!), conflict in an unamed, suspiciously middle eastern or south american contry, or some variation of a the first two, or even all three. I actually consider portal an FPS (can feel the flaming coming for that one), seeing as you "shoot" the little portals out of a "gun", so thats prety original in my eyes. other then that, FPS's are basicly just on the RE-RELEASE-O-TRON, or more acurately, several of the machines, seeing as a slew of companies produce them..
 

egwidalin

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May 8, 2009
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FPS is a rather straight forward genre. You are a person on a team with a gun, kill the other guys. It is kinda flexible, but not really. Theres only so much uniqueness you can put into an fps game.
 

Cama Zots

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Jul 10, 2009
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Most games want to be like Halo, but Halo was sorta based off of Half Life and Doom.


There is no originality left in the world anyway. Our collective creative process is more like evolution.
 

NeutralDrow

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Mar 23, 2009
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xmetatr0nx said:
NeutralDrow said:
Uniqueness is overrated, and nearly impossible besides (especially by internet standards).
I dont know i want an FPS with nothing but slingshots...will my dream ever come true?
Only if it's on the Wii, and has slings as an unlockable weapon. I would buy that game in an instant.
 

Lyri

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Dec 8, 2008
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I never see any FPS as original, nothing really breaks the mould because at the end of it all you still have a gun, you're still shooting the evil guys.
The story changes between franchise and that's it.
 

olee12343

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Jun 23, 2009
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I don't think there ever was a "unique" FPS, except for maybe the first one ever made. With that said, there are FPSs that perfect a certain area that allows it to stand out from the crowd. Bioshock, for example, has one of the best storylines for a FPS. Others like COD4 or Halo, perfect the "FPS" game style, making them stand out.
 

gamer416

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May 7, 2009
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There are not going to be that many unique shooters right now because of the current gaming trend of realism. Maybe in a few years once we can pretty much simulate everything in a video game we could go back to creative and wacky games.
 

dragonnewby

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Mar 31, 2009
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Fightgarr said:
The FPS is not dead. The "original" FPSes people won't shut up about were the first FPSes. That's why they were original, only because they were the first. It doesn't mean they were good, it just means they did something first. In my opinion there is absolutely nothing wrong with improving on previously established concepts. Now that's not to say there aren't a lot of bland and bad games out there in the genre, its just that you need to improve on concepts that already exist sometimes. Its how you perfect things.

As for losing art style: I call serious motherfucking bullshit. Games that are "gray" are not art-less. There is nothing that says art has to have colour to be arty. That's a load of shit made up by people who know jack shit about art direction. The dull, washed out colours can give an emotional sense to the atmosphere. Just look at the brown and greys of Fallout 3 giving it the bleak and miserable look that a dystopia should have. Greyness is not a lack of art, it is a form of art design. Fuck, why doesn't anyone seem to get that?

I mean when it's so dark that you can't see shit like in gears of war. or where it doesn't fit. Example: GTA 4 all previous GTAs as I looked at screenshots where bright and colourful, this one, not so much.

And by unique, I mean originality. Lots of good games have a twist to them like braid, but that's a bad example because it's a platformer...