Poll: Is age of unique online FPSs over?

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Slayer_2

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Jul 28, 2008
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Mirror's wasn't meaant to be an FPS... sure that concept kinda piddled all over itself towards the end of the game when the developers seemingly forgot just what they had set out to produce, but at its core it was supposed to just be a running game, done in first person to strees the "realism" the game had to have to keep with current trends.
It's first-person and you can get a gun during any point in the story. Sure guns slow you down and usually are useless, but you can still use them.
 

Firenz

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Jul 16, 2009
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Slayer_2 said:
Also Cryostasis is a good one.
Really? I it's a bit different but I wouldn't recommend it to someone, definately not over Penumbra.

Online FPS will always have that speed that other online games miss (think of Betrayal in UT3). You can argue that the genre itself prohibits innovation and you would, to an extent, be correct. However the joy of FPS is that you know how the gameplay will work, and it's the game world that you immerse yourself in.
Ever played ARMA or OpFlash online? 50+ a side in tanks, planes, helicopters and on foot. Play that and then play UT3 or CS:S or TF2. Each brings a little bit of uniqueness to OFPS they may all look similarish (except ARMA and OpFlash which are, let's be honest, the same) and they all control in a similar way but the play styles and the feel of each game is different.
 

Slayer_2

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Really? I it's a bit different but I wouldn't recommend it to someone, definately not over Penumbra.
Never played Penumbra, but I loved Cryostasis, even when it got all weird with Chronos and all that. Also I believe it's indie, and I support the little guys.
 

edinflames

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Hmmm...well Left4Dead certainly is different from the norm.

Natural Selection 2 (if it ever gets released) will be unlike anything you have ever played before.

Battlefield Heroes is pretty innovative, especially in terms of business model.

STALKER and STALKER:Clear Sky were simply fantastic games, if buggy, that delivered a unique setting and style of play.

The above games are all examples of innovation within the genre. But while 'innovation' is good, 'originality' doesn't really exist (or matter), for example:
Quake:Live certainly isn't original but its got standard mechanics done to perfection - who needs this false concept of originality (and it is false, as everything is based on or influenced by something) when you can have pure unadulterated fun?
 

Neonbob

The Noble Nuker
Dec 22, 2008
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MaxTheReaper said:
Neonbob said:
Perhaps some of the shooters are losing a bit of originality, but if they're fun, who are we to complain, really?
That's exactly why I'm complaining.
They bore me.
If I were one to shed tears, they would bore me to tears.
But not to blood, so there's hope for you yet.
Illustrations of different mindsets, perhaps. I enjoy my mindless violence, so if a shooter provides that for me, I'm happy. Less chance of getting caught, almost as good as the real thing...yeah.
 

vanguard_anon

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Feb 11, 2009
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GamerLuck said:
its either space marines, WWII (WHEN THE F*ck WILL THEY STOMP WITH WWII?!?!?!), conflict in an unamed, suspiciously middle eastern or south american contry
To be fair, what's left. It's either history (WWII), future (space marines), or someplace on earth in the present time.

There is a new shooter based in the American old west (cowboys) that might be cool.
 

ChromeAlchemist

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Aug 21, 2008
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Why online FPSs? There will be unique FPS games, but online ones probably not so much.

Or if you want to be pedantic about it, there aren't any more unique games full stop.
 

TheMercenary

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Jul 22, 2009
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Wait, there was an age when they were unique?

Seriously, I'm only being partly sarcastic. I can't think of any really innovative or unique title.
 

Canadamus Prime

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Jun 17, 2009
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Was there ever an age of unique online FPSs? Admittedly I've never been into online FPSs or indeed FPSs period, but the few I have stumbled across all seemed pretty much the same; run around with big guns and kill things. Not much room for innovation there.
 

letsnoobtehpwns

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Dec 28, 2008
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How are Grand Theft Auto 4's graphics gray and gritty? How could you "barely make out anything in screenshots in gears of war 2"? Are you color blind? Team Fortress 2 isn't that original.

I spot another newcomer who is trying to fit in by spitting out cliches and showing off his love for The Orange Box (I get it, the cake is a lie and Team Fortress 2 is balanced, I don't care!).
 

Sacman

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May 15, 2008
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yes it died with the end of FPS RPGs like Deus Ex u know the ones that have game play that forms around the players specific skills not the other way around...
 

Danny Ocean

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Jun 28, 2008
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delta4062 said:
Cama Zots said:
Most games want to be like Halo, but Halo was sorta based off of Half Life and Doom.


There is no originality left in the world anyway. Our collective creative process is more like evolution.
Fail.
Don't say that.

If most games want to be like Halo? why do they use Call Of Duty's basica gunplay mechanics?(Crosshair fades when moving and when fired by the hip,Reliant on looking down the sight?)
That isn't Call of Duty's gunplay mechanic. It's just evolved from older games like Battlefield where the spread would increase dramatically for certain weapons. All they did was make the cross hairs disappear over a certain distance from the centre.

When people say "Be Like Halo" they mean "Be as Succesful as Halo.". To do that, most games need to be a generic franchise, with generic characters and the like. This way, people can relate to them more easily, and it requires less work from the writers.

Personally, I don't think you know what you want.
 

ElTigreSantiago

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letsnoobtehpwns said:
I spot another newcomer who is trying to fit in by spitting out cliches and showing off his love for The Orange Box
That may be true, and I certainly agree about Gears and GTA, but you can't honestly say that Team Fortress 2 isn't special compared to all the other shooters.

In Call of Duty, every kill is someone getting shot from some guy they didn't see, a grenade or a spazz. In most other games, it's all about luck and getting an advantage over the enemy.

Sure, I play Gears all the time, but I get mad because someone who just got the game five minutes ago can kill someone who has played both games, simply because of luck and how unbalanced the game is.

I never scream at the TV when I play Team Fortress 2.
 

fix-the-spade

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Feb 25, 2008
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dragonnewby said:
The last unqiue online FPS i saw was TF2.
I hope you realise TF2 is essentially a remake of Team Fortress Classic, which dates all the way back to Quake. Speaking of which, Quake would be about the time Shooters stopped diverging from one another. There would be another spike of Unique play around the Battlefield 1942 point but that's about it really.
 

the jellyman

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Jul 24, 2008
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GamerLuck" post="9.126230.2649784 said:
WWII (WHEN THE F*ck WILL THEY STOMP WITH WWII?!?!?!), quote]

Yeah, let's get it on and STOMP with WWII.
I hear he's great at darts.

In addition, I sense the Zero punctuation within you Gamerluck. You seem to have suspiciously similar ideas.