Poll: Is Bastion's ending better than Mass Effect 3's?

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DigitalAtlas

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Hagi said:
DigitalAtlas said:
What the ****.... What the ACTUAL ****.... Wow.

Okay. Normally people try to compare games that are at least vaguely similar. But an indie hack-n-slash with a cel-shaded art style being pressed up against a realistic and logical science fiction cover shooter RPG? Are you THAT bitter over ME3's ending you need to compare it to BASTION? What's next? We're going to compare it with the ending to Metroid Prime because we could choose how much we compl... Actually, that one works as far as the GR is concerned. While that was accidental, this is like comparing the ending of Super Mario Bros with Mass Effect 3.

Why? Because it wasn't JUST the choice. Bastion didn't have choices throughout the game, let alone ones that affected the entire story. Mass Effect had an ENTIRE SERIES to close on. It's not the same. At all.

I know you're new, but stick to comparing games that are similar. Like, if you wanted to compare The Witcher 2 (still not really...) to Mass Effect 3, I'd engage.

Also, should make the poll equate to the question your thread is asking.
Of course you can compare the two. It's easy as can be.

You take the feeling you had after being done with one game and compare it to the feeling you had after being done with another game.

It's a totally subjective comparison, but guess what the OP is asking for?

If that's not scientific enough for you then I direct you to the economic concept of opportunity cost [http://en.wikipedia.org/wiki/Opportunity_cost]. Using that we can even compare Mass Effect 3's ending to eating at a restaurant!

You can literally compare almost anything to almost everything else! And guess what our brains are constantly doing? With every choice we make we're comparing all kinds of crazy shit!
Despite how intelligently you put that, you missed the point ENTIRELY.
 

Hagi

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Apr 10, 2011
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DigitalAtlas said:
Hagi said:
DigitalAtlas said:
What the ****.... What the ACTUAL ****.... Wow.

Okay. Normally people try to compare games that are at least vaguely similar. But an indie hack-n-slash with a cel-shaded art style being pressed up against a realistic and logical science fiction cover shooter RPG? Are you THAT bitter over ME3's ending you need to compare it to BASTION? What's next? We're going to compare it with the ending to Metroid Prime because we could choose how much we compl... Actually, that one works as far as the GR is concerned. While that was accidental, this is like comparing the ending of Super Mario Bros with Mass Effect 3.

Why? Because it wasn't JUST the choice. Bastion didn't have choices throughout the game, let alone ones that affected the entire story. Mass Effect had an ENTIRE SERIES to close on. It's not the same. At all.

I know you're new, but stick to comparing games that are similar. Like, if you wanted to compare The Witcher 2 (still not really...) to Mass Effect 3, I'd engage.

Also, should make the poll equate to the question your thread is asking.
Of course you can compare the two. It's easy as can be.

You take the feeling you had after being done with one game and compare it to the feeling you had after being done with another game.

It's a totally subjective comparison, but guess what the OP is asking for?

If that's not scientific enough for you then I direct you to the economic concept of opportunity cost [http://en.wikipedia.org/wiki/Opportunity_cost]. Using that we can even compare Mass Effect 3's ending to eating at a restaurant!

You can literally compare almost anything to almost everything else! And guess what our brains are constantly doing? With every choice we make we're comparing all kinds of crazy shit!
Despite how intelligently you put that, you missed the point ENTIRELY.
I hit the point I wanted to make right on the head. It's not the point you wanted it to be, deal with it.

It's perfectly fine to compare whatever two games anyone wants. And all you're being is condescending with things like "I know you're new...".

If this guy wants to compare game A to game B even though you don't think they have that much in common then why the hell do you need to be such an ass about it and tell him he can't do whilst at the same time accusing him of ignorance, still being butthurt over ME3 and stupidity?

Let him have his thread about comparing whatever two games he wants, they quite obviously can be compared. If you don't like it then find another thread you do like...
 

DigitalAtlas

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Mar 31, 2011
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Hagi said:
DigitalAtlas said:
Hagi said:
DigitalAtlas said:
What the ****.... What the ACTUAL ****.... Wow.

Okay. Normally people try to compare games that are at least vaguely similar. But an indie hack-n-slash with a cel-shaded art style being pressed up against a realistic and logical science fiction cover shooter RPG? Are you THAT bitter over ME3's ending you need to compare it to BASTION? What's next? We're going to compare it with the ending to Metroid Prime because we could choose how much we compl... Actually, that one works as far as the GR is concerned. While that was accidental, this is like comparing the ending of Super Mario Bros with Mass Effect 3.

Why? Because it wasn't JUST the choice. Bastion didn't have choices throughout the game, let alone ones that affected the entire story. Mass Effect had an ENTIRE SERIES to close on. It's not the same. At all.

I know you're new, but stick to comparing games that are similar. Like, if you wanted to compare The Witcher 2 (still not really...) to Mass Effect 3, I'd engage.

Also, should make the poll equate to the question your thread is asking.
Of course you can compare the two. It's easy as can be.

You take the feeling you had after being done with one game and compare it to the feeling you had after being done with another game.

It's a totally subjective comparison, but guess what the OP is asking for?

If that's not scientific enough for you then I direct you to the economic concept of opportunity cost [http://en.wikipedia.org/wiki/Opportunity_cost]. Using that we can even compare Mass Effect 3's ending to eating at a restaurant!

You can literally compare almost anything to almost everything else! And guess what our brains are constantly doing? With every choice we make we're comparing all kinds of crazy shit!
Despite how intelligently you put that, you missed the point ENTIRELY.
I hit the point I wanted to make right on the head. It's not the point you wanted it to be, deal with it.

It's perfectly fine to compare whatever two games anyone wants. And all you're being is condescending with things like "I know you're new...".

If this guy wants to compare game A to game B even though you don't think they have that much in common then why the hell do you need to be such an ass about it and tell him he can't do whilst at the same time accusing him of ignorance, still being butthurt over ME3 and stupidity?

Let him have his thread about comparing whatever two games he wants, they quite obviously can be compared. If you don't like it then find another thread you do like...
>Says "don't enter a thread you disagree with"
>Internet

You want to play the strawman way of debate and just start rousing points that aren't connected to another's at all? Fine, let's play that way. Let the fallacies begin!
 

I.Muir

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Jun 26, 2008
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What mass effect 3s ending seemed to be for me was sheer laziness
A ditch effort to seem meaningful without having put any real effort in considering how to do so when all people wanted was a good end to an otherwise good game. A simple end like they might have otherwise done. Any ending like they were attempting to achieve would have annoyed people but they also failed to really deliver either. You know wut im saiyin.
Maybe even this craps easily worth $20

That aside Bastion doesn't score many points for not cutting corners but it's simplicity was well done. I enjoyed the endings because it made sense for me and I chose the setting sail because logically ending one can only lead to death or ending two.
 

TheMann

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Jul 13, 2010
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Well, I admit that I have never played Mass Effect, so I can't have a comparative opinion but I will say that the end of Bastion was one of the emotionally powerful experiences I had in a game. It's in the top 10 at least. Especially when,
if you choose to save Zulf, you're left with no weapons or defense and your movement is slowed significantly. You carry him over your shoulder and walk a gauntlet of people still shooting the hell out of you. The music changes to Zulf's Theme, the lyrics of which basically amount to him believing that he is about to die. Finally you stop being attacked and the rest of the Ura just watch as you crawl to safety. The last guy shooting at you even gets cut down by his own commander. It's even more poignant by the fact that you almost get killed in order to save the life of a man who was trying to destroy what you'd been working towards the entire game.
I was damn near in tears and I freely admit it. Manly, manly tears.
 

Foggen

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Mar 23, 2010
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I treasured the choices I found in both games because I found myself thinking about them in the same way.
Bastion Spoiler:
I activated the Bastion because so many lives had been destroyed by such foolishness, and because I'd been forced to kill so many Ura in the desperate hope of saving everyone. I hated to abandon my relationship with Rucks and Zia, but I couldn't abandon all those lives, all I'd fought for, if there was any hope of saving them.
Mass Effect Spoiler:
In Mass Effect I activated Synthesis because it was the only option that would save everyone. Destroying the Reapers was unacceptable because I would not sacrifice EDI and the Geth to save myself. Controlling the Reapers seemed like a dangerous idea, and it meant arrogating their power for myself as I enslaved another race. Synthesis saves everyone, improves everyone (notice how well Joker moves?), and even redeems the trillions of lives that in some way still live within the reapers. It was the only chance to save everyone and I took it without hesitation.
 

GloatingSwine

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Nov 10, 2007
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Given that being slapped in the face with a live trout is better than the ending of Mass Effect 3, this isn't even a question.
 

DioWallachia

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Sep 9, 2011
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DigitalAtlas said:
Tornik said:
The Madman said:
I haven't played Mass Effect 3 yet, but yeah, Bastion really did have a fantastic ending. Normally I hate those sorts of endings where you're just given a few options and told to choose (Think Deus Ex: Human Revolution if you haven't played Bastion) but the way which Bastion handles it is just really good and the build-up to that moment was superb. It was a genuinely emotional moment. Masterly done!
The Deus Ex analogue is an excellent point. Those choices felt like they were kind of dumped on you with now warning. No real repercussion to them either, given the ability to save immediately before choosing them.
Indeed. I should've used this comparison.

Also, because of the person above us's post, can you put a spoiler warning on the thread? Much appreciated.

annnnnd now you can post without double posting.
I think you cant use DE:HR because...for starters, its a prequel, so EVERYTHING will fit into the grand scheme of....

[spoilers] Bob Page and The Illuminati. No matter what you do, all your desitions have been already predicted by the people who pull the strings, so you didnt have a choice to begin with. [spoilers]

Now if ME series actually had some lvl of foreshadowing on what the fuck was going to be in the endings, THEN we can compare DE:HR with ME3