Poll: Is Dragon Age 2 a bad game?

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Blobpie

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May 20, 2009
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The only thing that is wrong with DA 2 is the fact that every dungeon looked the same...
 

Gordon_4_v1legacy

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Aug 22, 2010
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Shepard said:
Sonic Doctor said:
Shepard said:
I love it. But it has flaws, like the locations you travel to. All 4 of them.
4?????
First off I don't count Kirkwall as one location.
Main places:

Hightown
Lowtown
Darktown
The Docks
The Gallows
Sundermount
The Wounded Coast
The Bone Pit
The Deep Roads

Sub-places:

The Hanged Man
The Blooming Rose
Viscount's Keep
The Chantry
The Arishok's area at the Docks
Under the Docks
The Templar/Circle area near the end.

Main houses:

Hawk's Lowtown house
Hawk's Hightown mansion
Merrill's house
Fenris's mansion

The dungeon/instance skins:
4 different caves
2 side section areas of the Wounded Coast
5 house types 3 Hightown, one Lowtown, one docks.
1 Docks instance
1 central alleyway
1 Darktown instance.
1 warehouse

If you just count the main places, yes there are just 9 locations. But once the rest is added there is a lot of stuff to see. Yeah it was bad that they had few dungeon/instance areas, but it wasn't that bad. For me it was enough that it didn't bother me. If it was just 4 dungeon/instances, I would have been pissed, but 15 with some clever placements of blocks to change paths was good enough for such a rushed game.

Besides, what people seem to forget is that this game wasn't meant to be of the same size scale when it comes to land and places. Dragon Age: Origins dealt with an entire country/continent, Feraldan. DA 2 only dealt with a small area of Thedas, and that small area was a small city-state section(Kirkwall and the surrounding area)of the Free Marches. So logically, one would expect that the game wouldn't have a vast amount of places to go.

For me the game was just the right size and length. I got 50 hours at least out of my first play-through and after I find the time to start and finish Mass Effect 2, I will go back and play-through at least twice more to go through it as a warrior and then a rogue.
Yeah, 4 was a joke. A bigger variety would have been better, you can't deny that. I understand it's taking place in a smaller area, but why do all bad guys decide to stay in similar looking cave?
Maybe the new groups move in as you kill the old ones :p
 

Joos

Golden pantaloon.
Dec 19, 2007
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On its own, its not a bad game per se, put in comparison to its predecessor, its mediocre at best.

A sequel is supposed to make things better and rough out the kinks of the first iteration, not make things bland.