Dys post=18.73799.811984 said:
I would call foul when video games are compared to TV, because video games are
1.) Heavily censored, with no possible adult rating (I'm australian)
2.) Thought provoking, even the most basic of fighters requires you to plan out and think about your next move, learn combos etc
3.) because video games are user controlled and take a lot more effort to play (compared to watching tv) and always involved fictional characters it remains a lot more detached than tv, Reality videogames wouldn't work. Video games, while they are able to have a villanous protagonist, still fail to have the influence of tv. More people emulate Paris Hilton than Nikko Belic, and its no coincidence, the very nature of niko makes him hard to impersonate, children are not encouraged to play his games (in fact young girls have little interest, so 50% are disenterested straight off generally), compared to the B list celebrities and reality heroes who are celebrated among kids.
Just all round is an unfair comparison imo.
I'm not an anti-game sort of person, but I really have to take issue with this.
1. Many video games are oriented around near-constant violence; the formula of most games is that you enter an area, kill everyone there, maybe watch a cutscene, and move on to the next area. Additionally, the violence in video games is much bloodier and more visceral while simultaneously less emphasized, emotional, and negative than it is on television.
2. While it could be argued in that fashion that video games are "thought provoking," you really can't argue that the majority of video games promote deep cultural or social thought.
3. Because the user controls at least one character on the screen, there is great encouragement for the player to identify with that character. In that way, any antisocial or unpalatable messages encouraged by the game are encouraged more than they are on television.
Obviously, playing video games isn't going to turn the average person into a killer, but gamers seem very willing to bury their heads in the sand and completely ignore the possibility that video games have any adverse psychological or social effects, and that seems like a very dangerous and ill-advised orientation to me. Like it or not, video games and television are comparable in many ways in psychological terms.