Poll: Is there a "Right Way" to play D&D

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Michael Hirst

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May 18, 2011
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There is not RIGHT way really. Each campaign tends to set its own balance between the 2. We ran a D20 modern campaign once based around investigating murders which was 90% social based with only a few combat segments, was really interesting because the DM had put a lot of thought into it all.
 

Firefly9007

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Feb 10, 2010
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For the most part, I think there is no wrong way to play. With one major exception.

I've been playing in a game for awhile now that is very strictly RP only, to the point that we rarely even make skill checks. Games with little or no combat can be fun sometimes, but if I've been playing for 2 hours and no one has rolled a die for any reason period, something is wrong. Not to say that those types of games can't be fun too, its just not D&D.
 

Fbuh

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Feb 3, 2009
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THe beauty of D&D is that any game can be customized dependign on your likes. In our games, we often ditched a lot of the hardcore rules that were so dependant on stats. We solved a lot of our problems in-game with the roll of a D20, so that our campaigns were more like a Lord fo teh Rings version of craps. My point is, the whole idea of D&D is revolves around playing how you want.
 

sir.rutthed

Stormfather take you!
Nov 10, 2009
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Firefly9007 said:
For the most part, I think there is no wrong way to play. With one major exception.

I've been playing in a game for awhile now that is very strictly RP only, to the point that we rarely even make skill checks. Games with little or no combat can be fun sometimes, but if I've been playing for 2 hours and no one has rolled a die for any reason period, something is wrong. Not to say that those types of games can't be fun too, its just not D&D.
It can be fun when you have sessions like that, but not if the whole campaign is. Even then, it has to be RP about something interesting and that's on the GM. I've had a session or two like that in my game and in games that I've played, and they've been great breaks between face smashing sessions.

OT: I chose a combo, for the above reasons. All combat is just as boring as all RP.
 

castlewise

Lord Fancypants
Jul 18, 2010
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There isn't a right way, but there are wrong ways. You can tell if you are doing it wrong because your players wont be having fun.
 

GlorySeeker

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Oct 6, 2010
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As long as the Players are having fun, youre doing it right. I prefer slightly more RP than combat, but solid RPing takes time to get to know the players, and be comfy with each other. but no. Theres no right way to play it. That notion just seems silly.

And if you wanted, you could show him the various other methods of XP gain.=p
 

s0p0g

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Aug 24, 2009
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d&d is for combat
i mean, srsly, looak at all them feats and prestige classes and shit - they are mostly build to kick something's ass goodbye
and no, i do not say you cannot roleplay d&d - you can, with the right players - but it certainly is tailored for combat

for roleplaying, there is Shadowrun, Vampire, and the Dark Eye (3rd edition, preferably ^^ )
 

Mordekaien

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Sep 3, 2010
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Play the way you like. If you don't wanna fight, don't fight, let the others do the killing. My mage rarely fights, but we have a fair GM who knows what each of us likes, so we don't have problems with that. Mainly, I find fighting as the only viable option pretty dull, because then we are just comparing numbers- And for most part whacking things with big chunk of iron is not always the best solution.

On the other hand, whats better way to open up diplomacy as conjuring a ring of fire around your opponents, that tightens up every round... thats like instant +20 to intimidate.
 

Nick Angelici

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Feb 14, 2010
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your friend is a munshkin, I misspelled that word, but basically, someone who plays for experience and wants to min max as much as possible, which is not fun, DnD is about roleplaying FIRST, combat SECOND.
 

DAAANtheMAAAN

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Sep 5, 2011
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greenflash said:
Me and a friend of mine have been having an argument that goes a bit like this:
Friend:Your character is stupid.
Me: Why is it stupid?
Friend: Because you only have noncombat spells and used all your skill points on Diplomacy and other synergy skills that effect it.
Me: You can play the game with out combat, you know.
Friend: But that's the entire point.
Me: Well it's a role-playing game and my character douse not like combat.
Friend: But you can't get an Exp if you don't fight anything.
Me: You can get role-playing Exp.
Friend: But you can't just live off Exp that would be stupid.

So what do you think?
I don't like the way your friend thinks. Nonetheless, there is no right way to play.

Like I assume you are, my character (Wizard) was the only, THE ONLY voice of diplomacy and reasonable thought in a group full of fighters and barbarians. While they min-maxed, I put my skills into diplomacy, bluff and other skills like it. They didn't laugh at me for it, the just wondered how I managed to still outclass them with only a few self-made magic items, AND convince people to do things without using an Intimidate check!

That being said, I've always preferred role-playing over combat in D&D. I always enjoy a good challenging battle, but I enjoy finding ways around it even more.
 

ace_of_something

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Sep 19, 2008
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I've played with groups who hammer out nothing but 'kick in the door' kill everything style. I've played with groups that won't have a combat for 3 sessions. Personally I like it to be about 3/4 combat with 1/4 roleplay. (You can roleplay in combat)

Anyway, yeah, there is no 'right way' the 'right way' is the way you and your fellow players enjoy
 

Zantos

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Jan 5, 2011
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There is definitely a right way to play D&D. Are you having fun? If so you're playing it right. Personally I tend to play morons with big swords, but that's just because I like the role-playing part.
 

easternflame

Cosmic Rays of Undeadly Fire
Nov 2, 2010
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I think there is no right way for a simple reason, D&D is about playing how you want to play it. Noone can tell you any different.