First of all, critics and reviewer serve the same purpose and so are the same thing. Secondly, because their feedback is based on their opinions of whatever they've experienced, there is no possible way for them to be "unbiased" or "objective." The very definition of an opinion is a subjective feeling about a certain subject.Grouchy Imp said:He's not a reviewer, he's a critic. A reviewer will take a balanced look at a game and deliver an unbiased report. A critic will examine a game and pick up on all its flaws, glossing over the good and emphasizing the bad.
Yahtzee exaggerates for comic effect, but he's pretty on the ball when it comes to finding a game's weak spots.
I'll give you that he didn't discuss the graphics (though since graphics are really not an essential aspect of a game I'm not sure what point you're making) but I seem to recall him harping on about the game play and story quite a bit. His complaints were, IIRC, about the puzzles taking a backseat to the story more often than he was comfortable, the connecting sequences not really having any challenging gameplay to speak of other than "search this room for the wall you have to portal to and then continue" and the actual gameplay itself being much too easy.DragonLord Seth said:Nope, not one tiny bit. Ever since he just did a fanboy rant for Portal 2 (he didn't review the story, graphics, gameplay or anything), I go to his reviews for teh lulz.
Actually there is a right or wrong answer, and he knows what it is, he can't be both a character and honest, unless all you are is a character, but then he'd be fictional.erttheking said:This is something I have been thinking about for some time now, Yahtzee has stated to hate a lot of games and when I try to remember it all I recall him hating, third person shooters, first person shooters, real time strategies, RPGs JRPGs and just about everything the Wii churned out, and that's just off of the top of my head. I've seen a couple of people say that he's in character during his reveiws while others say they're his honest opinion and frankly I'm a little lost here. If he is in character I can't help but notice that he practically never breaks it on this website and quite a few people has begun to despise him. On the other hand if he isn't in character it's rather jarring that he honestly hates so many of the games out there and truly beleives them to be bland and unoriginal.
I get the feeling there is no right or wrong anwser to this so what do you think?
It might be a bit of a slippery slope, but one I think is worth traversing. Maybe I'm coloured by my prejudices, but to me things like Tracey Emin's unmade bed are not art. When I think 'art' I think of Constable. Shakespeare. Donne. Anyone can produce works that provoke feelings. What artistry is is the ability to not only provoke feelings but thoughts, and not just 'WTF is that?'. If Hirst wants to chuck a shark into formaldehyde that's his business, but there's no way in hell he's ever going to convince me that it's in any way deep/meaningful.Xirema said:It's a bit of a slippery slope when we're trying to draw lines between what is art and what isn't. Doom is Art. I don't necessarily appreciate it myself, or appreciate its aesthetic, or even think it's fun (I don't) but it's become clear to me that there are people who do, and I can't declare something "not to be art" simply because I don't personally appreciate it. Twilight is art. Stupid, poorly written, misogynistic, and immature Art, but Art nonetheless.Grouchy Imp said:And you're automatically assuming that games are art. Not only art, but Art. Don't confuse 'a medium through which artistic merit can be portrayed' with 'a medium through which artistic merit is always portrayed'. Doom is not art. Descent is not art. Rise of the Triads is not art. Whatever happened to the days when games could get by just by being damn good fun?
As to the more pertinent issue, there's a reason games used to be able to get by only on being fun: because that's all they could have. Video games have been limited by the technology that produced them, just in the same way that books struggled before movable type and movies struggled before we made affordable video camera technology. In the same way, video games were very limited before we produced the first +Mhz processor, or the first MB ram cards. Old games weren't well regarded on their own merits, they were well regarded because there wasn't anything better. Except that for the more artistically inclined, there were better things: actual movies and books and such.
I dunno, that "time freezing bug" in Fable I was a hell of a lot of fun to exploit. It, and the fact that the mana shield was so blatantly broken that it alone had a huge impact on how the game was played, probably had a net effect of increasing the replay value of that game by a factor of 2 or more. =DLilani said:Sure there are certain things they are expected to report on that can be addressed in an objective manner, such as bugs, poor writing, poor voice acting, etc. Those are things that are universally disliked. No one in their right mind would argue of the merit of those problems.
There is no such thing as an unbiased report. There is also no difference between a critic and a reviewer in real terms.Grouchy Imp said:He's not a reviewer, he's a critic. A reviewer will take a balanced look at a game and deliver an unbiased report. A critic will examine a game and pick up on all its flaws, glossing over the good and emphasizing the bad.
Yahtzee exaggerates for comic effect, but he's pretty on the ball when it comes to finding a game's weak spots.