I would say that the game industry is one of the few places capitalism works well. Publishers put prices on games that people are willing to pay and if those games are bad the consumer has a viable way of recouping some of the expenditure with the used game market which in turn effects future sales and leads to retailers reducing prices to ones more relevant to the games quality.
Now, take out the trade-in option then you have yet another market designed for exploiting customers.
Also, this is one of the industries that have a consumer base that, for the most part, do their homework before buying.
The thing I find interesting is that an industry where a lot of the consumers are complaining about prices being too high, is also one where consumers want digital distribution to take over. Sure prices will drop a little, but we will have no way to recoupe anything on a bad purchase as the trade-in market will have died.
Of course, as a primarily PC gamer, I have lived with the reality of this for a while now.
Now, take out the trade-in option then you have yet another market designed for exploiting customers.
Also, this is one of the industries that have a consumer base that, for the most part, do their homework before buying.
The thing I find interesting is that an industry where a lot of the consumers are complaining about prices being too high, is also one where consumers want digital distribution to take over. Sure prices will drop a little, but we will have no way to recoupe anything on a bad purchase as the trade-in market will have died.
Of course, as a primarily PC gamer, I have lived with the reality of this for a while now.