Oddly that decision you make has no bearing at all in the overall scheme in the game. You either introduce yourself, or not. It doesn't reduce your chance with Shizune or increase your chance with Hanako.AC10 said:I can agree that the actions have a lot of weight for how subtle they seem, but I do feel they are, in general at least, relevant to what kind of character he is. If you chose to have Hisao introduce himself to the class it could be considered that he is a somewhat extroverted person. If you chose to have him not he could be considered more introverted. Subsequently, Hanako and Lilly are more comfortable with the slower paced introverted type whereas Shizune really admires go-getters. Stuff like that.Baneat said:More than slightly, but yes. Hisao's meant to be a character you explore in the same way you explore the characters of the girls you choose. I think the decisions have an unreasonable amount of weight behind them, but the level of control you actually have over Hisao is very very small, especially if you've looked at the KS game-flowchart. The actions have so much weight simply because designing a more complicated choice-set into the game would greatly increase the amount of time spent making the story, and trying to 100% would be tedious since every choice would mean less, but you'd have to run through many similar paths to achieve the completion.Nile McMorrow said:Rather than the character himself seeing as rather than dictating who he is, we just help him make some critical decisions that slightly influence his character. What do you guys think?
I haven't read Twilight, but Hisao seems to fit Bella's role. Quite a dull character that acts as a conduit to play vicariously. I notice that when they drop little characterisations that allow people to empathise with him. They're all pretty vague and horoscope-y, so they tend to fit almost anyone.