I've kept up with the entire series since day one, and KHI is still my favourite. I remember really enjoying KHII at the time but when I re-played it a few years later, I discovered something about it that I can never forgive it for. And no, I'm not referring to the terrible one-button quicktime event boss battles. And not the laughably ridiculous identity crisis that they had for a story. Oh God no. I'm referring to the maiming... the butchering of Hollow Godforsaken Bastion.
I recommend you escort all children out of the vicinity. Things are about to get vulgar.
...I've been needing to say that since I was fourteen. I... I need a minute.
*deep breaths*
...Ok. In all seriousness, I actually do despise how they treated Hollow Bastion in KHII (and later in BBS). There was that one badass moment where it was basically you versus a million heartless but it's the most insultingly reaction command heavy fight in the game. In fact, that's what ruins KHII - the reaction commands. Although the combat system was more refined, it didn't mean a damn thing when it came to the bosses (particularly the early ones) with the over reliance on the triangle button. That's what makes KHI the more enjoyable game to play. The story in both games were terrible, but in KHI it was terrible in a charmingly childish way. And at least straightforward. KHII was just stupid.
So yeah, my vote goes to KHI. May Hollow Bastion rest in the depths of Hell.
My opinion of the other games, while I'm at it:
I recommend you escort all children out of the vicinity. Things are about to get vulgar.
Ok, let's get one goddamned thing straight here. Hollow G. Bastion is... WAS (sniff) the most badass, alpha-as-fuck stage in any videogame anywhere. NO EXCEPTIONS. I mean look at this shit. LOOK AT IT. [http://kingdomhearts.neoseeker.com/w/i/kingdomhearts/1/10/Hollow_Bastion.jpg] It's a twisted, deformed castle of hooks and floating elevators and giant hearts and shit, standing on top of another twisted, deformed castle of hooks and floating elavators and giant hearts and shit bound in spikey-ass ice. SURROUNDED BY WATERFALLS AND I DUNNO WHAT ELSE. And if you put your ear close to the screen you can actually faintly hear the castle whispering "I AM GOING TO FUCKING MURDER YOU AND EVERYONE YOU LOVE AND ENJOY EVERY RAPTUROUS SECOND YOU *****."
Now you may bring up the awkward level design, and something about a stupid heart puzzle on the first floor. Well, you're exactly right of course, but SHUT UP. To prove why your facts don't mean shit, let's list off a bunch of better facts that kick your facts' arses.
- What happens when your weapon is lost, your friends abandon you and all hope is lost? Give up...? HAHA fuckno. You recruit the help of a goddamned monster who tore and shred his way through space and time through sheer fucking willpower, grab a sharp stick, and assault the twisty deformed castle anyway.
- You have to try not to be killed by these monstrous motherfuckers.
- SLAY A DRAGON [http://images.wikia.com/kingdomhearts/images/archive/a/a3/20110807090530!Dragon_BBS.png]
- Kill evil Riku. Twice. Except, the second time, he's possessed by THE SEEKER OF DARKNESS (whatever the fuck that means), possess a soul stealing keyblade and can stab you like a million times in two seconds flat when he starts getting bored - and there's no weak ass "reaction commands" to save you here, you fucking pathetic dweeb. Oh and you somehow won...? Well, good for you because SORA DIES ANYWAY.
- When you revisit the level (because you DIED the first time you were here, you loser) you have to fight a giant behemoth who shoots lightning from his goddamned horn [http://i2.ytimg.com/vi/9cN5BnGnD7Y/hqdefault.jpg].
It was all so beautiful. So what happened in KHII? Heh. Well, I'll tell you what happened.
Oh, I'll goddamned tell you what happened.
[a href="http://images4.wikia.nocookie.net/__cb20100929034426/kingdomhearts/images/3/34/Radiant_Garden_Logo_KHBBS.png"]THIS[/a].
[a href="http://www.khwiki.net/images/thumb/8/82/Gullwings_KHII.png/350px-Gullwings_KHII.png"]FUCKING[/a].
[a href="http://images4.fanpop.com/image/photos/18900000/Hollow-Bastion-kingdom-hearts-2-18928227-700-525.jpg"]HAPPENED[/a].
I mean... you maniacs. You... killed it. "Radiant Garden"...? That doesn't sound terrifying... that sounds pleasant.
And happy.
No. NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. I HATE YOU SQUARE I HATE YOU KHII I HATE YOU I HATE YOU ARRRGGGHHH
Now you may bring up the awkward level design, and something about a stupid heart puzzle on the first floor. Well, you're exactly right of course, but SHUT UP. To prove why your facts don't mean shit, let's list off a bunch of better facts that kick your facts' arses.
- What happens when your weapon is lost, your friends abandon you and all hope is lost? Give up...? HAHA fuckno. You recruit the help of a goddamned monster who tore and shred his way through space and time through sheer fucking willpower, grab a sharp stick, and assault the twisty deformed castle anyway.
- You have to try not to be killed by these monstrous motherfuckers.
- SLAY A DRAGON [http://images.wikia.com/kingdomhearts/images/archive/a/a3/20110807090530!Dragon_BBS.png]
- Kill evil Riku. Twice. Except, the second time, he's possessed by THE SEEKER OF DARKNESS (whatever the fuck that means), possess a soul stealing keyblade and can stab you like a million times in two seconds flat when he starts getting bored - and there's no weak ass "reaction commands" to save you here, you fucking pathetic dweeb. Oh and you somehow won...? Well, good for you because SORA DIES ANYWAY.
- When you revisit the level (because you DIED the first time you were here, you loser) you have to fight a giant behemoth who shoots lightning from his goddamned horn [http://i2.ytimg.com/vi/9cN5BnGnD7Y/hqdefault.jpg].
It was all so beautiful. So what happened in KHII? Heh. Well, I'll tell you what happened.
Oh, I'll goddamned tell you what happened.
[a href="http://images4.wikia.nocookie.net/__cb20100929034426/kingdomhearts/images/3/34/Radiant_Garden_Logo_KHBBS.png"]THIS[/a].
[a href="http://www.khwiki.net/images/thumb/8/82/Gullwings_KHII.png/350px-Gullwings_KHII.png"]FUCKING[/a].
[a href="http://images4.fanpop.com/image/photos/18900000/Hollow-Bastion-kingdom-hearts-2-18928227-700-525.jpg"]HAPPENED[/a].
I mean... you maniacs. You... killed it. "Radiant Garden"...? That doesn't sound terrifying... that sounds pleasant.
And happy.
No. NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. I HATE YOU SQUARE I HATE YOU KHII I HATE YOU I HATE YOU ARRRGGGHHH
*deep breaths*
...Ok. In all seriousness, I actually do despise how they treated Hollow Bastion in KHII (and later in BBS). There was that one badass moment where it was basically you versus a million heartless but it's the most insultingly reaction command heavy fight in the game. In fact, that's what ruins KHII - the reaction commands. Although the combat system was more refined, it didn't mean a damn thing when it came to the bosses (particularly the early ones) with the over reliance on the triangle button. That's what makes KHI the more enjoyable game to play. The story in both games were terrible, but in KHI it was terrible in a charmingly childish way. And at least straightforward. KHII was just stupid.
So yeah, my vote goes to KHI. May Hollow Bastion rest in the depths of Hell.
My opinion of the other games, while I'm at it:
KH:COM - Pretty good. I liked the combat once I got used to it, and it's the only KH game so far that has a genuinely good story in my opinion.
KH:358/2 Days - Terrible, in nearly every way. Combat is ridiculously tedious, due to flawed enemy AI (play through Wonderland, you'll see what I mean), and the story is so static that it may as well be a vegetable hooked up to life support. The narrative isn't all that terrible, and I sorta liked the levelling up system. But jesus, it's a difficult game to play.
KH:BBS - Very overrated in my opinion. A good game, but overrated. Playing the game through once is enjoyable, but you have to play through three bloody times with (what I saw as) minor differences in order to see everything, and get the true ending. Also "Radiant Garden" was in this game, which continues to make me sick. Not bad overall however.
KH:Coded - I liked this one. The gameplay was the same as BBS, except better because you could use more interesting abilities. Story was crap, and the whole thing felt unnecessary, but I'd play it again nonetheless.
KH:3D - Good, but I wasn't a fan of the wall bouncing system thing. Everything else about gameplay was solid enough - and it was even bold enough to MOVE THE DAMN STORY FORWARD. Although you technically play through the game twice (once as Sora and Riku each) the game forces you to switch between each throughout the game, which keeps it fresh. BBS would have been a lot better if it was like this too.
KH:358/2 Days - Terrible, in nearly every way. Combat is ridiculously tedious, due to flawed enemy AI (play through Wonderland, you'll see what I mean), and the story is so static that it may as well be a vegetable hooked up to life support. The narrative isn't all that terrible, and I sorta liked the levelling up system. But jesus, it's a difficult game to play.
KH:BBS - Very overrated in my opinion. A good game, but overrated. Playing the game through once is enjoyable, but you have to play through three bloody times with (what I saw as) minor differences in order to see everything, and get the true ending. Also "Radiant Garden" was in this game, which continues to make me sick. Not bad overall however.
KH:Coded - I liked this one. The gameplay was the same as BBS, except better because you could use more interesting abilities. Story was crap, and the whole thing felt unnecessary, but I'd play it again nonetheless.
KH:3D - Good, but I wasn't a fan of the wall bouncing system thing. Everything else about gameplay was solid enough - and it was even bold enough to MOVE THE DAMN STORY FORWARD. Although you technically play through the game twice (once as Sora and Riku each) the game forces you to switch between each throughout the game, which keeps it fresh. BBS would have been a lot better if it was like this too.