What if the player character had a set personality? Cloud Strife could only be so much of a "fictional representation" of the player, as he had a set personality, goals, and interests.Flames66 said:For me, it would have a negative affect unless it didn't involve the player character. This is not because I hate gays or anything like that, it's because I am not gay and I would not be able to play as a character who is. My character in a game is a fictional representation of me so I have in the past stopped playing a game because the main character does something I would not do myself. It just breaks the immersion for me.
Consider for a moment how the "other side" feels. Forced romance with girls is just as awkward as you'd find forced romance with a man.Casual Shinji said:I'll be honest and say it would be huge elephant in the room for me personally. But that's because almost evey game forces a romance on you. And I'd just feel much less disconnected to the character if he had a romance with a girl than if he had one with a guy.
But if you told me that Mario or Abe was gay, I wouldn't give a toss since they're characters who never have forced romances.
I know,....but what can I say? I have no rebuttal for this AT ALL.thirdsonsaburo said:Consider for a moment how the "other side" feels. Forced romance with girls is just as awkward as you'd find forced romance with a man.Casual Shinji said:I'll be honest and say it would be huge elephant in the room for me personally. But that's because almost evey game forces a romance on you. And I'd just feel much less disconnected to the character if he had a romance with a girl than if he had one with a guy.
But if you told me that Mario or Abe was gay, I wouldn't give a toss since they're characters who never have forced romances.
Only if the homosexuality adds something interesting to the game. Gears of War, no story or characters to begin with, just gameplay, so homosexuality would be irrelevant.thirdsonsaburo said:Would prominent gay relationships/characters in a gay have an effect on whether or not you would buy/enjoy the game? How would you react to something like that?
I've always wondered about how other gamers feel on the subject, especially considering the recent discussion about Mass Effect 2, and now I feel compelled to ask in the form of a hypothetical situation. Bear with me.
Say that there was a game that was very technically solid. For the sake of this example, a third-person shooter, similar to Gears of War, with very solid and enjoyable single-player and multiplayer modes. In every technical aspect, it's guaranteed success. But in addition to being a promising game in terms of play, it has a homosexual main character. Not an ambiguously gay one. Not a humorous side-character or an obvious antagonist: a gay main character. Would this aspect make you want to play the game more or less? Would it even matter?
What if it was an even more character/story-driven game, like an RPG, or an action-adventure game? Especially if there was a set main character with a personality and a backstory, rather than the variable leads of Fable II and Dragon Age: Origins, whose sexuality and gender are of the player's choosing. Would it matter there?
I'm genuinely curious. Please share your thoughts on the matter!
So a game can only feature something that's not mainstream if it doesn't "add" to the gameplay in a new way? Would you say that about having a female protagonist rather than a male one, or having a game set in one setting rather than another?Only if the homosexuality adds something interesting to the game. Gears of War, no story or characters to begin with, just gameplay, so homosexuality would be irrelevant.
In a character/story-driven game, it'd need to use the homosexuality to drive events/interactions, or else it wouldn't add any interest. In most game plots, the hetero guy ends up having to chase after his girlfriend. If it was a gay guy chasing his boyfriend...it wouldn't actually have changed anything.
A more interesting development would be character conflicts over the homosexuality. Like a team member leaving you upon discovery of their leader's homosexuality. Or the heroine finding herself abandoned when her husband admits to himself that he's been gay all along. These are interesting stories with interesting outcomes...but can they fit into a /game/?
Sexual preference is largely unrelated to game play, which is at the heart of what makes games...well, games. I don't think that the genre is really equipped to explore these scenarios, at least not yet. I'm sure some of you have read the gaming news articles (maybe it was even on Escapist) talking about how games may be held back from interesting directions of evolution by the requirement of being "fun".