Poll: Magic the gathering: VG&Pref

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RJ 17

The Sound of Silence
Nov 27, 2011
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Elamdri said:
RJ 17 said:
:3 You know what I've always thought they should revisit? Slivers. I loved those crazy little bastards.
**** yes.
:p Seriously, the only deck I've had that incorporated all 5 colors was my Sliver deck. Those things just got ridiculously out of hand once you got them going.
 

Luke3184

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Jun 4, 2011
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I tend to play blue and black or green and white.

Although black and white is a hell of a lot of fun.
 

RedEyesBlackGamer

The Killjoy Detective returns!
Jan 23, 2011
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Capitano Segnaposto said:
RedEyesBlackGamer said:
Elamdri said:
I don't see that being all that good. It is being severely over-hyped. Most of the time, it is just going to be an Explore [http://gatherer.wizards.com/pages/card/Details.aspx?multiverseid=201578], other times it is dead in your hand.
OP: MGO Online has way more cards, you play against actual people, it can be a serious monetary investment. I've heard that it is inexpensive for occasional, casual play.
DoTP is a great way to get re/introduced to the game, but has limited play value as all the decks are pre-made and AI opponents can only do so much.
I just started playing two months ago, but I find myself drawn toward Red. Super-aggressive- Bolt-to-the-face-happy-fun-time seems like a good way to play.
I am kind of new to MTG so I thought, since you seem to know what you are talking about, I would ask you a few questions:

- Can you play as many Enchantments, sorceries, artifacts on a single creature?
- I currently use a Red/Black deck featuring Olivia Voldaren, is she a good card?
- If I use an ability on OV, will I be forced to tap her or can I use that ability whenever it is my turn as many times my Land will allow?


Thanks if you have any answers to those questions.

OT: I am new and I primarilly use a Red/Black deck centered around Olivia Voldaren.
I'm new too, but I can answer those:
-Yes
-Olivia is good in Red/Black Vampires and great in a mirror match (playing against a similar deck). But really, I will play cards that I like, effectiveness is less important. Have fun.
-Unless it specifies that you tap her to activate an ability, you don't have to tap her. So you can activate her abilities as many times as you want to.
 

RedEyesBlackGamer

The Killjoy Detective returns!
Jan 23, 2011
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thememan said:
RedEyesBlackGamer said:
Duals of the Plainswalkers is pretty much exactly Magic:TG but on a computer. The only thing I don't like about it is that you have to use pre-built decks and the interface takes some getting used to (Which can suck when you start because if you screw up a move because you didn't know what a button did, you can loose the game) but it's pretty forgivable. It's actually a good way to learn. I don't know much about Magic:TG Online except it's much older. I think Duals might be it's replacement, not sure.

I play blue because, well quite frankly, having friends is overrated. Also, have you seen THIS:

So I stopped playing during the Mirrodin block set... what the hell does Exile mean? One of the major reason I stopped playing was the bloody stupid move to giving Name abilities to every last damn ability and frankly I don't have the patience to keep track of them all.
Exile is just banishing something (removing it from the game. It doesn't go to the graveyard).
 

RedEyesBlackGamer

The Killjoy Detective returns!
Jan 23, 2011
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Souplex said:
RedEyesBlackGamer said:
Elamdri said:
RedEyesBlackGamer said:
Elamdri said:
I don't see that being all that good. It is being severely over-hyped. Most of the time, it is just going to be an Explore [http://gatherer.wizards.com/pages/card/Details.aspx?multiverseid=201578], other times it is dead in your hand.
Except that it isn't just about getting another draw and land, it's about being able to take a whole extra turn, so basically getting two uses out of your resources. Explore doesn't untap all your permanents.
http://www.channelfireball.com/articles/owens-a-win-of-miracles/
It may be fun in casual play, but it is a dud for competitive play. I called it an Explore because this is a likely scenario,
A person draws it Turn 3, plays it then just puts down an extra land and could play a 4-drop. That person sped up the game by a turn, not game-breaking. Particularly not when you are staring at two copies of it opening hand and have to mulligan. A card based around topdecking is never going to be reliable on a consistent basis. Everyone is talking about what happens when you topdeck it, but the reality is that it will be a dead card a lot of the time.
Except that scry is a thing. With enough planning/scrying you could chain temporal mastery like crazy.
I play White/Equipment. I will provide a deck list in my first edit.
How would that work in Standard (the biggest format and the one it is getting released into. I know it can be a thing in Legacy.)? Lets say you use Ponder [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=244313]. The best it can do is speed up a miracle you were going to draw anyway in the next two turns turn, or worse, that you were going to draw next turn and now have to put it second and delay a turn.