Poll: MAJORA'S MASK 3D! GET ANGRY!

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lord canti

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Actaully, giving the way Majoras Mask plays it makes sense for it to be a portable games. With the game being mostly short little side mission I would refer it to be portable so I can play those in short burst when I'm out and waiting for something.
 

Magmarock

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Wow Majoras Mask was one of the most emotionally charged games I have ever played. That trailer makes it look so silly. Also I don't think Majoras Mask should ever be played on a portal gaming system.
 

OldNewNewOld

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I honestly don't care because I have the original one and it's still working so I don't have any plans of ever getting this one. But there is a rather big technical problem with the game being on the 3DS.

All handheld games are made a lot brighter than their home console counterparts because the game needs to be visible even under sunlight. Majora's Mask is a rather dark game and it will suffer even more from being on a handheld than OoT did. OoT lost a lot of atmosphere in many places, especially in the adult Link timeframe. I can't see MM3D delivering the good old creepy atmosphere that the original had.
It would have been a better game if it was on the Wii U.
 

Hairless Mammoth

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Something that has not been elaborated on enough in this thread is the fact that Majora's Mask used assets from Ocarina of Time. Back during Majora's development they just tweeked Ocarina's engine and created new maps, along with a few new models and textures, to save development time. Since OoT 3D exists, I'm sure they're doing the same with MM 3D. (Why Nintendo waited twice as long as the original's dev cycle to announce the remake, I don't know. But, I could guess they were worried about it failing financially and gauged fan requests over the years.)

If they were to remake either game for the Wii U, they would have to create all new visuals at Wii U quality. That would drag out the dev time longer. The only other choice is to use existing 3DS assets and create remaining needed artwork to match that level of detail, and we all can guess how well releasing a full retail game with 3DS graphics for even a system of the Wii U's power will go down with the fans.

We should be thankful the game is coming out at all, and for a system most of us have or can get for cheap, not the "New" 3DS. Maybe some time from MM 3D's release date, Ninty will even release a Wii U port of both games packaged together for a reasonable price, so those that have a Wii U, but not a 3DS, can enjoy both remakes. Sony did it with the God of War PSP games.
 

thanatos388

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BiH-Kira said:
I honestly don't care because I have the original one and it's still working so I don't have any plans of ever getting this one. But there is a rather big technical problem with the game being on the 3DS.

All handheld games are made a lot brighter than their home console counterparts because the game needs to be visible even under sunlight. Majora's Mask is a rather dark game and it will suffer even more from being on a handheld than OoT did. OoT lost a lot of atmosphere in many places, especially in the adult Link timeframe. I can't see MM3D delivering the good old creepy atmosphere that the original had.
It would have been a better game if it was on the Wii U.
While that can be quite a problem in normal condition if you put the 3DS in power saving mode and turn the brightness to level 3 it looks much better. It's not so bright in you face and the power save de saturates some of the color. It's not perfect but it helps a lot.
 

CaitSeith

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Gundam GP01 said:
WeepingAngels said:
Gundam GP01 said:
jamail77 said:
You really don't think this is much of an improvement?
I think it's the exact same models with some better textures, more lighting effects, and lot more bloom. It's got the same story, the same dungeons, same controls, and mostly the same progression. Only real difference is the gamepad touch support for the menu, miiverse stuff, and that fast sail.

That's not enough for it to be a remake in my opinion. I dont get the question about it being an HD remaster. Literally every HD remaster I've played has just been a prettier port. Wind Waker fits right in.
How do you define an HD remake because HD is all about graphics and resolution, not story.
It would have to not share most of it's code and assets with the original.

Pokemon FireRed, Soul Silver and Alpha Sapphire, in addition to Final Fantasy IV on DS are remakes. They have new engines, more content, and new assets.

Stuff like the Sly HD collection or Wind Waker HD arent remakes. They have the same level data, the same models, the same gameplay, virtually the same progression, and just better textures and lighting.
You sound like you haven't played both Wind Waker and Wind Waker HD.
 

CaitSeith

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CaitSeith said:
Gundam GP01 said:
WeepingAngels said:
Gundam GP01 said:
jamail77 said:
You really don't think this is much of an improvement?
I think it's the exact same models with some better textures, more lighting effects, and lot more bloom. It's got the same story, the same dungeons, same controls, and mostly the same progression. Only real difference is the gamepad touch support for the menu, miiverse stuff, and that fast sail.

That's not enough for it to be a remake in my opinion. I dont get the question about it being an HD remaster. Literally every HD remaster I've played has just been a prettier port. Wind Waker fits right in.
How do you define an HD remake because HD is all about graphics and resolution, not story.
It would have to not share most of it's code and assets with the original.

Pokemon FireRed, Soul Silver and Alpha Sapphire, in addition to Final Fantasy IV on DS are remakes. They have new engines, more content, and new assets.

Stuff like the Sly HD collection or Wind Waker HD arent remakes. They have the same level data, the same models, the same gameplay, virtually the same progression, and just better textures and lighting.
You sound like you haven't played both Wind Waker and Wind Waker HD.
Then I need to clean my ears a little better. XD

PS captcha: which one is yummiest? HD, of course! That one is tasty! [http://www.youtube.com/watch?v=5CKmqFjYkwk&t=2m41s]
 

SmallHatLogan

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Well, as someone who owns a 3DS and has no plans on buying a Wii U (and no, Majora's Mask wouldn't be a system seller for me) I'm happy that my favourite Zelda is getting a rerelease. However I do agree that from a business perspective giving it a proper makeover and releasing it for the Wii U would've been a smart move.
 

default

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Are you serious? What are you even talking about? It looks EXTREMELY different to the N64 graphics. Go back and play the game and compare it to the trailer. It's pretty much exactly what they did with the OOT 3D remake. They remade the models and environments to be far smoother and better, improved the animation, remade the effects, remastered the music and repainted the textures. And that older trailer was obviously a prerendered teaser and had nothing to do with ingame graphics.


Just look at this shit. They'll be doing the same thing:





As to the fact it's on the 3DS, I'm just happy I'll be able to play it without having to buy a Wii U. No concern here.
 

ScrabbitRabbit

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SmallHatLogan said:
Well, as someone who owns a 3DS and has no plans on buying a Wii U (and no, Majora's Mask wouldn't be a system seller for me) I'm happy that my favourite Zelda is getting a rerelease. However I do agree that from a business perspective giving it a proper makeover and releasing it for the Wii U would've been a smart move.
See, I'm not so sure it would. Remaking a fifth generation game in HD would require rebuilding literally the entire thing from scratch. You can't just increase the res and frame rate (and maybe add some new lighting and upsize the textures) and have it look decent like you can with sixth gen games. This means that remaking a fifth gen game in HD is almost as expensive as making an entirely new game. You would have to model, render and code everything from scratch.

Would there really be that many people that would buy a Wii U just for a remake of a game that came out when they were kids? I don't doubt there'd be some but I don't think it would be enough to justify the cost.

Now, the 3DS versions do use new 3D models and better textures for everything, sure, but the graphical demands are nowhere near as extreme. Especially, since they don't seem to be pushing the system that hard, just look at RE: Revelations for an example of what the 3DS can do. It's way, way cheaper and you're guaranteed a larger audience because of the system's install base.

What the Wii U needs is the new Zelda. I don't think diverting resources to remaking an older game to match modern standards is a good use of their time or money, as much I'd enjoy the final product.

CaitSeith said:
You sound like you haven't played both Wind Waker and Wind Waker HD.
He's right, though. I'm not denying that Wind Waker HD looks gorgeous. It's a massive improvement, but that's because it has better lighting, tesselation, a different renderer, anti-aliasing and is, well, HD. A couple of assets have been enhanced, but nothing has actually been remade. It's largely the same code and the same 3D models. It's a port, just a tremendously enhanced one. A lot of work went into it, far more than most HD releases which are mostly just a HD resolution, higher FPS and a touched up texture or two, but it would take far, far, far more work to get Majora's Mask up to anywhere near the same standard.


tl;dr You can't remake Majora's Mask for the Wii U "like Wind Waker HD" because, unlike Wind Waker, you would literally have to remake everything from the ground up, rather than just enhancing what's already there.

Also @ OP: Escapist polls hate apostrophes. Remove them and it should be fine.
 

Kmadden2004

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keniakittykat said:
Here's the thing; You want a Majora's Mask on the WiiU or comparative quality to that pre-rendered CGI trailer you embedded, right?

Well, here's the reality of the situation; What you are asking for is a complete and total remake of the original game from the ground up (new character models, new environments, new assets, new everything), but that kind of thing takes a lot of time and costs a lot of money to achieve, and - unfortunately - the Zelda team are currently busy putting all their efforts into a BRAND NEW game for the WiiU.

Releasing Majora's Mask on the 3DS, even if it just a remastered/upscaled release (which does look objectively better than the N64 original), is the smarter move as (a) production costs on the 3DS are generally cheaper, (b) it only requires the efforts of an outsourced third-party company to handle the port instead of an entire R&D division within Nintendo (a division who should be concentrating on bringing us something new) and (c) Ocarina of Time 3D was also released on the same console to great acclaim and sales.
 

jamail77

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Gundam GP01 said:
I think it's the exact same models with some better textures, more lighting effects, and lot more bloom. It's got the same story, the same dungeons, same controls, and mostly the same progression. Only real difference is the gamepad touch support for the menu, miiverse stuff, and that fast sail.

That's not enough for it to be a remake in my opinion. I dont get the question about it being an HD remaster. Literally every HD remaster I've played has just been a prettier port. Wind Waker fits right in.
Well, most games defined as HD remakes by marketing have little to do with story or gameplay. If Wind Waker HD was built with the original as a base then it is a remastering, but if it was built from the ground up with the original only used as a comparison rather than a starting point then it is a remake. That's how I've always taken the two terms.

I questioned whether you even considered it a remastering because I didn't quite understand your original post. Now, I understand you just use a different definition from me, so sorry for the confusion. You are using the term the way someone might say a movie is a reboot if I'm understanding you right.

Zachary Amaranth said:
jamail77 said:
Even with the 3DS version looking better it still doesn't hold up to what I think some of us have come to expect when we hear an old game is being remade, remastered, whatever.
Or, rather than missing the point, we don't share the same values as you, the OP, and "some of us."

This is a fairly plausible reason, to boot. I'm sorry you expected the moon despite having the previous game to weigh it against, but maybe its your expectations that are the problem.
You don't have to share the same "values". My point was many of the posters in this thread are lashing out at the OP unreasonably and being mean-spirited in their sarcasm. In fact, many of you are acting as if the OP's opinion on the matter isn't subjective, calling his view stupid, unreasonable, or entitled, in so many words. It comes as unnecessarily hostile and counterproductive to the point of CIVIL discussion and makes me question whether those of you acting this way think there is even any legitimacy to such a view to begin with hence why I said you might be disregarding a point you haven't bothered to understand (again as if this was objective when it clearly is not).

How are our expectations the problem by the way? The OP and I are not allowed to have our own personal standards for these sort of things? Did I expect Nintendo to promise more? Of course not, I had a feeling if they were going to do this it would be just like what they did with Ocarina of Time 3D. I just hoped they'd go above and beyond. They didn't and I can move on. It's your attitudes that annoy me more. I come to this site to have civil discussions. It's amazed me how civil people can be and how well moderated these forums often are. So, it's extra painful to see reactions like this.

For some reason many of your responses remind me of this video. I'm not sure why honestly. Maybe it's because I've been kind of depressed lately or maybe it's 1 of the messages in the video to try and be nice regardless of what is going on, something so far lacking here. I'm not trying to act like I've got some moral high ground here; heck, I've certainly acted mean spirited here. I just try to keep it down and promote civility.

Digi7 said:
Just look at this shit. They'll be doing the same thing:


Why is the 3DS version so bright? It hurts my eyes /sarcasm. No, but really, it seems unnecessarily bright, at least in that image. Is that just the way that screenshot was taken or is that what the 3DS version actually looks like?
 

Ieyke

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Gundam GP01 said:
keniakittykat said:
I would not call Wind Waker HD an HD remake at all. Barring changes to the triforce collection quest and that new sail, it's basically the same game, just in 16:9 and with bloom out the ass and MAYBE some higher rez textures. Well, and more shadows, but that seems to be it.

I'd call it a port. Not a remake.

Why were you expecting the Majora remake to come to the Wii U after Ocarina 3D anyway? It seemed pretty obvious that Nintendo would do the same with Majora.
Bingo.
Nailed it.

The whole thread's premise is based on a COMPLETE failure of comprehension.

Yes, obviously everyone would rather have an HD remake for the Wii U. But Ocarina 3D and Majora 3D aren't remakes. They're HD ports.
HD ports are just literally the original game with some tweaks. An HD remake is a full ground-up remake with modern graphics.

Nintendo is not (yet) willing to do HD remakes of their old games.
 

Brain Tumor

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Im only frustrated because this makes me want to buy the "New 3DS XL" once it releases, so I can actually play (comfortably) in 3D. It would be cool to have it on WiiU but that wouldnt make sense. Im glad it is coming to the 3DS since it is the only Zelda game besides Skyward Sword, that I have never finished.