Actaully, giving the way Majoras Mask plays it makes sense for it to be a portable games. With the game being mostly short little side mission I would refer it to be portable so I can play those in short burst when I'm out and waiting for something.
While that can be quite a problem in normal condition if you put the 3DS in power saving mode and turn the brightness to level 3 it looks much better. It's not so bright in you face and the power save de saturates some of the color. It's not perfect but it helps a lot.BiH-Kira said:I honestly don't care because I have the original one and it's still working so I don't have any plans of ever getting this one. But there is a rather big technical problem with the game being on the 3DS.
All handheld games are made a lot brighter than their home console counterparts because the game needs to be visible even under sunlight. Majora's Mask is a rather dark game and it will suffer even more from being on a handheld than OoT did. OoT lost a lot of atmosphere in many places, especially in the adult Link timeframe. I can't see MM3D delivering the good old creepy atmosphere that the original had.
It would have been a better game if it was on the Wii U.
You sound like you haven't played both Wind Waker and Wind Waker HD.Gundam GP01 said:It would have to not share most of it's code and assets with the original.WeepingAngels said:How do you define an HD remake because HD is all about graphics and resolution, not story.Gundam GP01 said:I think it's the exact same models with some better textures, more lighting effects, and lot more bloom. It's got the same story, the same dungeons, same controls, and mostly the same progression. Only real difference is the gamepad touch support for the menu, miiverse stuff, and that fast sail.jamail77 said:You really don't think this is much of an improvement?
That's not enough for it to be a remake in my opinion. I dont get the question about it being an HD remaster. Literally every HD remaster I've played has just been a prettier port. Wind Waker fits right in.
Pokemon FireRed, Soul Silver and Alpha Sapphire, in addition to Final Fantasy IV on DS are remakes. They have new engines, more content, and new assets.
Stuff like the Sly HD collection or Wind Waker HD arent remakes. They have the same level data, the same models, the same gameplay, virtually the same progression, and just better textures and lighting.
Then I need to clean my ears a little better. XDCaitSeith said:You sound like you haven't played both Wind Waker and Wind Waker HD.Gundam GP01 said:It would have to not share most of it's code and assets with the original.WeepingAngels said:How do you define an HD remake because HD is all about graphics and resolution, not story.Gundam GP01 said:I think it's the exact same models with some better textures, more lighting effects, and lot more bloom. It's got the same story, the same dungeons, same controls, and mostly the same progression. Only real difference is the gamepad touch support for the menu, miiverse stuff, and that fast sail.jamail77 said:You really don't think this is much of an improvement?
That's not enough for it to be a remake in my opinion. I dont get the question about it being an HD remaster. Literally every HD remaster I've played has just been a prettier port. Wind Waker fits right in.
Pokemon FireRed, Soul Silver and Alpha Sapphire, in addition to Final Fantasy IV on DS are remakes. They have new engines, more content, and new assets.
Stuff like the Sly HD collection or Wind Waker HD arent remakes. They have the same level data, the same models, the same gameplay, virtually the same progression, and just better textures and lighting.
See, I'm not so sure it would. Remaking a fifth generation game in HD would require rebuilding literally the entire thing from scratch. You can't just increase the res and frame rate (and maybe add some new lighting and upsize the textures) and have it look decent like you can with sixth gen games. This means that remaking a fifth gen game in HD is almost as expensive as making an entirely new game. You would have to model, render and code everything from scratch.SmallHatLogan said:Well, as someone who owns a 3DS and has no plans on buying a Wii U (and no, Majora's Mask wouldn't be a system seller for me) I'm happy that my favourite Zelda is getting a rerelease. However I do agree that from a business perspective giving it a proper makeover and releasing it for the Wii U would've been a smart move.
He's right, though. I'm not denying that Wind Waker HD looks gorgeous. It's a massive improvement, but that's because it has better lighting, tesselation, a different renderer, anti-aliasing and is, well, HD. A couple of assets have been enhanced, but nothing has actually been remade. It's largely the same code and the same 3D models. It's a port, just a tremendously enhanced one. A lot of work went into it, far more than most HD releases which are mostly just a HD resolution, higher FPS and a touched up texture or two, but it would take far, far, far more work to get Majora's Mask up to anywhere near the same standard.CaitSeith said:You sound like you haven't played both Wind Waker and Wind Waker HD.
Here's the thing; You want a Majora's Mask on the WiiU or comparative quality to that pre-rendered CGI trailer you embedded, right?keniakittykat said:snip
Well, most games defined as HD remakes by marketing have little to do with story or gameplay. If Wind Waker HD was built with the original as a base then it is a remastering, but if it was built from the ground up with the original only used as a comparison rather than a starting point then it is a remake. That's how I've always taken the two terms.Gundam GP01 said:I think it's the exact same models with some better textures, more lighting effects, and lot more bloom. It's got the same story, the same dungeons, same controls, and mostly the same progression. Only real difference is the gamepad touch support for the menu, miiverse stuff, and that fast sail.
That's not enough for it to be a remake in my opinion. I dont get the question about it being an HD remaster. Literally every HD remaster I've played has just been a prettier port. Wind Waker fits right in.
You don't have to share the same "values". My point was many of the posters in this thread are lashing out at the OP unreasonably and being mean-spirited in their sarcasm. In fact, many of you are acting as if the OP's opinion on the matter isn't subjective, calling his view stupid, unreasonable, or entitled, in so many words. It comes as unnecessarily hostile and counterproductive to the point of CIVIL discussion and makes me question whether those of you acting this way think there is even any legitimacy to such a view to begin with hence why I said you might be disregarding a point you haven't bothered to understand (again as if this was objective when it clearly is not).Zachary Amaranth said:Or, rather than missing the point, we don't share the same values as you, the OP, and "some of us."jamail77 said:Even with the 3DS version looking better it still doesn't hold up to what I think some of us have come to expect when we hear an old game is being remade, remastered, whatever.
This is a fairly plausible reason, to boot. I'm sorry you expected the moon despite having the previous game to weigh it against, but maybe its your expectations that are the problem.
Why is the 3DS version so bright? It hurts my eyes /sarcasm. No, but really, it seems unnecessarily bright, at least in that image. Is that just the way that screenshot was taken or is that what the 3DS version actually looks like?Digi7 said:Just look at this shit. They'll be doing the same thing:
![]()
Bingo.Gundam GP01 said:I would not call Wind Waker HD an HD remake at all. Barring changes to the triforce collection quest and that new sail, it's basically the same game, just in 16:9 and with bloom out the ass and MAYBE some higher rez textures. Well, and more shadows, but that seems to be it.keniakittykat said:snip
I'd call it a port. Not a remake.
Why were you expecting the Majora remake to come to the Wii U after Ocarina 3D anyway? It seemed pretty obvious that Nintendo would do the same with Majora.