If I had his physique I'd be pretty damn happy but no I don't want to be a raged up killing machine.
Actually yes, his physique is almost impossibledelta4062 said:Impossible?
Have you ever worked out for months on end? Ever seen the inside of a Gym?
A lot of gamers seem to think characters with muscles = steroids and or impossible figure. I don't get it. That kind of physique is possible. Sure it's going to be extremely fucking hard. But eating right and a lot of weights goes a long way.
Garrus became the unintentional sex God of the entire Mass Effect fandom.scw55 said:I find Garrus is more of an aspirational ideal, and he's a different species.
I think it's because at the start of ME1, you have a Turian "companion" who's cool.Dragonbums said:Garrus became the unintentional sex God of the entire Mass Effect fandom.scw55 said:I find Garrus is more of an aspirational ideal, and he's a different species.
I don't think even the creators saw that coming.
If the game was called Goddess of War, and Kratos was female. There will be accusations of sexism. She could do the exact same thing as Kratos did. People like you will complain of objectification and unrealistic portrayal of the gender.EternallyBored said:Considering the topic is vague, leading the question, and showing a profound misunderstanding of the power fantasy topic, you're probably not going to be getting any actually useful data out of this.
A power fantasy does not have to be about wanting to be like the character featured in the fantasy, Kratos is pretty much a textbook power fantasy, but I doubt many people actually want to be a genocidal monster on any realistic level. A power fantasy hinges around experiencing a sense of power, people like the visceral combat, they like that Kratos is a driven, competent, badass, and playing as him can give players a sense of power and control that thrills them. That's part of why the God of War games are popular, they present a fun sense of power that allows players to cut loose in ways they wouldn't or couldn't do in reality.
But people don't actually aspire to BE Kratos, they just like playing as him because he fulfills a sense of fantasy that people know is impossible or undesirable in a real setting. Now power fantasy characters can have aspirational traits, people may not want to be an ugly psychopath like Kratos, but they can find his determination and competence admirable. The existence of admirable traits doesn't really effect his status as a power fantasy though, so whether he is aspirational is irrelevant to his status as a power fantasy character. Plenty of deplorable villain characters (like the various GTA protagonists) can exist as power fantasies, they exist to give the player, reader, or watcher, a vicarious experience that we can't or won't experience in reality.
In relation to gender politics in gaming, the crux of the issue is that male characters are generally designed by, and targeted at Male audiences, while female characters are also primarily designed by and targeted at male audiences. The power fantasy argument crops up when people try to pretend Kratos running around shirtless is the exact equivalent to chainmail bikini armor and sexualization in female game characters, i.e. the: "See! male characters are sexualized too!" argument. The rebuttal to this is to state that skimpily dressed female characters tend to be sexual fantasies, while skimpily dressed male characters are power fantasies.
To elaborate, the key difference is intention and presentation. Kratos is shirtless to express his power and fighting ability, him showing skin plays into a narrative to make him look more powerful to players, the camera doesn't focus on his ass or try to paint Kratos as something female players should desire to have sex with. Conversely, Rachel from ninja gaiden poses for the invisible camera, and her outfit is in service to attempts to sexually excite the male players and audience, rather than trying to say anything about her character. In one case, the character exists primarily as a power fantasy, in the other, the character primarily exists as a sexual fantasy.
Yeah, no, you completely missed the point on multiple levels. I never complained about sexualization, merely the false equivalence that sometimes gets brought up that so many male characters are being sexualized just like like female characters.KissingSunlight said:If the game was called Goddess of War, and Kratos was female. There will be accusations of sexism. She could do the exact same thing as Kratos did. People like you will complain of objectification and unrealistic portrayal of the gender.EternallyBored said:Considering the topic is vague, leading the question, and showing a profound misunderstanding of the power fantasy topic, you're probably not going to be getting any actually useful data out of this.
A power fantasy does not have to be about wanting to be like the character featured in the fantasy, Kratos is pretty much a textbook power fantasy, but I doubt many people actually want to be a genocidal monster on any realistic level. A power fantasy hinges around experiencing a sense of power, people like the visceral combat, they like that Kratos is a driven, competent, badass, and playing as him can give players a sense of power and control that thrills them. That's part of why the God of War games are popular, they present a fun sense of power that allows players to cut loose in ways they wouldn't or couldn't do in reality.
But people don't actually aspire to BE Kratos, they just like playing as him because he fulfills a sense of fantasy that people know is impossible or undesirable in a real setting. Now power fantasy characters can have aspirational traits, people may not want to be an ugly psychopath like Kratos, but they can find his determination and competence admirable. The existence of admirable traits doesn't really effect his status as a power fantasy though, so whether he is aspirational is irrelevant to his status as a power fantasy character. Plenty of deplorable villain characters (like the various GTA protagonists) can exist as power fantasies, they exist to give the player, reader, or watcher, a vicarious experience that we can't or won't experience in reality.
In relation to gender politics in gaming, the crux of the issue is that male characters are generally designed by, and targeted at Male audiences, while female characters are also primarily designed by and targeted at male audiences. The power fantasy argument crops up when people try to pretend Kratos running around shirtless is the exact equivalent to chainmail bikini armor and sexualization in female game characters, i.e. the: "See! male characters are sexualized too!" argument. The rebuttal to this is to state that skimpily dressed female characters tend to be sexual fantasies, while skimpily dressed male characters are power fantasies.
To elaborate, the key difference is intention and presentation. Kratos is shirtless to express his power and fighting ability, him showing skin plays into a narrative to make him look more powerful to players, the camera doesn't focus on his ass or try to paint Kratos as something female players should desire to have sex with. Conversely, Rachel from ninja gaiden poses for the invisible camera, and her outfit is in service to attempts to sexually excite the male players and audience, rather than trying to say anything about her character. In one case, the character exists primarily as a power fantasy, in the other, the character primarily exists as a sexual fantasy.
The problem with your argument is that you are assuming intent of the game developers. The reason why you do that. Empirically, you can't distinguish the difference between how men and women are presented in games. Both men and women are portrayed as one dimensional characters only there to advance the gameplay.
I agree there are legitimate points to be made about all the things you have listed. However, there are a few points I want to address about people who adamant that male characters only appeal to men and never, ever appeal to women.EternallyBored said:Yeah, no, you completely missed the point on multiple levels. I never complained about sexualization, merely the false equivalence that sometimes gets brought up that so many male characters are being sexualized just like like female characters.KissingSunlight said:If the game was called Goddess of War, and Kratos was female. There will be accusations of sexism. She could do the exact same thing as Kratos did. People like you will complain of objectification and unrealistic portrayal of the gender.EternallyBored said:
The problem with your argument is that you are assuming intent of the game developers. The reason why you do that. Empirically, you can't distinguish the difference between how men and women are presented in games. Both men and women are portrayed as one dimensional characters only there to advance the gameplay.
You know what game I like? Bayonetta, blatant sexualization everywhere, but the game runs with it and doesn't make any apologies for what it is, the devs don't try to pass her off as a feminist symbol with deeper meaning, they acknowledge that the character is there to titillate, and then go through the extra effort to flesh her out a little to at least give her a character arc. Not much, but she's an action game character, I'm not going to complain too much if she doesn't have some deep character arc. Oh and hey look, she's pretty much a female Kratos, just with less rage, and more taking her clothes off to use her moves, funny how Kratos doesn't need lingering shots on his abs and ass to use his finisher moves.
But there is a difference between Bayonetta and Kratos, You can harp on about making suppositions towards developer intentions all you want, but there's no argument when the developers make it clear what their intentions are. The Bayonetta developers came out and said that she was designed to be sexy and attractive, dangerous and alluring, the press releases were chock full of this type of description. Kratos never got described as sexy once, I don't need to be psychic to know that Kratos was not designed to titillate female or gay male gamers, some of those groups may find him attractive, but the camera and cutscenes don't support that intention like, well Bayonetta, Juliet, Rachel, really I can make this list really long if I need to.
Male characters are almost always designed by males for males, there's nothing inherently wrong with that, I'm a straight male, and I can appreciate some fan service from time to time. What I don't appreciate is people trying to take characters who are designed as power fantasies first, and try to equate them with sexualized characters, to dismiss the fact that some female gamers feel alienated when games insist on making absurd choices to appeal to the male libido.
There's legitimate points to be made in this discussion by both sides, freedom of art, prevalence of male developers versus female, freedom of developers to target the audience they want, and free market principles. Topics like this, that make false assumption and try to twist the argument into Kratos needing to be aspirational to count as a power fantasy, do nothing but poison the argument and set both sides further entrenched against each other.
Completely irrelevant, there is somebody out there that will find any character attractive, this does not mean that sexualization suddenly doesn't exist. People drawing porn of My Little Pony characters does not mean that those characters were designed or intended to attract its viewers sexually. Women finding Kratos attractive is incidental rather than intentional.KissingSunlight said:I agree there are legitimate points to be made about all the things you have listed. However, there are a few points I want to address about people who adamant that male characters only appeal to men and never, ever appeal to women.
I think it's sexist to claim that women can not be turned on by male videogame characters because *gasps* They were designed for a male audience by men. I know women will deny being turned on by male characters for various reasons. Such as not looking like a slut or just arguing disingenuously.
So what? People complain about everything, some people complained about the new Lara Croft's breasts being too small in the reboot, and then proceeded to assert that it was "feminism gone wild". You know what I don't do? Extrapolate those people out to smear an entire argument, I don't try to paint the other side as dishonest because some people complained about a minor thing.I used the phrase "people like you" as a weasely way to say, "not you specifically will complain about objectification and unrealistic portrayal of women." People complained about an early screen shot of Elizabeth from Bioshock Infinite where she was wearing a dress that showed some cleavage. People cried out in outrage about how sexist that was. When it comes to this subject, some people are looking to complain self-righteously about sexism anytime there's a female videogame character. I believe they are doing it just to feel morally superior over other people. Instead of actually being concerned about addressing real issues of gender inequality. If they were concern about gender inequality, they wouldn't be wasting time on a videogame thread. They would be working hard against religious zealots around the world who are trying to keep women down.
I'm assuming you're referring to Anita with that Ms. Pac-man line. She wasn't declared sexist, she was pointed out as being a symptom of lazy character development that revolves around token female characters in games. I know Anita is supposed to be like the new Jack Thompson, enemy of all video games, but can we please at least maintain some intellectual honesty when dissecting her tediously shitty videos. Anita herself is on record saying the tropes she examines aren't all automatically sexist, she points out stuff she sees as problematic, you pretending she is just shouting "Sexism" at everything does more harm to your argument than hers.When people are consistently outraged over every female videogame characters throughout history. (Seriously. Ms. Pac-Man has just recently been declared sexist.) You are severely undermining what you are trying to accomplish. Which is have more, positive, female characters and protagonists. I would like that too. However, what's a game developer to do when everything they try to do with a female character gets shouted down in a chorus of "SEXISM!"
No see here's another strawman, the people complaining about women's issues aren't dismissing issues with male characters, they are dismissing people who jump in to topics about women's issues and saying "But what about the men, why is no one talking about the men! Why won't you talk about the men!".One clue I have that people complaining about sexism are not that concerned about gender equality. They always try to dismiss any examples of bad male characters. Seriously, try putting characters like Kratos through the same exacting criteria that you put female characters through. They will not stand up as positive, aspiring, well-rounded characters that you demand female characters should be. So, if it's not too much trouble, how about advocating for better written male characters as well. Because, seriously, Kratos is a pretty sexist stereotype of men.
1. People who are arguing that something in videogames are sexist consistently deny that a male character, such as Kratos, is sexually attractive. Even though, without that war paint on him, he looks exactly a male model you find on the cover of romance novels.EternallyBored said:Snip