Or not, I wanna ask you!
Personally, I just got (halfway) through playing Ghost Recon: Advanced Warfighter, and Jesus Christ on a reasonably priced motorcycle, it was TEDIOUS.
One-hit kills, enemies that see you as soon as you duck your head around the corner, and with enough accuracy to get some decent bloody headshots. Your squadmates have the attention spans of retarded butterflies. You try to run'n'gun, and you end up dead on enemy bullets. If you try to play tactically, your squadmates end up about three hundred feet behind you, and you spend more time telling them to catch up then you do actually completing objectives.
I guess what I'm saying is that realism is okay, and even good for a game, but not at the expense of fun. Take a game like Call of Duty (any one, I'm not particularly fussed). Okay, so you could take a billion bullets without dying, and apparently your squadmates were invincible (unless they didn't have any decent lines), but tactics were pretty good, and it's one of the more realistic series of games out there. Oh, and it was FUN TO FUCKING PLAY.
On the other hand, you've got games that just throw any premise of real-world physics and problems out the window, I'm looking at you, Doom. But Doom was hilarious shooting fun. Think about other games with no grounding in reality. little-to-no physics, enemies that take a dozen clips or units to kill, instant drowning. These can all lead up to player frustration that makes them stop playing, or just keep playing to get to the end of the game.
RTSs are no different, when it takes thirty real-time minutes to build a unit, and it has minimum health and hardly any firepower, it's just not fun.
Look at a game like GTA or Saint's Row: They're fucking batshit. You can run around with rocket launchers, blow up a few buildings, and then steal the police cars when they come to arrest you and Do missions to capture criminals in the police car you've just stolen, and earn money doing so (in GTA, at least), No, it's not very realistic, but damn if it isn't fun.
I dunno, mabye I'm just nitpicking because some games were just so boring that I feel like I've spent 30 dollars to give up a few gig on my hard drive and give up an inch of shelf space.
Anyway, opinions? Critsisms? Go nuts.
Personally, I just got (halfway) through playing Ghost Recon: Advanced Warfighter, and Jesus Christ on a reasonably priced motorcycle, it was TEDIOUS.
One-hit kills, enemies that see you as soon as you duck your head around the corner, and with enough accuracy to get some decent bloody headshots. Your squadmates have the attention spans of retarded butterflies. You try to run'n'gun, and you end up dead on enemy bullets. If you try to play tactically, your squadmates end up about three hundred feet behind you, and you spend more time telling them to catch up then you do actually completing objectives.
I guess what I'm saying is that realism is okay, and even good for a game, but not at the expense of fun. Take a game like Call of Duty (any one, I'm not particularly fussed). Okay, so you could take a billion bullets without dying, and apparently your squadmates were invincible (unless they didn't have any decent lines), but tactics were pretty good, and it's one of the more realistic series of games out there. Oh, and it was FUN TO FUCKING PLAY.
On the other hand, you've got games that just throw any premise of real-world physics and problems out the window, I'm looking at you, Doom. But Doom was hilarious shooting fun. Think about other games with no grounding in reality. little-to-no physics, enemies that take a dozen clips or units to kill, instant drowning. These can all lead up to player frustration that makes them stop playing, or just keep playing to get to the end of the game.
RTSs are no different, when it takes thirty real-time minutes to build a unit, and it has minimum health and hardly any firepower, it's just not fun.
Look at a game like GTA or Saint's Row: They're fucking batshit. You can run around with rocket launchers, blow up a few buildings, and then steal the police cars when they come to arrest you and Do missions to capture criminals in the police car you've just stolen, and earn money doing so (in GTA, at least), No, it's not very realistic, but damn if it isn't fun.
I dunno, mabye I'm just nitpicking because some games were just so boring that I feel like I've spent 30 dollars to give up a few gig on my hard drive and give up an inch of shelf space.
Anyway, opinions? Critsisms? Go nuts.