Poll: Man, Fuck Realism

Recommended Videos

Xyphon

New member
Jun 17, 2009
1,613
0
0
First off, why in the hell are you playing GRAW? That is one of the crappiest games to ever come out. (That is, of course, if you're playing GRAW 1)

For realism, it depends on the game. If a game like Prototype was realistic, the fun factor would go right out the window. That's what happened in GTA IV. They threw the fun right out the window with the uber realism. It was funny shooting someone in the leg and watching the fall over a few times, but then it got boring.

I've NEVER seen people die from falling 6 fucking feet off of a fence. Get hurt, yes, but not die.

Now take a game like Saint's Row 2. Instead of throwing fun out of the window, they threw REALISM out. There's nothing as fun as flying a jet through a city upside down, crashing, getting up, tearing a fire hydrant out of the ground and throwing it at an old woman's head and watching her body ragdoll a few feet.
 

Deity1986

New member
Jul 29, 2009
99
0
0
Sgt Doom said:
Realistic magazine usage, however, just bugs the hell out of me. I don't want to load a mag, only to discover (without being able to know beforehand unless I write every used bullet from every mag down) it only had 1 bullet left in it, anyway.
Considering I'm one of these people who will reload every chance i get, even if I've only used a few bullets out of 30, this would kill FPSs for me.
 

Sgt Doom

New member
Jan 30, 2009
566
0
0
Deity1986 said:
Sgt Doom said:
Realistic magazine usage, however, just bugs the hell out of me. I don't want to load a mag, only to discover (without being able to know beforehand unless I write every used bullet from every mag down) it only had 1 bullet left in it, anyway.
Considering I'm one of these people who will reload every chance i get, even if I've only used a few bullets out of 30, this would kill FPSs for me.
I have the same habit and in the one game (or rather, mod) I play which has that magazine system (Insurgency) I end up running all the time to an ammo cache just to prevent that from happening. I usually never live long enough to expend any sizeable portion of my ammo, anyway, so not entirely a game-breaker for me)
 

TheRealCJ

New member
Mar 28, 2009
1,831
0
0
Sgt Doom said:
Deity1986 said:
Sgt Doom said:
Realistic magazine usage, however, just bugs the hell out of me. I don't want to load a mag, only to discover (without being able to know beforehand unless I write every used bullet from every mag down) it only had 1 bullet left in it, anyway.
Considering I'm one of these people who will reload every chance i get, even if I've only used a few bullets out of 30, this would kill FPSs for me.
I have the same habit and in the one game (or rather, mod) I play which has that magazine system (Insurgency) I end up running all the time to an ammo cache just to prevent that from happening. I usually never live long enough to expend any sizeable portion of my ammo, anyway, so not entirely a game-breaker for me)
UGH, Insurgency. At least COD has the good graces to give you the option to have a bloody crosshair.
 

Kollega

New member
Jun 5, 2009
5,161
0
0
Realistic games can be fun sometimes. For example,detailed battlefield simulations (OFP,ArmA),space-faring immitators (from Elite to X3),realistic portrayals of racing (GTR),or intricate city-builders (SimCity,Cities XL). Most of the times,however,i prefer not realism.

I prefer escapism.

I play games to escape from reality,and ease my psychological condition. I prefer "Hollywood-ish" physics to realistic. Would it be fun if zombies/Nazis/aliens just dropped to the floor when you shoot them with a boomstick? NO,i don't think so. So TOTAL realism is not the thing to strive for - "action movie" feel is the goal.

For me,Saints Row 2 and Just Cause 2 is more fun than GTA IV because they allow more. In GTA IV,you crawl on the ground. Yes,it is brilliantly executed,yes,it is high-budgeted,but it's still a crawl. In SR2 and JC2,however,you fly - often literally.
 

Psypherus

New member
Feb 11, 2009
410
0
0
I like realism in some aspects. They brown/grey of every game nowadays is not one of those things.

Really it just depends on the game. Games where you go around doing unrealistic things (GTA for example) should not be realistic. However, Realistic games (like Call of Duty) benefit from realism.

I guess what I'm trying to say is realism is neither good or bad. Sometimes it just doesn't fit with the game.
 

Proteus214

Game Developer
Jul 31, 2009
2,270
0
0
Real life is dull, boring, and tedious, and for some strange reason game designers are trying harder and harder to make their games like this. The abandonment of realism is what makes games so much fun!
 

Eleuthera

Let slip the Guinea Pigs of war!
Sep 11, 2008
1,673
0
0
Balance.

Sure, getting one shotted everytime you poke your head around a corner sucks. But I hate having to unload a superpower's nuclear arsenal to kill one enemy even more. At least the "realistic" games allow for tactics.

And of course there are plenty of games that are about as realistic as they can get and that are still fun, but those tend to put the player in the position of a god...
 

Diablini

New member
May 24, 2009
1,027
0
0
I am a huge fan of physics and the best engine for me is The Source engine. So I am ultra realistic.
 

TheRealCJ

New member
Mar 28, 2009
1,831
0
0
Proteus214 said:
Real life is dull, boring, and tedious, and for some strange reason game designers are trying harder and harder to make their games like this. The abandonment of realism is what makes games so much fun!
Um, you realise you just described real life as the same thing, three times? Haha, I'm just nitpicking, but it seemed redundant to call it boring, boring and boring.
 

Swaki

New member
Apr 15, 2009
2,013
0
0
i like a beautiful scenario and some realism, but i still want some game "realism" as in, if im crouching in the dark i am practically invisible, and if i am behind a tree i am protected from the bullets, i know thats bullshit and in reel life against trained soldiers i would be shot down in no time, but thats not fun.

i also love games that choose to go "OH fuck that shit" when it comes to realism, inventing their own laws for the world is great if they are done properly.
 

TheRealCJ

New member
Mar 28, 2009
1,831
0
0
Eleuthera said:
Balance.

Sure, getting one shotted everytime you poke your head around a corner sucks. But I hate having to unload a superpower's nuclear arsenal to kill one enemy even more. At least the "realistic" games allow for tactics.

And of course there are plenty of games that are about as realistic as they can get and that are still fun, but those tend to put the player in the position of a god...
Oh, I'm all for tactics. I've also recently played the two Brothers in Arms games (I've been clearing out my back-catalouge) and it relies just as heavily on tactics as Ghost Recon or Rainbow Six, but for some reason I never stopped enjoying playing. Possibly because your AI team mates can follow and order beyond exactly where you're pointing, and that even if your strategem doesn't work out as well as you planned, there's still room to work your way around.
 

pantsoffdanceoff

New member
Jun 14, 2008
2,751
0
0
MaxTheReaper said:
I enjoy realism.
It sounds more like the problem is stupid AI, rather than realism.
I agree, if that game was completely realistic, your squad mates would almost as smart as you.
 

Eleuthera

Let slip the Guinea Pigs of war!
Sep 11, 2008
1,673
0
0
TheRealCJ said:
Oh, I'm all for tactics. I've also recently played the two Brothers in Arms games (I've been clearing out my back-catalouge) and it relies just as heavily on tactics as Ghost Recon or Rainbow Six, but for some reason I never stopped enjoying playing. Possibly because your AI team mates can follow and order beyond exactly where you're pointing, and that even if your strategem doesn't work out as well as you planned, there's still room to work your way around.
I'm not saying you can't have tactics in less realistic games, but I tend to only play FPS's, this discussion is mostly focussing on these games it seems, against (or with) my friends during LANs and I just suck too much to keep up in "run and gun" games (I tend to get crowbar'd a lot). At least if I can one shot them I have a chance when they come running at me...
 

lwm3398

New member
Apr 15, 2009
2,896
0
0
Well... Ya got me. Realism is alright for the background, say, being in a war torn blackened place with clouds and no sunshine. But one hit kills are annoying, as apposed to longer life bars. Realism is a fine sacrifice if it means I get to throw old ladies into jet turbines.

And on a talk about realism, buildings aren't always black, the ground isn't always brown, not everyone in the army is a hulking mass of muscle and testosterone. Give me some color in my FPS's. Remember that? Color?
 

Captain Blackout

New member
Feb 17, 2009
1,056
0
0
I absolutely fucking LOVED Ghost Recon: Advanced Warfighter with a hardon that could last all day. I played it through at the hardest levels because I wanted more realism. Granted, I preferred to have a live partner rather than the computer AI but I managed to snipe the hell out of everything with the most wondrous array of weapons.

That being said I also love games where realism is anything from a forgotten concept from a different reality to a complete and utter sin worthy of having you stomped under my dungeon-keeping boot.

It's the middle of the road crap that tends to piss me off the most (D&D, best table-top RPG ever for strict fantasy. Worst gaming system system ever because the retards tried for realism and failed miserably when it came to combat.)

I will say that when realism is coupled with obnoxious levels of challenge it might tend to make me want to toss the console out the window, then jump after it so I can dick-stomp it into the ground it's about to land on.