Let's try again since the forum decided not to create my poll last time.
With Sony winning the HD format war against Toshiba's HD-DVD, it kind of leaves competitors Microsoft and Nintendo in a sticky situation. The current generation of games is starting to push the boundaries of what is possible on a 4.7 GB DVD (well, not Nintendo at least), as we've seen such 360 releases as Final Fantasy XIII and Mass Effect 2 requiring multiple DVD's, while Sony's Blu-Ray format is expandable into the area of 100-200 GB per disc.
However, today's current bandwidth penetration and high-speed internet adoption and usage rates still make it very difficult for 100-200 GB downloads to be commonplace. So what, then does Microsoft do to deliver their games with the next generation? Here are some options I've thought of:
1. They could acquire the rights to HD-DVD from Toshiba, which holds anywhere from 15 to 30, and that could sustain them until bandwidth adoption is better.
2. They could acquire a license from Sony and the Blu-ray board for Blu-ray technology. But do they really want to give royalties to the competition on every game they release?
3. With the advancement in storage technology, could we see Microsoft develop a flash drive based 'cartridge' system that installs the game to the hard drive but requires the cartridge connection to play it? The best Flash drives have been able to achieve so far is 256 GB.
4. They could go with complete digital distribution, counting on the bandwidth and adoption rates.
5. They could run XBox Live service 'on the cloud', in computer terms. Basically, host the game content on servers and have users purchase licenses to access them rather than physical copies.
6. They could stick with DVD or go in an entirely different direction.
TL;DR - Vote on what format you think Microsoft will go with, or offer your input / suggestions below!
With Sony winning the HD format war against Toshiba's HD-DVD, it kind of leaves competitors Microsoft and Nintendo in a sticky situation. The current generation of games is starting to push the boundaries of what is possible on a 4.7 GB DVD (well, not Nintendo at least), as we've seen such 360 releases as Final Fantasy XIII and Mass Effect 2 requiring multiple DVD's, while Sony's Blu-Ray format is expandable into the area of 100-200 GB per disc.
However, today's current bandwidth penetration and high-speed internet adoption and usage rates still make it very difficult for 100-200 GB downloads to be commonplace. So what, then does Microsoft do to deliver their games with the next generation? Here are some options I've thought of:
1. They could acquire the rights to HD-DVD from Toshiba, which holds anywhere from 15 to 30, and that could sustain them until bandwidth adoption is better.
2. They could acquire a license from Sony and the Blu-ray board for Blu-ray technology. But do they really want to give royalties to the competition on every game they release?
3. With the advancement in storage technology, could we see Microsoft develop a flash drive based 'cartridge' system that installs the game to the hard drive but requires the cartridge connection to play it? The best Flash drives have been able to achieve so far is 256 GB.
4. They could go with complete digital distribution, counting on the bandwidth and adoption rates.
5. They could run XBox Live service 'on the cloud', in computer terms. Basically, host the game content on servers and have users purchase licenses to access them rather than physical copies.
6. They could stick with DVD or go in an entirely different direction.
TL;DR - Vote on what format you think Microsoft will go with, or offer your input / suggestions below!