It definitely looks derivative of Assassin's Creed both in terms of mission theme and the protagonist's movements (oddly enough, the assassination moves seem more Prince of Persia than AC[footnote]but that could just be because I almost exclusively used hidden blades in the Assassin's Creed series[/footnote]), with a touch of Arkham City thrown in. That said, it looks fun. I'm skeptical of the promises of the Nemesis System[footnote]Suffice to say that big promises like we've seen in games like Fable, Spore and Guild Wars 2 have left me cautious when I hear about things that promise variety and I wouldn't be at all surprised if it ended up being as insignificant as the variation in Skyrim's radiant quests[/footnote], but if they can actually get it to work in a meaningful way then that would be awesome.
So color me curious but cautious.
And for anyone who has no idea what this game is and looks like (at this point), here's a gameplay video/explanation
So color me curious but cautious.
And for anyone who has no idea what this game is and looks like (at this point), here's a gameplay video/explanation