Poll: Minecraft or Final Fantasy 13-2

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viranimus

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Nov 20, 2009
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As someone who has owned every numbered final fantasy game and many of the spin off titles such as the sequels I can honestly without the slightest hesitation suggest you get minecraft.

Thing is with XII-2 your looking at a game with a story line of arguable quality, getting a sequel to which sequels in general are usually not as good as the original from a narrative standpoint, and there is a track history that is established on what happens when SE creates a sequel in X-2. Its not to say that XIII-2 will be bad, but I think it would be insane to pre order something that has every chance to be a horrific abomination and pay absolute full un user reviewed price of 60+$ (or exchange equivalent)compared to the infinite hours of content and use one would be able to wring out of not only minecraft but additional games picked up via steam to make up the difference between the 20-30$ for MC and the 60+$ for a XIII-2 preorder.

Look at it like this. 30$ for a game with as many content hours as your imagination will allow, vs a game that youll be able to wring roughly 30-80 hours of content from with virtually no replayability. Which seems like the better value to you?

Seriously. I would get minecraft now, and wait until XIII-2 is released and user reviewed. Hell, I would even wait 6 months beyond that just so the price goes down to a more reasonable level for the content yielded.


Edit: Think about that. Not even including steam sales prices, your looking at the potential to pick up say Minecraft, Terrania, Limbo, Bastion, Cthulu saves the world and Breath of death 7 for roughly the same price as what you would pay for 13-2 Now imagine what you could get with the christmas sale comming up prolly starting next week.
 

Yal

We are a rattlesnake
Dec 22, 2010
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I always like to support the scrappy underdog, so get Final Fantasy.

You can always trade it in and buy Minecraft when you're done with it.
 

RagnarokHybrid

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Aug 6, 2011
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OhJohnNo said:
Buy $70 of bacon and sell it on to someone else for a higher price. Then use the extra money to buy both games.

This guy obviously knows what he's doing. Let him solve the financial crisis.

Honestly, though, posting a question like this is pointless. Some people are going to say FFXIII-2 and hate on Minecraft. Others are going to say Minecraft and hate on FFXIII-2. And others, surprisingly, are going to bring up Skyrim which, indeed, had no place in this thread.

All this to say, in the end, it's your decision. Other people's input will probably just confuse you or cause you to make a choice that you may or may not like.
 
Jun 11, 2008
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This is probably one of the most biased forum to ask on an issue like this. You are comparing something that is universally loved on these forums to something that is a sequel to something that is widely hated on a forum that has some people with a very vocal disdain for a certain subgenre in which it resides.

OT: Unless you really like the idea of a virtual Lego and making massive monuments while fighting off random creatures then Minecraft is not your game. I enjoy it but more the building side as it is a good feeling to finish your massive project. Other than doing that with other people the game offers nothing else and you need to be a bit adventurous and creative with.

FFXIII-2 is a bit different. Given the quality of certain aspects of the last game in the series this could either be a very good or very bad game. FFXIII had some nice ideas but tried to ram certain story points down your throat continually dwelling on them and missing the big picture.

The combat while had interesting was really limited and most of the time boiled down to Relentless Assualt-Auto Battle-Auto Battle-Diversity-Auto Battle-Maybe something with a debuff or Sentinel-Relentless Assault. The combat could have been so much more but was marred by a bad UI and one of the most exploitable systems with a really rigid formula FF games have ever had in my opinion.

Then there is the Crystarium now I am a bit biased here as I hate all of its bastard previous iterations such as the Sphere Grid and Licence Board and hope these shit heaps die in a fire. That said I don't have a lot of info on these aspects of the sequel but it would be worth looking into if you enjoyed/hated these mechanics.

Long post short FF XIII-2 might be a very good game and realise the potential that FF XIII had or it might just fuck itself in the arse. Given those things it depends on how much you want Minecraft. I'd wait until more people have played FF XII-2 and see more actual gameplay for yourself and then buy it unless you really want Minecraft and then you can get them both anyway.
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
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Kungfu_Teddybear said:
If it's anything like Final Fantasy XIII it will be a fairly solid game that everyone hates because they think it's cool to do so.
So it wouldn't be because the horrible characters, 'watching a movie' like game play and terrible combat system?

Because I would think that those would be big factors in reasons to dislike it.

As for the OP I would say to him that if he is interested in Final Fantasy 13-2 I would wait for it to come out and see some reviews before deciding between these two games. It's not like anyone can give an informed opinion about it at the moment.

I've heard Minecraft is only good if you are creative (kind of like The Sims 3) so I wouldn't go with that if you aren't.
 

rekabdarb

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Jun 25, 2008
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Do you remember WoW. It's repetition to the max. Repetition is addictive... usually when you repeat something you are addicted.

And if you are not aware of WoW, how about Diablos 1 and 2. Doing runs all day long to get the best gear but realizing that after you farm Diablo/Baal (1 and 2 respectively) what else is there to do. PvP? The smite paladin will always win. But people to this day still are doing these Baal/hell/rune runs.

And that's what Minecraft is. Repetition which is addiction. It'll (hopefully) supply more fun than XII-2 But I'd personally go with XII-2... unless you know i had any other option in the world other than that.
 

Kungfu_Teddybear

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xXxJessicaxXx said:
Kungfu_Teddybear said:
If it's anything like Final Fantasy XIII it will be a fairly solid game that everyone hates because they think it's cool to do so.
So it wouldn't be because the horrible characters, 'watching a movie' like game play and terrible combat system?

Because I would think that those would be big factors in reasons to dislike it.
Sure, it has horrible characters, but it also has good ones just like any game really. The 'watching a movie' like gameplay I can agree with but not everyone hates that. Heavy Rain was popular and that was more movie like gameplay than Final Fantasy XIII was. Although, personally, I don't think there was anything wrong with the combat system. The Paradigm system was pretty fun and it was fluid, it worked really well.

trollpwner said:
I invested more hours than I like to think into that game and here is the degree of it's "gameplay":

1. Walk down a linear corridor.
2. Enter combat.
3. Mash A.
4. Switch paradigm occasionally. (Make sure you have the official guide or completely unpredictable bullshit pulled out of nowhere will cause you to die).
I can tell you didn't play it for that long really. Yeah the game is fairly linear but that's not always a bad thing. The combat, however, is not just about mashing A. Yeah, you can get away with that at the start but you can't go doing that for long, you keep trying that and eventually every enemy you come across will kick your ass, just like if you don't use paradigms properly you will get your ass kicked by almost everything. Further in you have to line up the right abilities and use the right paradigms or you will die, and doing so will make you get more involved in the combat system instead of just mashing A.
 

idodo35

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Edd4224 said:
Minecraft and then buy bacon to eat while playing Minecraft.
exacly that XD but seriosly do buy minecraft and then a bunch of things on steam... FF just doesnt seem to compare with minecraft+50$ worth of steam games... (buy L4D2 its on sale and awsome!!!)
 

shrekfan246

Not actually a Japanese pop star
May 26, 2011
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BlueberryMUNCH said:
For the love of god OP, listen to this.

End of the day, everyone's just gonna hate on XIII-2 because they despise XIII 'cos that's the 'cool' thing to do.

If you're looking for longevity and a game you'll always enjoy, get XIII-2.
Please><.
Normally I don't indulge posts like this one, but Final Fantasy XIII is a special case.

The first RPG I ever played (and understood, because I was too young to actually get anywhere in Betrayal at Krondor) was Final Fantasy VII. It enthralled me, enough so to make me acquire Final Fantasy VIII, Final Fantasy IX, Final Fantasy X, Final Fantasy XII, Final Fantasy Crystal Chronicles, and even Final Fantasy X-2 (which I never finished) all on release. And, aside from the already appended title, I loved every one of those games.

Why did I love them? The story has always been a largely linear affair ever since the jump to the Playstation, however the games all retained things such as numerous cities and NPCs to add in side-quests and back-story, as well as allowing and rewarding the player for exploration. X was the beginning of stepping back. There was no longer a playable world map, but the game world remained large and kept all of the previous elements. XII kept the lack of a "real" world map but expanded the size of the game world considerably compared to X. So when Final Fantasy XIII was released, it seemed obvious to me that I should purchase it.

At the time, I was largely absent from websites such as this one. I didn't follow video gaming news avidly, if I wanted general information about whether I would like a game or not I would look it up on Wikipedia. I had not seen any pre-release hype for Final Fantasy XIII and I did not know anybody online or in my immediate area who even cared about it. I bought the game a week after release. I installed it on my Playstation 3 and proceeded to play the most linear, constricting game I've ever seen in my life.

I don't mind games that prioritize story. As I said, I've been a huge fan of previous Final Fantasy titles and I'm a massive fanboy of the Metal Gear Solid franchise, ostensibly famous for ridiculous cut-scene/game-play ratios. Final Fantasy XIII did not feel like a Final Fantasy title to me. Gone were the cities full of life, the character and party customization, the side-quests and exploration. Any cities and non-player characters in the game had been relegated to pure cut-scene status. Shops were gone, merged with Save Points. Moogles were gone (Upon further reading, they apparently have an extremely small cameo in the game). Being allowed to control more than one character during combat was gone. Item acquisition had been simplified into a crafting mechanic, completely removing the element of searching for ultimate spells/items/weapons.

And when I finally did begin loitering about websites such as this one, what was the number one defense people said in favor of Final Fantasy XIII? "It gets better later." I don't doubt that, I honestly don't. It holds true for most of the titles in the series. However, the "later" in question comes much, much later in XIII than any of the previous entries. In Final Fantasy VII, the story is largely linear until you first encounter Cid and make away on the plane that gets damaged and so can only travel by water. However, up until that point there are still small extra things you can do, and the story doesn't feel like it's ramrodding you in a linear progression to push it along. Traveling to the Golden Saucer for the first time feels like your own choice. Stopping at the tower where the Phoenix is after traveling through the cave following the Midgar Zolom is completely optional, and results in an interesting little Tower Defense mini-game. In the same area, you can encounter and recruit Yuffie, which in itself is a game of cat-and-mouse because choosing any of the wrong things will cause her to steal something and run away. Vincent in the Shinra Mansion is another character that can be completely missed if you don't do the side-quests.

Nothing like that was present in XIII. It was a soulless, corridor-driven nightmare, whose sole concession to any of the customization present in previous games was the Paradigm system. The combat was not tactical. You didn't need to tell one character to attack while the second character scans and the third one casts heal. You couldn't set up the AI in an extremely particular way that allows them to analyze a creature's weakness and attack accordingly, or to target the weakest enemies with powerful magic, or to defend while holding the attention of a powerful monster. You couldn't tactically position a character in a front/back row or maneuver them manually along the field (XII) to allow weaker characters to take less damage or stronger characters to deal more damage. There was nothing like equipping materia or junctioning magic, or equipping certain gear that taught spells/skills, or even a sprawling grid to level upon like X, which was even clearly the inspiration for XIII's leveling system. Even the leveling system was a linear design, allowing only for specific pre-determined character archetypes that were slowly unlocked throughout the story.

The story itself was incredibly poorly paced, as well. There are six main characters: Lightning, Hope, Snow, Vanille, Sazh, and Fang. The game forcibly rips control from the player at various intervals to catapult them into the body of a different protagonist and at no point allows the player to decide which character to control or pair up with. That's a stylistic choice and difference, and it's not very high up on my list of grievances because VIII did the same thing with Squall and Laguna. What is high up on my list, however, is just how slowly the game moved along. I've been told that, assuming the player isn't gripped straight away, the game gets better after 15-20 hours. First of all, that's a completely ridiculous point and if any game ever takes 20 hours to enthrall somebody (the average length of 4-5 Call of Duty campaigns, for comparison), then the person writing the story needs to get an incredibly talented editor. Secondly, a game needs to use more than the story to hook a customer. Granted, that's a textbook example of opinions at work, as I'm sure other people have likely immensely enjoyed the game-play of XIII.

I played the game for twelve hours. I died a few times, I found the fight against Odin to be a welcome change to the normal battles even if it did dissolve into the same thing after discovering the strategy for the fight. Calling back to the last paragraph, I only know Fang is a main character because of what I've looked up on the internet and what other people have told me. After twelve hours of playing the game, Fang had only just barely been introduced in a short cut-scene detailing her capture of Snow. Obviously I can't fault the game for that by itself, because Yuffie and Vincent are arguably significant characters in VII and if you don't do things correctly you can completely miss even recruiting them. Amarant, Quina, and Eiko are all fairly late characters in IX with less characterization as well. But, XIII also felt like it dwelled much more heavily on character than overall story when compared to the previous titles. It was developing and pushing forth the stories of Sazh, Hope, Snow, and Vanille in a way that hasn't really been delved into by the series, at least following VI. Taking that into account and accounting for the fact that there is only a whopping six main protagonists, when compared to the only other title in the main series (that I've played) to contain six main protagonists (XII) which introduced and characterized them all within the first few hours of the game, XIII stumbles heavily in its pacing.

I could very well keep going, but if I did then this weighty block of text would be more suited to the User Reviews section than anything else. Suffice to say, no, I do not hate Final Fantasy XIII because it's "cool" to do. I hate it because it did not feel like a Final Fantasy game, at least not one deserving of being in the main numbered series. And all of that being said, I do still want to give XIII-2 the benefit of the doubt.

EDIT: Oh, for the topic at hand: Minecraft is fun but can get boring if you don't have something in mind, and can have a rather steep learning curve depending on the difficulty you're playing at. I can't speak for XIII-2 because I don't pre-judge games based on promotional material.
 

BlueberryMUNCH

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Apr 15, 2010
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shrekfan246 said:
Sorry, I didn't read all of that.

But what I will say is, you're an isolated case.
My experience about XIII on these forums is people hating it for no good reason, that's all:].

Really pumped for the sequel ^_^
 

shrekfan246

Not actually a Japanese pop star
May 26, 2011
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BlueberryMUNCH said:
shrekfan246 said:
Sorry, I didn't read all of that.

But what I will say is, you're an isolated case.
My experience about XIII on these forums is people hating it for no good reason, that's all:].

Really pumped for the sequel ^_^
I'll agree with that. Also, from what promotional material has been released concerning the sequel, it seems like it would be much more interesting to my own particular tastes than XIII was.
 

Stammer

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Apr 16, 2008
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I didn't much care for Final Fantasy XIII, but the sequel looks like it's going to be better at least.

I guess given those two options I'd say Minecraft. But if I could recommend something not on that list, Red Alert 3. And if you don't like insanely good RTS's, then Skyrim is another good choice. Oooh, or Mass Effect 1.
 

Sean Steele

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Mar 30, 2010
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Baron von Blitztank said:
Minecraft, steam games and bacon!
Ok, I haven't played either Minecraft or any Final Fantasy game but this option gets you more stuff...AND BACON!
The fuck you mean haven't played Mincraft?
 

Shadow flame master

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I personally would get XIII-2 because I liked the first one, although, I still need to beat it. Minecraft is fun as well, depending if you have the processing power to play it. My puny ass laptop is not gonna cut it.

In the end, if you want one of the best sand box games ever, get Minecraft. If you want a JRPG with a good amount of scenery porn, monsters, and magic combined with technolgy in glorious HD, get XIII-2.

And as a quick note: if you do get XIII-2, get it on the PS3 so you don't have four discs to go through.