I've used it once when I made a 14,900 piece underwater biodome. By hand. Out of glass.
I wasn't going to do that manually, and even then I built the lava, the soil, the forest, the waterfall.. everything inside the 128-wide dome myself out of normal materials.
I've also used it to rebuild my inventory after a save game corruption. I am NOT losing the world I've spent 300 odd hours in.
Twilight_guy said:
Survival mode imposes an arbitrary barrier to what your core idea is to do: i.e. use the level editor. Your goal is to building things in a block fashion in the same way a level editor works there are just arbitrary barriers like dieing in survival mode and the need to grind yourself silly. invedit simply removes the arbitrary barriers and focuses on the level editing without grind or death. Both have the same goal one just has more barriers. I suppose survival mode is more of an accomplishment but really its like praising yourself for driving along and arbitrarily punching yourself in the face along the way because its more of a challenge to drive that way. You get the same result and use the same "creativity" but one simply has more non-sense to deal with. If you think that's more of an accomplishment then why not ply one handed from now on, that more of a challenge to isn't it or why not stick a rabid badger in your pants while playing, that'd be quiet the accomplishment! I know it sounds silly but really it demonstrates the point that arbitrarily making it harder to accomplish the same result isn't a very good measure of accomplishment. (I actually think ignoring the longer arbitrary barrier is the smarter and thus better option).
My problem with this is that it basically boils down to pixel art at this level; there's no challenge at all. For someone else to build your machinations without hacking the materials for it would take 30 times as long. Bad you say, you can avoid wasting that time and just get on with building it.
Good, I say, as I'm actually playing the game. I don't play a game to watch the end cutscene; I don't play minecraft solely for the completed structures. I want to make them.
Edit: Also, all gameplay barriers are arbitrary. That point is invalid.