Poll: Minecraft Purity

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NormalityImpaired

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Jun 12, 2011
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Sovereignty said:
Well I disagree with most. I think it's awesome to be granted everything. It's boring and tedious (IMO mind you) to hunt for diamond or any of the other rare materials especially when I need great quantities of them.

I look at minecraft like a more acceptable means of myself playing with lego's. I always wanted every single lego available. Yet couldn't have it. Thanks to minecraft I now get that joy.


Besides, do you really like being forced to decorate your buildings in stone -_-? Really?

I have a similar viewpoint, but i only use it for my cheater world. The mining part can be tedious but i find it satisfying most of the time.
 

Harbinger_

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Jan 8, 2009
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If I'm attempting to make something for sheer convenience like a mine-cart railway bridge from my main base of operations to some project I'm working on like a mob spawn tower or something similar I'll use invEdit but otherwise I'll get the materials myself. Usually if its just stone I'll branch mine for it and see if I can't get some diamonds in the process.
 

The Last Nomad

Lost in Ethiopia
Oct 28, 2009
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Never used mods, but I imagine it ruins the fun... I enjoy exploring for the ore/blocks needed for whatever I wanna build.
 

Winthrop

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Apr 7, 2010
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I have a single player game I only do normally and one in which i only use invedit (actually downloaded a completely flat map made only of dirt for this). The regular one I use for the game but sometimes I just want to build stuff, in which case I go on the invedit one (currently building a replica of Hyrule castle from a link to the past out of wool). I do this for two reasons, one is that when I want to build I don't want to have to sit for an hour hunting sheep and flowers and the other is that when Im actually playing I don't want to have to deal with giant constructs to avoid. I don't know which answer to choose as Ive built huge things on the normal server without invedit and I feel it would ruin the challenge but I always sort of like the ability to free play apart from my real server when I don't have the patience to mine. Plus its impossible to get some of the stuff, such as leaves, without invedit.
 

Zorg Machine

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Jul 28, 2008
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Only in singleplayer when I can't be arsed to mine 100000000000 stone and smelt it.

also, I can imagine that flying would be usefull on a multiplayer server.
 

Breno

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Jul 4, 2008
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i think that whole element and the survival mode is what makes minecraft great and sets it apart from other games
 

Phishfood

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Jul 21, 2009
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Bit of both here. I have a world that is strictly no cheat and a world that I mess around in.

Its fun to build a castle out of solid gold. Not really possible by mining.
 

Varya

Elvish Ambassador
Nov 23, 2009
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It's not that it takes away the challenge, but it takes away the reward.
I guess I could see myself using it if I come up with a project that had a huge enough scope. Like the guys who did the Studio Ghibli world or the ones who built computers, the projects themselves were such huge accomplishments that "cheating" can be considered to take away from the result.
But for my puny flying castles and underwater railways, it wouldn't be fun.
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
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Survival mode imposes an arbitrary barrier to what your core idea is to do: i.e. use the level editor. Your goal is to building things in a block fashion in the same way a level editor works there are just arbitrary barriers like dieing in survival mode and the need to grind yourself silly. invedit simply removes the arbitrary barriers and focuses on the level editing without grind or death. Both have the same goal one just has more barriers. I suppose survival mode is more of an accomplishment but really its like praising yourself for driving along and arbitrarily punching yourself in the face along the way because its more of a challenge to drive that way. You get the same result and use the same "creativity" but one simply has more non-sense to deal with. If you think that's more of an accomplishment then why not ply one handed from now on, that more of a challenge to isn't it or why not stick a rabid badger in your pants while playing, that'd be quiet the accomplishment! I know it sounds silly but really it demonstrates the point that arbitrarily making it harder to accomplish the same result isn't a very good measure of accomplishment. (I actually think ignoring the longer arbitrary barrier is the smarter and thus better option).
 

Aurora219

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Aug 31, 2008
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I've used it once when I made a 14,900 piece underwater biodome. By hand. Out of glass.

I wasn't going to do that manually, and even then I built the lava, the soil, the forest, the waterfall.. everything inside the 128-wide dome myself out of normal materials.

I've also used it to rebuild my inventory after a save game corruption. I am NOT losing the world I've spent 300 odd hours in.

Twilight_guy said:
Survival mode imposes an arbitrary barrier to what your core idea is to do: i.e. use the level editor. Your goal is to building things in a block fashion in the same way a level editor works there are just arbitrary barriers like dieing in survival mode and the need to grind yourself silly. invedit simply removes the arbitrary barriers and focuses on the level editing without grind or death. Both have the same goal one just has more barriers. I suppose survival mode is more of an accomplishment but really its like praising yourself for driving along and arbitrarily punching yourself in the face along the way because its more of a challenge to drive that way. You get the same result and use the same "creativity" but one simply has more non-sense to deal with. If you think that's more of an accomplishment then why not ply one handed from now on, that more of a challenge to isn't it or why not stick a rabid badger in your pants while playing, that'd be quiet the accomplishment! I know it sounds silly but really it demonstrates the point that arbitrarily making it harder to accomplish the same result isn't a very good measure of accomplishment. (I actually think ignoring the longer arbitrary barrier is the smarter and thus better option).
My problem with this is that it basically boils down to pixel art at this level; there's no challenge at all. For someone else to build your machinations without hacking the materials for it would take 30 times as long. Bad you say, you can avoid wasting that time and just get on with building it.

Good, I say, as I'm actually playing the game. I don't play a game to watch the end cutscene; I don't play minecraft solely for the completed structures. I want to make them.

Edit: Also, all gameplay barriers are arbitrary. That point is invalid.
 

Cheesus333

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Aug 20, 2008
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I play Vanilla in Singleplayer, but we just use SMP to build worlds and stuff anyway, so it doesn't make sense not to use invedit. It's great, we build some fantastic stuff, but I still only use resources gathered conventionally in singleplayer.
 

AnAngryMoose

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Nov 12, 2009
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It depends on my mood. For my LAN server we have a few worlds. Two are survival (one with PvP enabled) and the other is just a free-build invedit world which we're loving. I think there's something enjoyable about sitting in a room with a few friends building random shit. At the moment my friend is expanding his empire of burning netherack and obsidian towers (which are covered in lava).

I enjoy both. When I play Singleplayer though, it's always survival. I only invedit to fool around with some friends.
 

rabidmidget

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Apr 18, 2008
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I only ever use invedit to created designs for tnt cannons, unfortunately I keep getting the timing wrong and blow the whole thing up.
 

No_Remainders

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Sep 11, 2009
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linwolf said:
The game would loose its charm if I could just summon up what I needed. Plus I sort of like digging more than building.
This. I like the idea of going underground and searching for my iron and diamonds to make my tools.

I play on Peaceful anyway. I dislike the monsters so I need some kind of challenge (diamond farming basically sorts diamonds out for me, I found a massive lava pit and build an obsidian hut by redirecting a stream onto the lava once, it was class)
 

smartengine

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Mar 23, 2010
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it depends. if I'm playing survival for real, and I'm trying to build something functional, I'll mine my resources, but if it is a monumental building, I'll cheat myself a few stacks of... whatever.
 

UmJammerSully

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May 29, 2011
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I only have (and probably always will) build on the Minecraft Awesome server where we have strict rules and all play legit. I've only ever played single player for about 15 minutes, it's incredibly dull IMO.
 

emeraldrafael

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Jul 17, 2010
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I like to use it if I want to be spurr of the moment, though I usually lose interest quickly when I'm not going out and mining for it and stuff
 

jpoon

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Mar 26, 2009
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I use it all the time, minecraft is a kinda lame when you have to dig a fucking ton of stone just to build the foundation of a house.