Poll: Moral choices

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duchaked

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Dec 25, 2008
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evil if I have a friend playing with me (for laughs...and bad company corrupts good judgement), but seeing how I only really finish a game by myself then...mostly good
 

Cylem

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Feb 27, 2009
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My first playthrough, I'm always good. If I feel compelled to play again, I may try to choose the evil path, but I'm so overly sympathetic, I sometimes fold and become the good guy again... ^^;;
 

grollo

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Mar 18, 2009
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I think the only game that does the good/bad choise thing right is black and white 2.
 

Lyndraco

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Jun 12, 2008
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Depends on the game. As someone said previously, in the Neverwinter Nights you need to stick to your alignment so I'm usually fairly neutral which lets me kill the people that irk me and save others.
Overlord I went completely evil. However, the point of the game was to be evil, though there was the option of being less evil or more evil.
Generally I lean towards good, just because that's how I make my choices. Such as with Fable and Mass Effect. Lol, just good enough I can justify a killing spree now and again and still be good.
 

Nia-san

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Mar 29, 2009
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I try both, because it fun playing the game through as good then going back and when those same NPCs ask you to do stuff you can say "Ummm...No" and blow their heads off with little remorse.

In Fallout 3 I found that you got more free stuff if you were good while being evil was more of a hassle to talk to people because everyone saw you has a prick. It made blowing their heads off more appealing though..."Either you let me pay for the stim pack at 30 caps or I blow your head off and get it for free"...tough choices i must say.
 

jimduckie

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Mar 4, 2009
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to all who said good ur lying , if i want to be a prick in games like fallout 3 is my right (canis canem edit) and slowly pick at being good , of course there are some characters that just deserve to get their brains splattered
 

Kiutu

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Sep 27, 2008
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Moral ambiguity is so much more fun than either. Once the middle of the moral scale is better enhanced, I would pick that more than anything, and is usually how I play, or try to. Fable should try that out more. TES games allow it better though. In Morrowind I backstabbed and double-crossed alot, but for the sake of good usually. Or my pocket.
 

Khazoth

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Sep 4, 2008
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Neutral.

Fuck everyone else, i'm in it for myself.


But in games where I have to choose, i'm usually the Stalwart Hero first.
 

Slash Dementia

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Apr 6, 2009
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I mostly play as good. My conscious won't let me play as a bad character unless I really force myself to be bad.
 

Bellvedere

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Jul 31, 2008
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I find that the 'evil' choices really have no motivation and the character just ends up seeming really shallow. I've not played infamous where evil is apparently a bit more filled out and/or expected or something to that extend. But generally the 'good' version is canon and so the character gets a bit more motivation, or at least a reasonable motivation.

In really old RPGs like baldur's gate the evil side was much more fleshed out. Whereas something like bioshock, you keep killing the little girls, the doctor keeps helping you and at

Though for the record I like to play evil. It's kind of funny how other characters keep expecting you to make the moral choice and you keep not.
the end all the little girls help you and I'm like it makes no sense?
 

Cowabungaa

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Feb 10, 2008
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Slash Dementia said:
I mostly play as good. My conscious won't let me play as a bad character unless I really force myself to be bad.
Seconded, I just couldn't kill those poor little girls in Bioshock and I automatically went for the good options in Fallout 3. That's what always happens, when I play on auto-pilot, I go for good. I recently started Fallout 3 again though (too bad it's bitching for some reason, it barely works on my computer, while I played it smoothly on the same pc before it was upgraded...) and I went evil/neutral (as in, everything is just a job, I'm in for the money, so I pick the stuff that earns me the most cash, wich is usually evil). Given, I'm usually good, but blowing up Megaton was fuuun. I just got Prototype as well (1 day before the release here, woohoo!) and I think I'm going to fight for the infected, e.a evil. Damned military, fucking me up like that, youll pay for that! At least Prototype gives you a reason to hold a grudge against the 'good' side. There isn't technically a good side, the army is just as bad with all that experiment crap, it's just that fighting for the infected hurts the most civilians, a painfull coincidence in this case. More games need a better fleshed out evil side, and a better fleshed out neutral side for that matter.
 
Jun 8, 2009
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I generally go for good, but it depends whether my psychotic side is playing up. (I make the Joker look like a paragon of society in Saints Row when I'm in a mood for causing complete chaos.) It also depends whether I feel like a really hard battle or not. (I'm usually either in the mood for a walk down easy street or really get into a mood for a fight and crank the difficulty level up to suicidal.) Either way I'll adjust my morality accordingly.
 

EMFCRACKSHOT

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May 25, 2009
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i like evil. evil is fun. you can kill everybody. I just wish i could sacrifice my kids in fable 2
the evil options also better refelect my personality. should this worry me?
 

Bellvedere

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Jul 31, 2008
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I really miss the old D&D alignment Chaotic/Neutral/Lawful. Lawfully Evil characters and Chaotic Good characters were the best. Adds a bit of dimension.

I didn't mind Mass Effect's alignment actually. The paragon/renegade worked really well. Obviously you're not going to have an 'evil' person join the military then risk their life to save everyone. But you could have a self-serving, gung-ho, racist type. As far as character motivation goes, it worked really well, which is more then you can say for alot of RPGs where you play evil.
 

Jade Rotaski

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Jun 1, 2009
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I ussually play good first then tyr to do evil late but sometimes You feel really bad and dont wanna do it so I put it off.