MisterShine said:
Nulmas said:
**EDIT: Oh, I missed the part of your post directed to me. I see what you're doing there. Well done, sir, well done
I just looked at it like this, for someone reading the thread, which is more interesting to see: A couple of people mentioning how Witcher 2 takes "moral choices" to a whole new level or seeing a few people go back and forth about the nuts and bolts of how great it is implemented?
Ah, finally something for me to disagree with
Witcher 2 doesn't take "moral choices" to a whole new level, it actually kind brings them back to basics.
Ever since they started touting moral choices as a big feature, they've actually lost quality.
They became more black or white, the consequences have been downplayed and the effects have become more directly linked to the gameplay. I think moral choices should be mostly linked to the story and only tangentially to gameplay.
I mean, if I want to play an extremely heroic person who happens to also be extremely intimidating, that should depend mostly on my character's skills.
However, if Random NPC #1 just saw my nerdy little character shoot his friend in the gonads to get some info he should spill the beans as soon as I point my .233 pistol at him.
Moral choices should add to your character development, not replace it.