Poll: Motion Controls, where do you think they will go from here.

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Triforceformer

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I've noticed that alot people on here blindly follow what Yahtzee says, like motion control being a fad that will never go beyond casual gamer bull shit. But I don't agree. It's like internet connected gaming. Back in the days of the N64 and such, the thought of playing a multiplayer game with someone who is in Britain and you in the U.S. was crazy. Then the Xbox came along with Xbox Live and people merely thought it would only be for that console. Now with this generation, it has become a standard for consoles to have internet connectivity. What i'm saying is, Motion Controls just need a couple of generations to find a good place to settle into the giant gaming Pyramid. Where do you think motion controls will go within the next few generations?
 

Hatebeard

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Aug 15, 2009
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I think it's a useless endeavor. You can't simply get rid of the thing that laid the foundation of gaming. Controllers are irreplaceable and, at least for now, will be the ideal form of gaming. Plus, it would obviously be too difficult for this feature to be applied to all games, and would probably render most game genres obsolete if it is ever chosen as the primary way of gaming, which would be bad for the gaming industry.

I'm not saying it can't be done. I'm saying it shouldn't.
 

HardRockSamurai

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I don't think they'll last. Sure, they'll probably be remembered for being one of the more defining factors of this console generation, but I doubt they'll evolve into the next one.

I hope that in due time, developers will look for more subtle ways to get gamers "more into the action" (ex: The Rumble Pack.)
 

Versipellis

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I think, at least I hope, that motion controls will be a sideshow next to controllers as the central way of getting your game on. I personally think motion controls are gimmicky, but that may be because of how they're getting used right now, and I have fun with Wii Sports sometimes. (I...it belongs to my mother. Not me.) There will always be gamers who just want to sit down with something concrete and play, and there will always be games where motion controls wouldn't fit in entirely, like puzzlers or RPGs.
 

wewontdie11

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Pudding. Definitely pudding.

I don't like them personally. You can't get as much enjoyment out of flailing your arms about like you're doing the Team America signal, as you can using a much more accurate controller.
 

Mr. Fister

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I don't see a reason why alternative control schemes (not just motion control; stuff like the DS touch screen and mic, and the iPhone's tilt function) and traditional controllers can't coexist in harmony. There's room enough for both of them, and certain games work better with certain control schemes. Street Fighter and Metal Gear Solid work best with a standard controller, but games like WiiSports Resort and Boom Blox would not be the same at all if they didn't use motion controls. I really can't see this apocalyptic scenario of one control scheme totally replacing the other and rendering certain game genres obsolete ever happening. Developers aren't that stupid.
 

Ghonzor

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Jul 29, 2009
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I've never thought motion controls were immersive

I don't care about the Wiimote, Natal, or the Eye Pet
 

Ironic

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I think they'll blindly stagnate until complete virtual reality becomes an option.

The only controllers that I have used and liked where i'm not holding a gamepad are Lightguns and Wii Fit. Interesting novelties, but i wouldn't call them really groundbraking.

I also hope the Wii v2 is called the Puu, for childish giggles.
 

Emphraim

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In the next few generations, the controls will be as bad as they are now. But, 200 hundred years from now, our great grand children will be playing the in the holosphere and have full body controlled games. They will look back at the past, back when people played using funny button devices and the world was not controlled by one government and laugh.
 

iblis666

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Sep 8, 2008
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they are a gimmick and really will depend on how accurate they can get without becoming cost ineffective
 

Mr. Fister

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Triforceformer said:
Casual Shinji said:
Motion controles aren't acurate.

Buttons are.
Natal is accurate, the wii remote isn't.
Except no one has gotten the opportunity to play with Project Natal, so you can't really say it's accurate or not. Same deal with the Playstation Wand.

By the way, if you played WiiSports Resort, you wouldn't be saying the Wii Remote's inaccurate.
 

Triforceformer

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Mr. Fister said:
Triforceformer said:
Casual Shinji said:
Motion controles aren't acurate.

Buttons are.
Natal is accurate, the wii remote isn't.
Except no one has gotten the opportunity to play with Project Natal, so you can't really say it's accurate or not. Same deal with the Playstation Wand.

By the way, if you played WiiSports Resort, you wouldn't be saying the Wii Remote's inaccurate.
Natal is a super advanced webcam, and based on the demonstration E3, where it showed the bottom of an avatars foot, I'd say it has Accuracy. And Wii Sports Resort only works right with the Motion Plus plugged in to the remote, so the Wii remote alone is inaccurate most of the time with the exception of the occasional shooter or shooting bit in a game.
 

ChromeAlchemist

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Triforceformer said:
Mr. Fister said:
Triforceformer said:
Casual Shinji said:
Motion controles aren't acurate.

Buttons are.
Natal is accurate, the wii remote isn't.
Except no one has gotten the opportunity to play with Project Natal, so you can't really say it's accurate or not. Same deal with the Playstation Wand.

By the way, if you played WiiSports Resort, you wouldn't be saying the Wii Remote's inaccurate.
Natal is a super advanced webcam, and based on the demonstration E3, where it showed the bottom of an avatars foot, I'd say it has Accuracy. And Wii Sports Resort only works right with the Motion Plus plugged in to the remote, so the Wii remote alone is inaccurate most of the time with the exception of the occasional shooter or shooting bit in a game.
They showed you a tech demo. Technically any tech demo can show that tech is accurate, but it's the way it's implemented. The Wii Remote isn't accurate, it was limited because it was too costly to add motion plus, and would have made the controller too bulky.

And I stick by the notion that motion control can help gaming advance. And don't bring up the whole narrative argument again, that's a different kettle of fish. Everyone knows that if we keep going down the same path generation after generation, companies are going to get picked off one by one until you've got ActiBlizzTendoSoft making Call of Zelda, Revenge of the Locust Lich King.

It's an interesting way to play games, and it's in it's infancy. I doubt they will have this for a single generation and not advance it. We may get to a generation where people can't play games without it, where the flicking of a analogue is laughed at, but enough of that.

If the push is hard enough, motion control won't fizzle out. Just like SEGA laying down the tracks with online gaming (Megadrive/genesis), downloadable games (Megadrive/Genesis) and "HD graphics" (Megadrive/Genesis), this will grow into something sophisticated, and maybe a necessary element in gaming. People talk of immersion, well this is surely the way forward in that department.

EDIT: P.S. As much as I like the look of it, and think it will be interesting, Natal isn't "Super Advanced". This tech is ten years old, and the PSWand basically uses half of that tech you see there.

I also found it interesting that someone on the web modded a webcam and basically turned a Wii Remote into a PSWand.
 

mikecoulter

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Dec 27, 2008
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I find I prefer my gaming with buttons. I'm not old fashioned, I just can't be bothered moving about. I usually game when I'm tired you see.
 

Triforceformer

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ChromeAlchemist said:
Triforceformer said:
Mr. Fister said:
Triforceformer said:
Casual Shinji said:
Motion controles aren't acurate.

Buttons are.
Natal is accurate, the wii remote isn't.
Except no one has gotten the opportunity to play with Project Natal, so you can't really say it's accurate or not. Same deal with the Playstation Wand.

By the way, if you played WiiSports Resort, you wouldn't be saying the Wii Remote's inaccurate.
Natal is a super advanced webcam, and based on the demonstration E3, where it showed the bottom of an avatars foot, I'd say it has Accuracy. And Wii Sports Resort only works right with the Motion Plus plugged in to the remote, so the Wii remote alone is inaccurate most of the time with the exception of the occasional shooter or shooting bit in a game.
They showed you a tech demo. Technically any tech demo can show that tech is accurate, but it's the way it's implemented. The Wii Remote isn't accurate, it was limited because it was too costly to add motion plus, and would have made the controller too bulky.

And I stick by the notion that motion control can help gaming advance. And don't bring up the whole narrative argument again, that's a different kettle of fish. Everyone knows that if we keep going down the same path generation after generation, companies are going to get picked off one by one until you've got ActiBlizzTendoSoft making Call of Zelda, Revenge of the Locust Lich King.

It's an interesting way to play games, and it's in it's infancy. I doubt they will have this for a single generation and not advance it. We may get to a generation where people can't play games without it, where the flicking of a analogue is laughed at, but enough of that.

If the push is hard enough, motion control won't fizzle out. Just like SEGA laying down the tracks with online gaming (Megadrive/genesis), downloadable games (Megadrive/Genesis) and "HD graphics" (Megadrive/Genesis), this will grow into something sophisticated, and maybe a necessary element in gaming. People talk of immersion, well this is surely the way forward in that department.

EDIT: P.S. As much as I like the look of it, and think it will be interesting, Natal isn't "Super Advanced". This tech is ten years old, and the PSWand basically uses half of that tech you see there.

I also found it interesting that someone on the web modded a webcam and basically turned a Wii Remote into a PSWand.
Everything you said is true, except there is always the chance people won't be too accepting of motion control being dominant at first, and button/motion control will have to co-exist for a while until one eventually becomes dominant. My money is on Motion for the immersion factor when the infant becomes an adult. And if you were referring to the EyeToy with the "10 Year" thing, that was a normal webcam sold as a controller. Natal has more than the average cam to back itself up.