Poll: MW2's multiplayer fundamentally broken?

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godofallu

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If the game was so bad it wouldn't have sold so many copies, and have such a large online community.

Cry all you want but the nuke has been called in, and there is nothing you can do to stop it.
 

ReaperzXIII

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I see lots of people complain about Modern Warfare 2 and I've played it and its not as bad as everybody makes it out to be, people complain about killstreaks that "Its not fair to reward a player for doing well" did you expect them to give the helicopters to the people dying every 5 seconds? Killstreaks are easy to avoid/take out anyway. Camping? Not that big a deal throw a semtek or grenade or just sneak up on them and bam they're dead. If I'm a sniper and I'm camping the people that keep dying are the stupid people who keep walking into my line of fire, its not that hard to take people who are camping out.

Noobtubers? Its a grenade launcher, people use it in war, its a weapon that can be used sure its annoying but man up, annoys you that much noobtube them, the only thing I think is that there should be a limitation to how many people in one team can use it.

Part of getting good at games is finding ways around their flaws.
 

TheRightToArmBears

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Well, so far you've missed the number one cause of complaint.

Snobbery.

But you've got bad connection and aren't very good.

Anyway, it has more faults than most shooters but it's still more fun to me, because I can't honestly say I've fallen foul of any, aside from the connection stuff. But I've never found that say, some prick with dual 1887s has gotten the better of me constantly, because, whilst it does happen, I shoot the hell out of them too. Either I'm much better at shooters than I thought I was (and my friends are channelling Chuck Norris whilst playing splitscreen), you're making mountains out of molehills, you're really, really bad at the game or I'm not playing the same game.

EDIT:
ReaperzXIII said:
I see lots of people complain about Modern Warfare 2 and I've played it and its not as bad as everybody makes it out to be, people complain about killstreaks that "Its not fair to reward a player for doing well" did you expect them to give the helicopters to the people dying every 5 seconds? Killstreaks are easy to avoid/take out anyway. Camping? Not that big a deal throw a semtek or grenade or just sneak up on them and bam they're dead. If I'm a sniper and I'm camping the people that keep dying are the stupid people who keep walking into my line of fire, its not that hard to take people who are camping out.

Noobtubers? Its a grenade launcher, people use it in war, its a weapon that can be used sure its annoying but man up, annoys you that much noobtube them, the only thing I think is that there should be a limitation to how many people in one team can use it.

Part of getting good at games is finding ways around their flaws.
What he said.
 

Davey Woo

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It's the same in Call of Duty 4 as well.
I think most of it is just down to lag (for example the whole magical desappearing grenade after death) but a lot of it doesn't make sense. I basically gave up on MW2 because of how broken and unbalanced it seems. That said Call of Duty 4 isn't much better, and I also never get any better than a 3-bar connection these days.
 

TerranReaper

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Killstreaks are just a terrible concept to begin with as well as deathstreaks, you shouldn't be rewarded for completely destroying the other team or doing completely terrible. A lot of the problems wouldn't be so bad if players would work as a team as opposed to imitating some person on youtube trying to get a nuke and actually bothered to shoot down the AC130/chopper gunner killing the entire team. Killstreaks causes people to go lone wolf and not give a crap about the objectives and therefore allows people to feed and get higher killstreaks.

My only real beef is some of the perk combinations which are specifically designed to used with each other for some reason. There should be no reason why games should have weapons that are essentially just point in the general direction of the enemy and get several kills with a single click of the mouse/press of the trigger button.
 

Mr.Caine

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JayDig said:
Mr.Caine said:
I hate to correct you but you said emptied a clip? Don't you mean magazine? Where did this accident in gaming come from?
Aren't ammo mags referred to as 'clips' fairly commonly?
In the video game world, yes. In real life, No. It's an incorrect term. Clips and magazines aren't the same thing.

 

Rock Beefchest

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Mr.Caine said:
JayDig said:
Mr.Caine said:
I hate to correct you but you said emptied a clip? Don't you mean magazine? Where did this accident in gaming come from?
Aren't ammo mags referred to as 'clips' fairly commonly?
In the video game world, yes. In real life, No. It's an incorrect term. Clips and magazines aren't the same thing.

While I agree that there is a difference between a clip and magazine. Magazines are referred to as clips as a slang term. Pointing out the difference just makes one look arrogant as we all know you knew of the slang use of the word when you posted the clarification response. So congrats you successfully demonstrated a piece of knowledge in a condescending fashion, you win.

On topic: Modern Warfare could not be considered fundamentally broken as it is still playable and enjoyed by hundred of thousands daily. When the grenade spamming glitch was present I would have considered it completely broken as that made the game unplayable. They fixed that problem rather quickly.
 

ReaperzXIII

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TerranReaper said:
Killstreaks are just a terrible concept to begin with as well as deathstreaks, you shouldn't be rewarded for completely destroying the other team or doing completely terrible. A lot of the problems wouldn't be so bad if players would work as a team as opposed to imitating some person on youtube trying to get a nuke and actually bothered to shoot down the AC130/chopper gunner killing the entire team. Killstreaks causes people to go lone wolf and not give a crap about the objectives and therefore allows people to feed and get higher killstreaks.
Oh yeah I definitely shouldn't be rewarded for being good at the game? If the person without cheating gets a killstreak then they deserve it and the only game-breaking killstreak is a nuke and if the person manages to get 25 kills without any of your team killing him then they deserve it. Most of the killstreaks are easily manageable, only hard killstreak to destroy is the AC130 and if you stay inside it shouldn't be much of a problem.

The deathstreaks are made for noobs who keep constantly dying and gives them a chance to get back in the game

It doesn't really cause people to go lone wolf, if I find some good team mates during the person's assurance in their killstreak we sneak in with cold-blooded and do the objective.
 

Corporal Bill

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Mandalore_15 said:
imgunagitusucka said:
you said it yourself, for the high level players who have been playing longer it's more fun because they are doing better. Tell me a shooter where this doesn't happen. Say you buy a game 6-8 months after it launches and jump into online multiplayer, do you honestly think it's broken if your getting smashed by people who have been playing it, learning it, living it for that time?
I already addressed this. There will always be better players and that's fine so long as you're on a level playing field. In MW2 you're not, because the better players also have better equipment, furthering the gap that n00bs need to cross to catch up. Getting to a high level is all well and good, but you need good matchmaking so it's fun for everyone, not just the select few.

imgunagitusucka said:
Now to the myths, grenades do not disappear...how else would you get the afterlife bonus? I have often thrown a semtex, been shot dead then gotten kills with my grenade.
I have never received an afterlife bonus. And grenades obviously do disappear, because it's happened to me a number of times, and other people seem to be complaining of teh same thing. The only grenade I've ever seen detonate after death is the martyrdom grenade, which is kind of the point of it. Apart from that, no after death 'splodey...

imgunagitusucka said:
I'm trying to finish the prestige challenges for the lower level killstreaks [calling in 1000 UAVs' e.t.c]. Before the flamers fire up, I work 40hrs a week and have a wife and 2 kids, so no, I'm not playing 8-12 hrs a day. 2-4 hrs TOPS, but yes I do play most days.
You have two kids and still find time to play 4 hours a day? Huh.
Could play it with them you know? Or his wife appreciates he works hard too look after his family and let's him unwind after a hard day of work?
 

TerranReaper

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ReaperzXIII said:
TerranReaper said:
Killstreaks are just a terrible concept to begin with as well as deathstreaks, you shouldn't be rewarded for completely destroying the other team or doing completely terrible. A lot of the problems wouldn't be so bad if players would work as a team as opposed to imitating some person on youtube trying to get a nuke and actually bothered to shoot down the AC130/chopper gunner killing the entire team. Killstreaks causes people to go lone wolf and not give a crap about the objectives and therefore allows people to feed and get higher killstreaks.
Oh yeah I definitely shouldn't be rewarded for being good at the game? If the person without cheating gets a killstreak then they deserve it and the only game-breaking killstreak is a nuke and if the person manages to get 25 kills without any of your team killing him then they deserve it. Most of the killstreaks are easily manageable, only hard killstreak to destroy is the AC130 and if you stay inside it shouldn't be much of a problem.

The deathstreaks are made for noobs who keep constantly dying and gives them a chance to get back in the game

It doesn't really cause people to go lone wolf, if I find some good team mates during the person's assurance in their killstreak we sneak in with cold-blooded and do the objective.
The problem isn't entirely that no one bothered trying to kill the person before he gets 25 kills, it's the fact that his previous killstreaks before the nuke adds on to the number of kills that he needs to get before getting a nuke, get enough kills and all you really need to do is sit back and let the killstreaks do the work for you. I've rarely seen anyone bother shooting down the killstreak and I end up trying to do it myself, also love being muted when asking others to help me shoot it down or just being plain ignored as they all get gunned down and subsequently, feeding the person's kills towards a nuke.

Being good should only mean you can play the game better than your opponent, it shouldn't reward you with more stuff to make it a bigger uphill battle for the opposing team. Also, I think you must be fairly lucky to get remotely good teammates that cooperate, because in my time playing MW2, I think I've only encountered one instance where people bothered to do the objectives or work like team as opposed to worrying about their K/D or playing the gamemode like it's TDM.
 

dlawnro

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The only reason I don't play anymore is because lately our wireless connection has been so crap I can barely load pages like this one. Otherwise, there has never been any sort of "glitch" or "unbalanced gameplay" that haters always rant about that has made me truly not want to play the game. I mean, sometimes I'll be landed with people way better than me, but that happens to me in many online shooters. I'm nowhere near the best, in fact, I have the second lowest kill/death among my friends, and I usually end up around the middle in terms of kills after each round, but I love it and as soon as I get to college with the awesome-fast connection, I'll be back to burning up hours playing it.
EDIT: Oh, and in a couple days worth of playing, I've only been nuked twice
 

open trap

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The grenade thing i have never noticed, its probably because you did not cook it and the guy got out of the way, the turning corner thing i have noticed a few times, and the kill streaks and such, well gear meens nothing if you suck (except for duel shotguns, they take almost no skill except how to shoot them) Skill is what defines the game, i tend to use the mp5k, a starting gun, more than i would the m16 or p90 or any of the higher gun, why, because im good with that gun. Its all about personal skill and how you feel with each gun and perk set. And the kill streaks can be destroyed, just have a class with a missle that locks on.
 

I Resurection I

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I want to know why then even included Stopping power, I swear to god i have never played against someone who wasn't using it. It totally screws up the idea behind team strategy when everyone is a charging brute with a machine gun.