Depends wholly on the price. It certainly looks like fun, and I'm sure it'll be used to good effect, but it needs to be reasonably priced.
after Senor Spielgbergs awesome intro on the G4tv special "E3'09" of the natal project i truely thought pigs could fly...owning the new and improve Xbox "natal" project along w/ the newest editon to the Halo series would have me flying to the nearest gamestop in a pigs-flashTheFacelessOne said:Yes. It seems like its a fun kind of thing, though I said that with the Wii.
But seeing how I am pretty much an Xbox fanboy, it seems to have more appeal.
Plus, I can finally get a work out from doing something that's actually entertainment.
(And, Bungie has confirmed Halo: Reach will have some Natal functionality. Yay!)
Basically this. I don't own a 360, and even if I did waving my arms around like a traffic warden siting in for broken traffic lights isn't doesn't sound appealing to me. Unless you're holding a sword and dicing people apart. But I could just do that on the PS3s new version of motion control if I wanted to.olikunmissile said:Nope.
Well, given the examples on the market right now, you can't really blame them. Motion control seems only pratical for Wii-like party games. It will only be used in games like Halo in the same way that, to use an example I know of, how SIXAXIS is used in Killzone 2; turning valves to open some doors or placing and setting explosives. Which is not a bad thing but it's also not much different from what we already have and untimately just a gimmick.Littaly said:People are too quick to write it of as a party game. I think hybrid gameplay can be really cool if done well.
I agree...If it lives up to expectations without becoming gimmicky, I'll buy itAxeli said:I believe it when I see it. A truly immersive motion controller, that is.
I don't know. Very few people have actually tried Natal. We don't know how refined it is, could be the smoothest thing in the world for all we know. And if given to the right developers it could spawn games that are enjoyable for everyone, "hardcore" crowd included.Scunner said:Well, given the examples on the market right now, you can't really blame them. Motion control seems only pratical for Wii-like party games. It will only be used in games like Halo in the same way that, to use an example I know of, how SIXAXIS is used in Killzone 2; turning valves to open some doors or placing and setting explosives. Which is not a bad thing but it's also not much different from what we already have and untimately just a gimmick.Littaly said:People are too quick to write it of as a party game. I think hybrid gameplay can be really cool if done well.
So, you then. Sim[ply because you obviously like shiny things. You do have a robot with a 'shiny metal ass' as your avatar, after all...walkingdead127 said:Seems more for younger kids. Or people who like shiny things.