No, I'm not saying anything of the sort. I'm saying that there's nothing legally, ethically, nor morally wrong about buying and selling used games, no matter how much the publishers want to whine about it. (Although, lately, they are proving rather successful at buying more and more laws to do something about the "legal" part)
Also, I have NEVER had Gamestop refuse to sell me a game that they had in stock because I didn't pre-order it, unless the stock was all called for by the pre-orders. And that's good, since in the past, they've had situations where they didn't do that and people with pre-orders found the store had sold them all, and that caught them a lot of (well-deserved) flack.
It's also VERY telling if there's a problem with games being sold back used WHILE there are still outstanding pre-orders. The game must suck very, very badly.
While that does also mean that publishers were releasing crappy games that could be finished in a few days, you have to admit that Gamestop is the entity that has a brought the used issue to a head.
No, they're not. That's my point. If Gamestop didn't exist, the same thing would have happened because of Flea Markets, Ebay, Amazon, Play'n'Trade, etc... What brought the issue to a head was that the advent of internet-enabled consoles gave the publishers a way to "leash" their customers and track these things, and they threw a *****-fit.
The publishers didn't complain about the used game market before Gamestop got it's stranglehold because people didn't spend their new game budget on used copies; back then used games were impulse buys and didn't cost near $60, even for a recent release. Gamestop made them the only thing available to the average consumer (who doesn't pre-order) then jacked up the prices.
Again, that's not true at all. Gamestop isn't the only retailer selling games. Within 5 minutes of the nearest gamestop, there is also a WalMart, a Target, and a Best Buy, and all have comparable selection, especially when it comes to the "latest and greatest" (as in, games for which pre-orders are even a relevant consideration). Even if Gamestop WAS doing what you say (and again, they have never done so in my experience), odds are they don't have a used copy in stock anyway (unless, as I said, the game REALLY sucks that it's being sold back within a week) and the customer will go to the competition. That does not exactly make good business sense.
I don't mean to imply that the publishers are innocent, just that they seem to be taking their frustrations out on the consumers. I'm saying that's misplaced as Gamestop is the one who has put the consumer in the position where the used purchase is more convenient for the average consumer.
There's nothing WRONG with making the secondary market more convenient, but that's where the publishers need to be competing. Some of them have started with things like Steam and other methods of digital distribution(the convenience of which is arguable, but it's an attempt).
COMPETITION is not a bad thing. And this is competition, regardless of the fact that the publisher made the game. They are competing for the customers' entertainment budget, and they are doing a shit-poor job of making a case for themselves. Instead, they rely on blatantly self-serving rhetoric and transparently flawed appeals to get their customers to fight their battles for them.